Player Matchup

Nemesis
Nemesis
Foreverpenguin
Nemesis
Level 62
God Stats
0W - 1L
1,830 SR
Queue Stats
25W - 15L
1,631 Elo+
Party 1
Scylla
Scylla
Lovoktar
Scylla
Level 30
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MauiKawaii
Sylvanus
Level 27
God Stats
1W - 2L
1,609 SR
Queue Stats
3W - 3L
1,650 Elo+
Party 1
Erlang Shen
Erlang Shen
SmugLoIi
Erlang Shen
Level 76
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 1
Horus
Horus
SmuggestLoli
Horus
Level 50
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 1
Team Averages
Level 49
1,601 SR
1,461 Elo+

VS

Team Averages
Level 89
1,450 SR
1,504 Elo+
Xbalanque
Xbalanque
Mvrfortune
Xbalanque
Level 117
God Stats
4W - 6L
1,361 SR
Queue Stats
98W - 115L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
Nosoku
Ao Kuang
Level 123
God Stats
561W - 454L
1,597 SR
Queue Stats
1,069W - 1,023L
1,572 Elo+
Solo
Eset
Eset
PepegaPhone
Eset
Level 22
God Stats
4W - 0L
1,664 SR
Queue Stats
29W - 25L
1,514 Elo+
Party 2
Geb
Geb
Pro of bull3620
Geb
Level 69
God Stats
1W - 1L
1,269 SR
Queue Stats
158W - 174L
1,475 Elo+
Solo
Osiris
Osiris
Sutan19
Osiris
Level 113
God Stats
2W - 2L
1,362 SR
Queue Stats
73W - 81L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,864
540
2,851
6,429
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Lovoktar
Scylla
6
0 / 2 / 0
4,188
465
583
2,630
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MauiKawaii
Sylvanus
9
0 / 1 / 0
5,135
571
4,662
6,069
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SmugLoIi
Erlang Shen
8
1 / 2 / 0
4,642
516
5,315
8,064
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,427
492
3,126
8,896
4,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mvrfortune
Xbalanque
9
0 / 1 / 3
5,271
586
3,876
6,400
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Nosoku
Ao Kuang
10
6 / 0 / 1
6,012
668
4,242
6,489
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 5
6,192
688
5,029
3,355
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 0 / 4
5,625
625
3,278
7,332
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Sutan19
Osiris
10
1 / 1 / 1
5,441
605
2,916
7,793
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Scylla
Lovoktar
Scylla
0
2
0
0
L
Sylvanus
MauiKawaii
Sylvanus
0
1
0
0
W
Xbalanque
Mvrfortune
Xbalanque
0
1
3
1.5
W
Ao Kuang
Nosoku
Ao Kuang
6
0
1
6.5
W
2
0
5
4.5
W
1
0
4
3
L
Erlang Shen
SmugLoIi
Erlang Shen
1
2
0
0.5
L
0
3
1
0.17
W
Osiris
Sutan19
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,537
Damage
19,341
32,088
Taken
31,369
16,829
Mitigated
14,484
11,512
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,851
1,055
0
2,002
6,429
2,340
0
3,040
3,295
0
28,978
L
Scylla
Lovoktar
Scylla
583
352
0
500
2,630
913
0
1,567
933
14,327
0
L
Sylvanus
MauiKawaii
Sylvanus
4,662
1,345
0
2,349
6,069
4,352
0
778
5,291
23,511
5,170
W
Xbalanque
Mvrfortune
Xbalanque
3,876
1,990
0
1,465
6,400
1,711
290
0
6,400
0
34,822
W
Ao Kuang
Nosoku
Ao Kuang
4,242
909
0
3,489
6,489
2,158
0
684
5,805
26,938
0
W
5,029
337
197
977
3,355
1,097
175
428
2,883
38,523
0
W
3,278
824
300
1,812
7,332
4,273
27
500
6,832
14,765
0
L
Erlang Shen
SmugLoIi
Erlang Shen
5,315
3,287
0
2,757
8,064
4,298
0
3,520
4,498
0
25,768
L
3,126
1,729
899
3,005
8,896
4,926
0
3,234
5,522
0
15,878
W
Osiris
Sutan19
Osiris
2,916
697
0
3,238
7,793
5,245
0
2,997
4,796
0
28,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,256
Gold Earned
28,541
186
Minions Killed
303
0
Camps Cleared
0
828,890
Distance Traveled
959,003
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,864
540
50
6
0
196,198
0
L
Scylla
4,188
465
30
3
0
100,293
0
L
Sylvanus
5,135
571
44
5
0
143,004
0
W
Xbalanque
5,271
586
64
7
0
162,105
3
W
Ao Kuang
6,012
668
60
7
0
208,196
0
W
Eset
6,192
688
92
10
0
193,530
4
W
Geb
5,625
625
24
3
0
200,336
0
L
Erlang Shen
4,642
516
35
4
0
197,602
1
L
Horus
4,427
492
27
3
0
191,793
3
W
Osiris
5,441
605
63
7
0
194,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role