Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ayla2569
Ra
Level 147
God Stats
1W - 1L
1,513 SR
Queue Stats
56W - 60L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Firehanlang
Heimdallr
Level 157
God Stats
11W - 18L
1,349 SR
Queue Stats
780W - 808L
1,479 Elo+
Solo
Hera
Hera
Pinkpansylove2
Hera
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 103L
1,621 Elo+
Solo
Geb
Geb
harryx66x
Geb
Level 125
God Stats
7W - 2L
1,668 SR
Queue Stats
208W - 184L
1,582 Elo+
Party 1
Team Averages
Level 132
1,506 SR
1,537 Elo+

VS

Team Averages
Level 151
1,297 SR
1,547 Elo+
Guan Yu
Guan Yu
Azaly
Guan Yu
Level 160
God Stats
1W - 3L
1,139 SR
Queue Stats
636W - 686L
1,599 Elo+
Solo
Chiron
Chiron
DutchMarine
Chiron
Level 149
God Stats
11W - 16L
1,495 SR
Queue Stats
358W - 359L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
I-AKD-I
Sun Wukong
Level 160
God Stats
8W - 12L
1,436 SR
Queue Stats
2,349W - 2,451L
1,538 Elo+
Solo
Yu Huang
Yu Huang
Invad3rer
Yu Huang
Level 157
God Stats
0W - 3L
1,127 SR
Queue Stats
242W - 247L
1,598 Elo+
Solo
Bacchus
Bacchus
Sleepybear91
Bacchus
Level 128
God Stats
3W - 7L
1,286 SR
Queue Stats
759W - 828L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 2 / 12
11,038
690
11,977
15,224
7,313
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 1 / 12
11,696
731
12,183
11,673
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Firehanlang
Heimdallr
19
6 / 4 / 12
11,514
720
30,119
17,831
8,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 5 / 15
11,174
698
18,940
11,922
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 11
10,725
670
14,962
18,566
10,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azaly
Guan Yu
20
8 / 3 / 8
11,698
731
12,250
26,466
23,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
15
1 / 4 / 5
8,934
558
10,716
13,112
5,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
I-AKD-I
Sun Wukong
14
1 / 5 / 7
8,778
549
10,448
25,085
21,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
Invad3rer
Yu Huang
19
4 / 3 / 7
10,424
652
25,866
15,981
7,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Sleepybear91
Bacchus
16
0 / 6 / 12
9,493
593
8,253
24,702
21,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
21
Kills
14
16
Deaths
21
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
12
5.5
W
5
1
12
11
L
Guan Yu
Azaly
Guan Yu
8
3
8
4
L
Chiron
1
4
5
0.88
W
Heimdallr
Firehanlang
Heimdallr
6
4
12
3
L
Sun Wukong
I-AKD-I
Sun Wukong
1
5
7
0.9
L
Yu Huang
Invad3rer
Yu Huang
4
3
7
2.5
W
2
5
15
1.9
L
Bacchus
Sleepybear91
Bacchus
0
6
12
1
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,181
Damage
67,533
75,216
Taken
105,346
37,064
Mitigated
79,592
33,184
Healing
49,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,977
4,121
1,236
2,231
15,224
7,313
818
5,169
9,871
0
24,371
W
12,183
1,058
15,093
7,018
11,673
5,769
810
6,036
5,560
33,917
0
L
Guan Yu
Azaly
Guan Yu
12,250
685
13,750
9,426
26,466
23,238
417
11,373
14,761
461
27,646
L
Chiron
10,716
1,982
2,180
2,386
13,112
5,563
684
6,624
6,319
0
32,481
W
Heimdallr
Firehanlang
Heimdallr
30,119
6,071
1,137
813
17,831
8,752
1,911
10,378
7,192
0
55,663
L
Sun Wukong
I-AKD-I
Sun Wukong
10,448
631
4,474
9,994
25,085
21,673
0
10,736
14,095
0
19,310
L
Yu Huang
Invad3rer
Yu Huang
25,866
131
735
701
15,981
7,321
0
7,748
8,123
46,824
0
W
18,940
3,905
1,203
1,288
11,922
4,411
1,131
5,748
6,021
33,294
0
L
Bacchus
Sleepybear91
Bacchus
8,253
60
2,383
3,842
24,702
21,797
230
8,608
15,940
17,912
0
W
14,962
384
960
2,205
18,566
10,819
141
7,048
11,307
19,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
49,327
179
Minions Killed
158
0
Camps Cleared
0
1,372,538
Distance Traveled
1,569,842
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,038
690
32
2
0
253,619
0
W
Ra
11,696
731
50
3
0
268,399
6
L
Guan Yu
11,698
731
37
2
0
310,130
4
L
Chiron
8,934
558
52
3
0
215,568
5
W
Heimdallr
11,514
720
55
3
0
280,131
4
L
Sun Wukong
8,778
549
12
1
0
372,336
1
L
Yu Huang
10,424
652
40
3
0
317,456
0
W
Hera
11,174
698
37
2
0
264,559
0
L
Bacchus
9,493
593
17
1
0
354,352
0
W
Geb
10,725
670
5
0
0
305,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role