Player Matchup

Geb
Geb
CherishTheBear
Geb
Level 127
God Stats
2W - 2L
1,811 SR
Queue Stats
228W - 254L
1,469 Elo+
Party 2
Neith
Neith
KJ-Snakey
Neith
Level 67
God Stats
24W - 12L
1,694 SR
Queue Stats
388W - 381L
1,522 Elo+
Solo
Nu Wa
Nu Wa
NeRv Liz
Nu Wa
Level 54
God Stats
67W - 55L
1,539 SR
Queue Stats
94W - 96L
1,445 Elo+
Party 2
Ao Kuang
Ao Kuang
SynDam
Ao Kuang
Level 144
God Stats
16W - 24L
1,391 SR
Queue Stats
503W - 534L
1,476 Elo+
Solo
Thanatos
Thanatos
xKiIleR_1
Thanatos
Level 109
God Stats
46W - 54L
1,511 SR
Queue Stats
461W - 451L
1,477 Elo+
Solo
Team Averages
Level 100
1,589 SR
1,478 Elo+

VS

Team Averages
Level 86
1,536 SR
1,400 Elo+
Thor
Thor
Durling15
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,166 Elo+
Party 3
Baron Samedi
Baron Samedi
Rabbit x Chaser
Baron Samedi
Level 134
God Stats
7W - 4L
1,500 SR
Queue Stats
79W - 65L
1,473 Elo+
Party 3
Ymir
Ymir
SyL-LoKi
Ymir
Level 83
God Stats
12W - 11L
1,588 SR
Queue Stats
54W - 49L
1,485 Elo+
Party 1
Izanami
Izanami
Trapeur_
Izanami
Level 134
God Stats
9W - 1L
1,964 SR
Queue Stats
243W - 241L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
superbaccus
Guan Yu
Level 50
God Stats
3W - 5L
1,127 SR
Queue Stats
42W - 49L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,391
408
12,697
22,751
24,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
KJ-Snakey
Neith
15
0 / 5 / 2
9,442
411
17,257
15,694
6,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
NeRv Liz
Nu Wa
14
1 / 6 / 0
8,917
388
10,551
14,459
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
SynDam
Ao Kuang
17
1 / 3 / 0
10,354
450
8,475
22,797
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
xKiIleR_1
Thanatos
16
3 / 4 / 1
10,260
446
8,434
19,933
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 4 / 3
12,384
538
4,580
18,141
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Rabbit x Chaser
Baron Samedi
20
11 / 1 / 7
14,248
619
25,424
17,688
9,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
17
1 / 0 / 13
12,542
545
10,080
27,712
27,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Trapeur_
Izanami
19
5 / 2 / 6
13,216
575
20,332
22,556
10,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
superbaccus
Guan Yu
19
2 / 0 / 4
13,346
580
9,283
20,876
17,508
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
22
22
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Thor
3
4
3
1.13
L
Neith
KJ-Snakey
Neith
0
5
2
0.2
L
Nu Wa
NeRv Liz
Nu Wa
1
6
0
0.17
W
Baron Samedi
Rabbit x Chaser
Baron Samedi
11
1
7
14.5
W
Ymir
1
0
13
7.5
L
Ao Kuang
SynDam
Ao Kuang
1
3
0
0.33
W
Izanami
Trapeur_
Izanami
5
2
6
4
W
Guan Yu
superbaccus
Guan Yu
2
0
4
4
L
Thanatos
xKiIleR_1
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,414
Damage
69,699
95,634
Taken
106,973
55,307
Mitigated
72,830
38,634
Healing
57,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,697
1,470
0
2,708
22,751
24,712
28
8,005
14,746
39,112
0
W
Thor
4,580
1,552
0
6,756
18,141
7,961
2,398
3,337
14,580
0
99,423
L
Neith
KJ-Snakey
Neith
17,257
7,869
0
3,697
15,694
6,827
1,056
5,250
10,444
0
80,525
L
Nu Wa
NeRv Liz
Nu Wa
10,551
3,268
0
1,082
14,459
5,113
218
9,107
5,352
49,309
0
W
Baron Samedi
Rabbit x Chaser
Baron Samedi
25,424
1,942
3,501
8,233
17,688
9,781
2,373
8,749
8,701
114,704
0
W
Ymir
10,080
2,070
0
14,108
27,712
27,315
581
10,538
16,772
36,181
0
L
Ao Kuang
SynDam
Ao Kuang
8,475
1,845
0
12,418
22,797
10,113
0
4,911
17,886
92,614
0
W
Izanami
Trapeur_
Izanami
20,332
14,698
0
12,794
22,556
10,265
6,800
6,904
15,568
0
136,190
W
Guan Yu
superbaccus
Guan Yu
9,283
1,708
2,397
9,476
20,876
17,508
4,786
5,997
14,817
0
95,412
L
Thanatos
xKiIleR_1
Thanatos
8,434
1,157
0
18,729
19,933
8,542
0
8,231
11,702
0
87,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
65,736
510
Minions Killed
674
0
Camps Cleared
0
1,947,019
Distance Traveled
2,086,917
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,391
408
43
2
0
421,025
3
W
Thor
12,384
538
131
6
0
434,918
1
L
Neith
9,442
411
134
6
0
369,048
1
L
Nu Wa
8,917
388
65
3
0
346,461
0
W
Baron Samedi
14,248
619
152
7
0
436,198
6
W
Ymir
12,542
545
45
2
0
417,748
1
L
Ao Kuang
10,354
450
135
6
0
380,071
1
W
Izanami
13,216
575
189
8
0
386,809
3
W
Guan Yu
13,346
580
157
7
0
411,244
6
L
Thanatos
10,260
446
133
6
0
430,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role