Player Matchup

Shiva
Shiva
Deugan191
Shiva
Level 77
God Stats
1W - 2L
1,204 SR
Queue Stats
80W - 72L
1,494 Elo+
Party 2
Hades
Hades
Heycanwejust69
Hades
Level 86
God Stats
1W - 2L
1,173 SR
Queue Stats
157W - 149L
1,502 Elo+
Party 2
Janus
Janus
Morrighan1129
Janus
Level 91
God Stats
1W - 2L
1,272 SR
Queue Stats
77W - 75L
1,459 Elo+
Solo
Tyr
Tyr
WhosReality
Tyr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 200L
1,433 Elo+
Party 1
Zeus
Zeus
masomum
Zeus
Level 100
God Stats
4W - 3L
1,619 SR
Queue Stats
89W - 102L
1,483 Elo+
Party 1
Team Averages
Level 80
1,354 SR
1,474 Elo+

VS

Team Averages
Level 71
1,486 SR
1,445 Elo+
Susano
Susano
BirSesVar_TR
Susano
Level 145
God Stats
3W - 5L
1,136 SR
Queue Stats
162W - 153L
1,410 Elo+
Solo
Scylla
Scylla
IvelGarur
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 56L
1,733 Elo+
Solo
Ymir
Ymir
RedJester-DnW-
Ymir
Level 138
God Stats
1W - 1L
1,708 SR
Queue Stats
29W - 37L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
TheGigantuar
Sun Wukong
Level 26
God Stats
2W - 2L
1,586 SR
Queue Stats
24W - 42L
1,370 Elo+
Solo
Olorun
Olorun
qwwwwssf555
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Deugan191
Shiva
20
12 / 6 / 17
12,959
810
24,397
24,026
22,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 18
11,254
703
13,435
20,145
18,074
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 19
12,264
767
21,443
14,640
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 5 / 22
11,080
693
11,389
27,071
32,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
masomum
Zeus
20
14 / 2 / 16
14,777
924
37,568
13,848
9,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
3 / 7 / 7
9,807
613
13,018
18,804
9,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
IvelGarur
Scylla
18
3 / 10 / 7
10,950
684
9,101
16,441
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 4 / 12
10,499
656
7,847
33,600
37,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
TheGigantuar
Sun Wukong
18
10 / 9 / 6
11,687
730
28,763
30,835
40,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
17
3 / 9 / 9
10,198
637
6,697
17,938
10,393
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
62
39
Kills
21
22
Deaths
39
92
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
3
7
7
0.93
W
Shiva
Deugan191
Shiva
12
6
17
3.42
W
5
5
18
2.8
L
Scylla
IvelGarur
Scylla
3
10
7
0.65
W
6
4
19
3.88
L
2
4
12
2
L
Sun Wukong
TheGigantuar
Sun Wukong
10
9
6
1.44
W
2
5
22
2.6
W
Zeus
masomum
Zeus
14
2
16
11
L
Olorun
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,232
Damage
65,426
99,730
Taken
117,618
90,578
Mitigated
105,300
33,381
Healing
33,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
13,018
486
1,030
5,009
18,804
9,684
0
11,847
6,957
0
21,549
W
Shiva
Deugan191
Shiva
24,397
3,015
3,698
3,807
24,026
22,703
359
5,822
18,204
0
39,657
W
13,435
898
3,498
4,770
20,145
18,074
2,481
6,123
14,022
19,816
0
L
Scylla
IvelGarur
Scylla
9,101
2,566
484
573
16,441
7,538
0
10,585
5,856
22,927
0
W
21,443
1,159
2,505
1,594
14,640
7,974
721
861
13,779
41,660
0
L
7,847
1,554
1,670
14,003
33,600
37,281
0
20,866
12,734
17,767
0
L
Sun Wukong
TheGigantuar
Sun Wukong
28,763
4,041
1,082
5,494
30,835
40,404
0
17,154
13,681
0
46,133
W
11,389
2,543
1,635
4,136
27,071
32,439
1,505
8,018
19,053
0
18,233
W
Zeus
masomum
Zeus
37,568
2,861
3,059
4,679
13,848
9,388
2,144
2,821
11,027
74,221
0
L
Olorun
6,697
3,032
2,049
1,891
17,938
10,393
0
11,994
5,944
16,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,334
Gold Earned
53,141
168
Minions Killed
109
0
Camps Cleared
0
1,498,135
Distance Traveled
1,228,558
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,807
613
21
1
0
265,907
0
W
Shiva
12,959
810
21
1
0
295,075
1
W
Hades
11,254
703
12
1
0
299,141
0
L
Scylla
10,950
684
35
2
0
223,051
1
W
Janus
12,264
767
46
3
0
314,149
1
L
Ymir
10,499
656
11
1
0
273,086
0
L
Sun Wukong
11,687
730
18
1
0
256,165
0
W
Tyr
11,080
693
10
1
0
313,843
0
W
Zeus
14,777
924
79
5
0
275,927
0
L
Olorun
10,198
637
24
2
0
210,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role