Player Matchup

Poseidon
Poseidon
Elite_Bird3
Poseidon
Level 115
God Stats
4W - 2L
1,773 SR
Queue Stats
140W - 171L
1,408 Elo+
Party 1
Anhur
Anhur
LE3ZY
Anhur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,459 Elo+
Party 1
Ymir
Ymir
StevieStayHigh
Ymir
Level 62
God Stats
0W - 5L
1,116 SR
Queue Stats
63W - 71L
1,499 Elo+
Party 1
Chronos
Chronos
TheGreatRimuru
Chronos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 147L
1,369 Elo+
Party 1
Cliodhna
Cliodhna
lgotnoSKILL
Cliodhna
Level 48
God Stats
1W - 1L
1,704 SR
Queue Stats
31W - 36L
1,487 Elo+
Party 1
Team Averages
Level 82
1,519 SR
1,444 Elo+

VS

Team Averages
Level 87
1,540 SR
1,661 Elo+
Ao Kuang
Ao Kuang
GoofyGoober69
Ao Kuang
Level 109
God Stats
10W - 6L
1,577 SR
Queue Stats
275W - 144L
1,685 Elo+
Party 2
Vamana
Vamana
MidLaneBandit
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 228L
1,646 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PearlsPorthole
Tsukuyomi
Level 120
God Stats
17W - 8L
1,623 SR
Queue Stats
441W - 267L
1,642 Elo+
Party 2
Olorun
Olorun
RaeveZacharie
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,652 Elo+
Party 2
Kuzenbo
Kuzenbo
reformedspks
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elite_Bird3
Poseidon
16
3 / 9 / 4
11,505
479
15,454
17,301
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
LE3ZY
Anhur
19
5 / 5 / 2
12,496
521
13,046
18,673
8,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 9
12,677
528
15,691
30,615
42,984
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 13 / 0
10,319
430
13,051
31,472
19,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
lgotnoSKILL
Cliodhna
18
2 / 9 / 10
11,706
488
15,802
31,436
16,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoofyGoober69
Ao Kuang
20
10 / 4 / 7
14,478
603
20,541
31,788
18,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 5 / 5
13,703
571
20,236
31,512
28,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
PearlsPorthole
Tsukuyomi
20
13 / 2 / 4
15,485
645
29,300
28,451
21,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 3 / 8
14,102
588
25,090
24,868
13,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
reformedspks
Kuzenbo
17
4 / 4 / 12
12,883
537
11,740
22,761
41,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
15
Kills
42
42
Deaths
18
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Elite_Bird3
Poseidon
3
9
4
0.56
W
Ao Kuang
GoofyGoober69
Ao Kuang
10
4
7
3.38
L
Anhur
LE3ZY
Anhur
5
5
2
1.2
W
5
5
5
1.5
W
Tsukuyomi
PearlsPorthole
Tsukuyomi
13
2
4
7.5
W
10
3
8
4.67
L
3
6
9
1.25
L
2
13
0
0.15
L
Cliodhna
lgotnoSKILL
Cliodhna
2
9
10
0.78
W
Kuzenbo
reformedspks
Kuzenbo
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,044
Damage
106,907
129,497
Taken
139,380
96,761
Mitigated
123,701
27,124
Healing
61,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Elite_Bird3
Poseidon
15,454
2,416
0
1,945
17,301
8,733
202
10,296
7,005
79,168
0
W
Ao Kuang
GoofyGoober69
Ao Kuang
20,541
7,626
0
20,086
31,788
18,645
2,893
11,323
20,465
134,163
23,734
L
Anhur
LE3ZY
Anhur
13,046
6,822
0
6,457
18,673
8,699
4,598
5,388
13,285
0
76,140
W
20,236
9,736
0
8,642
31,512
28,523
3,922
9,023
22,489
0
128,462
W
Tsukuyomi
PearlsPorthole
Tsukuyomi
29,300
6,368
0
14,694
28,451
21,134
506
9,376
19,075
0
134,691
W
25,090
14,174
815
12,933
24,868
13,670
2,726
10,256
14,612
110,614
12,687
L
15,691
5,180
0
2,894
30,615
42,984
0
16,870
13,745
47,477
0
L
13,051
4,571
0
6,040
31,472
19,717
612
8,362
23,110
57,699
5,926
L
Cliodhna
lgotnoSKILL
Cliodhna
15,802
4,179
0
9,788
31,436
16,628
0
12,318
19,118
0
102,112
W
Kuzenbo
reformedspks
Kuzenbo
11,740
3,440
0
4,021
22,761
41,729
879
9,169
13,592
43,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
70,651
514
Minions Killed
697
0
Camps Cleared
0
1,972,414
Distance Traveled
2,275,128
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,505
479
110
5
0
402,811
1
W
Ao Kuang
14,478
603
177
7
0
440,887
4
L
Anhur
12,496
521
135
6
0
416,877
0
W
Vamana
13,703
571
161
7
0
478,831
5
W
Tsukuyomi
15,485
645
179
7
0
512,069
1
W
Olorun
14,102
588
130
5
0
376,080
1
L
Ymir
12,677
528
48
2
0
387,837
0
L
Chronos
10,319
430
96
4
0
317,880
2
L
Cliodhna
11,706
488
125
5
0
447,009
1
W
Kuzenbo
12,883
537
50
2
0
467,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role