Player Matchup

Tsukuyomi
Tsukuyomi
Benq505
Tsukuyomi
Level 126
God Stats
3W - 0L
1,729 SR
Queue Stats
82W - 43L
1,706 Elo+
Party 2
Ao Kuang
Ao Kuang
HSFX7
Ao Kuang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 106L
1,623 Elo+
Party 2
Bellona
Bellona
stataspl
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,755 Elo+
Party 2
Team Averages
Level 105
1,576 SR
1,695 Elo+

VS

Team Averages
Level 88
1,662 SR
1,502 Elo+
Arachne
Arachne
Drewbaggs
Arachne
Level 58
God Stats
3W - 3L
1,435 SR
Queue Stats
270W - 238L
1,493 Elo+
Party 1
Chronos
Chronos
Mixbybash
Chronos
Level 103
God Stats
8W - 7L
1,764 SR
Queue Stats
502W - 382L
1,490 Elo+
Party 1
Atlas
Atlas
MuRDAH3RThR0AT
Atlas
Level 104
God Stats
1W - 2L
1,788 SR
Queue Stats
196W - 149L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benq505
Tsukuyomi
16
7 / 1 / 11
11,254
804
22,653
14,960
6,698
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
HSFX7
Ao Kuang
16
7 / 2 / 6
10,885
778
18,550
15,982
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
stataspl
Bellona
14
4 / 4 / 10
10,478
748
10,950
16,738
15,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drewbaggs
Arachne
12
1 / 9 / 3
8,169
584
4,418
20,309
12,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Mixbybash
Chronos
15
4 / 2 / 1
9,868
705
10,461
17,895
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 7 / 3
9,160
654
8,078
20,901
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
7
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Benq505
Tsukuyomi
7
1
11
12.5
L
Arachne
Drewbaggs
Arachne
1
9
3
0.28
W
Ao Kuang
HSFX7
Ao Kuang
7
2
6
5
L
Chronos
Mixbybash
Chronos
4
2
1
2.25
L
1
7
3
0.36
W
Bellona
stataspl
Bellona
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,153
Damage
22,957
47,680
Taken
59,105
29,950
Mitigated
40,552
16,036
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Benq505
Tsukuyomi
22,653
5,861
0
2,594
14,960
6,698
395
5,511
8,313
0
55,001
L
Arachne
Drewbaggs
Arachne
4,418
2,870
0
781
20,309
12,107
20
6,319
13,990
0
13,020
W
Ao Kuang
HSFX7
Ao Kuang
18,550
4,446
0
8,938
15,982
7,705
1,910
6,094
7,819
48,404
5,233
L
Chronos
Mixbybash
Chronos
10,461
4,002
0
4,147
17,895
8,559
0
5,570
12,325
41,047
4,460
L
8,078
3,392
0
675
20,901
19,886
0
5,748
15,153
17,038
0
W
Bellona
stataspl
Bellona
10,950
3,509
1,100
3,404
16,738
15,547
205
6,240
10,331
0
31,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
27,197
192
Minions Killed
106
9
Camps Cleared
3
788,820
Distance Traveled
657,037
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,254
804
64
5
3
279,677
1
L
Arachne
8,169
584
23
2
0
226,129
0
W
Ao Kuang
10,885
778
86
6
6
257,124
2
L
Chronos
9,868
705
69
5
3
238,494
1
L
Atlas
9,160
654
14
1
0
192,414
0
W
Bellona
10,478
748
42
3
0
252,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role