Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Grỉzzly
Janus
Level 133
God Stats
3W - 5L
1,773 SR
Queue Stats
58W - 52L
1,619 Elo+
Party 1
Awilix
Awilix
Killboom89
Awilix
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
325W - 291L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
KingKoala980
Cabrakan
Level 95
God Stats
22W - 6L
1,915 SR
Queue Stats
218W - 189L
1,568 Elo+
Party 1
Tyr
Tyr
TwoUnitMath
Tyr
Level 114
God Stats
11W - 5L
1,580 SR
Queue Stats
193W - 183L
1,487 Elo+
Solo
Team Averages
Level 111
1,654 SR
1,544 Elo+

VS

Team Averages
Level 117
1,362 SR
1,391 Elo+
Xing Tian
Xing Tian
Edups
Xing Tian
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
58W - 91L
1,389 Elo+
Party 3
Mulan
Mulan
Lolz_AVATAR_
Mulan
Level 147
God Stats
26W - 26L
1,467 SR
Queue Stats
412W - 660L
1,373 Elo+
Solo
Bakasura
Bakasura
Muggins2462
Bakasura
Level 89
God Stats
6W - 20L
1,309 SR
Queue Stats
169W - 265L
1,339 Elo+
Party 2
Heimdallr
Heimdallr
ShrimpBoyyyyy
Heimdallr
Level 129
God Stats
2W - 2L
1,282 SR
Queue Stats
370W - 553L
1,453 Elo+
Party 2
Agni
Agni
dougthedog
Agni
Level 130
God Stats
2W - 5L
1,471 SR
Queue Stats
81W - 120L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 0 / 2
10,920
607
10,727
9,828
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Grỉzzly
Janus
14
0 / 1 / 6
8,945
497
8,613
7,189
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Killboom89
Awilix
16
8 / 3 / 4
10,307
573
12,288
13,745
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
KingKoala980
Cabrakan
15
4 / 0 / 5
9,617
534
8,169
13,015
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 4
11,468
637
13,774
15,991
17,297
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Edups
Xing Tian
14
1 / 1 / 1
8,158
453
4,741
12,086
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 1
8,262
459
10,239
17,949
15,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Muggins2462
Bakasura
13
1 / 6 / 2
8,302
461
6,836
18,221
8,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ShrimpBoyyyyy
Heimdallr
14
0 / 4 / 0
8,421
468
7,282
13,266
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 1
8,620
479
5,998
12,389
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
5
5
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
Xing Tian
Edups
Xing Tian
1
1
1
1.5
W
Janus
Grỉzzly
Janus
0
1
6
3
W
Awilix
Killboom89
Awilix
8
3
4
3.33
W
Cabrakan
KingKoala980
Cabrakan
4
0
5
6.5
L
1
5
1
0.3
L
Bakasura
Muggins2462
Bakasura
1
6
2
0.33
L
Heimdallr
ShrimpBoyyyyy
Heimdallr
0
4
0
0
W
4
1
4
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
35,096
59,768
Taken
73,911
49,854
Mitigated
48,388
16,719
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,727
4,298
0
4,086
9,828
5,206
721
124
9,354
0
108,635
L
Xing Tian
Edups
Xing Tian
4,741
473
382
2,695
12,086
12,407
0
4,545
7,351
26,374
0
W
Janus
Grỉzzly
Janus
8,613
706
0
629
7,189
3,189
372
3,404
3,441
78,260
0
W
Awilix
Killboom89
Awilix
12,288
5,180
0
1,016
13,745
6,339
180
2,721
10,794
0
79,906
W
Cabrakan
KingKoala980
Cabrakan
8,169
778
0
3,992
13,015
17,823
16
4,268
8,613
28,095
0
L
10,239
2,307
0
6,878
17,949
15,775
0
1,927
15,986
0
62,524
L
Bakasura
Muggins2462
Bakasura
6,836
4,627
0
2,712
18,221
8,064
0
3,281
14,842
0
63,174
L
Heimdallr
ShrimpBoyyyyy
Heimdallr
7,282
2,692
0
1,417
13,266
6,807
0
1,012
12,250
0
83,167
W
13,774
1,763
0
6,996
15,991
17,297
53
1,034
14,667
0
103,797
L
5,998
575
0
2,480
12,389
5,335
0
5,513
6,700
63,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
41,763
654
Minions Killed
494
0
Camps Cleared
0
1,945,023
Distance Traveled
1,692,457
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,920
607
175
10
0
390,274
1
L
Xing Tian
8,158
453
22
1
0
361,712
3
W
Janus
8,945
497
133
7
0
365,003
2
W
Awilix
10,307
573
118
7
0
431,595
0
W
Cabrakan
9,617
534
42
2
0
343,277
9
L
Mulan
8,262
459
113
6
0
310,233
3
L
Bakasura
8,302
461
125
7
0
373,046
4
L
Heimdallr
8,421
468
127
7
0
325,015
4
W
Tyr
11,468
637
186
10
0
414,874
5
L
Agni
8,620
479
107
6
0
322,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role