Player Matchup

Sun Wukong
Sun Wukong
FR0ST BL1TZ
Sun Wukong
Level 160
God Stats
5W - 3L
1,301 SR
Queue Stats
684W - 623L
1,514 Elo+
Party 1
Zeus
Zeus
ImmortaliteZ
Zeus
Level 129
God Stats
4W - 0L
1,912 SR
Queue Stats
36W - 33L
1,551 Elo+
Party 1
Hun Batz
Hun Batz
MrSweetness1
Hun Batz
Level 160
God Stats
2W - 4L
1,297 SR
Queue Stats
202W - 181L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
Walrus Sw3G
Cabrakan
Level 160
God Stats
109W - 48L
1,760 SR
Queue Stats
488W - 404L
1,610 Elo+
Party 1
Thoth
Thoth
flashgordo2
Thoth
Level 160
God Stats
14W - 5L
1,670 SR
Queue Stats
444W - 424L
1,572 Elo+
Party 1
Team Averages
Level 154
1,588 SR
1,555 Elo+

VS

Team Averages
Level 139
1,478 SR
1,553 Elo+
Bacchus
Bacchus
Infinitah
Bacchus
Level 125
God Stats
32W - 39L
1,547 SR
Queue Stats
472W - 432L
1,559 Elo+
Solo
Charybdis
Charybdis
OP Zumba
Charybdis
Level 158
God Stats
3W - 2L
1,644 SR
Queue Stats
226W - 196L
1,614 Elo+
Solo
Bellona
Bellona
Paleoexplorer20
Bellona
Level 122
God Stats
5W - 8L
1,390 SR
Queue Stats
439W - 417L
1,541 Elo+
Solo
Discordia
Discordia
TomoChan35
Discordia
Level 135
God Stats
0W - 2L
1,477 SR
Queue Stats
149W - 164L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
xexoes
Gilgamesh
Level 156
God Stats
3W - 3L
1,334 SR
Queue Stats
139W - 112L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FR0ST BL1TZ
Sun Wukong
18
5 / 4 / 8
11,902
541
17,732
20,839
10,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 5 / 3
10,970
499
11,861
17,699
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
MrSweetness1
Hun Batz
19
6 / 3 / 8
11,786
536
12,450
17,033
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Walrus Sw3G
Cabrakan
20
12 / 5 / 2
13,878
631
23,304
24,771
24,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 4 / 5
11,277
513
9,679
13,540
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Infinitah
Bacchus
13
0 / 4 / 9
8,974
408
6,051
19,298
25,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
OP Zumba
Charybdis
15
3 / 5 / 2
9,207
419
12,887
18,269
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 9 / 0
11,770
535
7,971
23,036
18,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
TomoChan35
Discordia
18
4 / 7 / 6
11,118
505
8,621
17,169
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xexoes
Gilgamesh
17
7 / 5 / 3
10,979
499
13,990
19,994
10,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
30
Kills
20
21
Deaths
30
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FR0ST BL1TZ
Sun Wukong
5
4
8
2.25
W
4
5
3
1.1
L
Bacchus
Infinitah
Bacchus
0
4
9
1.13
W
Hun Batz
MrSweetness1
Hun Batz
6
3
8
3.33
L
Charybdis
OP Zumba
Charybdis
3
5
2
0.8
L
6
9
0
0.67
L
Discordia
TomoChan35
Discordia
4
7
6
1
W
Cabrakan
Walrus Sw3G
Cabrakan
12
5
2
2.6
W
3
4
5
1.38
L
Gilgamesh
xexoes
Gilgamesh
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,026
Damage
49,520
93,882
Taken
97,766
54,655
Mitigated
69,846
32,230
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FR0ST BL1TZ
Sun Wukong
17,732
3,973
0
8,530
20,839
10,314
575
4,576
16,263
0
91,247
W
11,861
3,961
0
8,002
17,699
6,472
876
1,891
15,808
89,782
0
L
Bacchus
Infinitah
Bacchus
6,051
673
2,553
3,032
19,298
25,653
0
6,402
12,896
17,984
0
W
Hun Batz
MrSweetness1
Hun Batz
12,450
4,011
0
5,638
17,033
7,875
989
3,860
13,173
0
96,324
L
Charybdis
OP Zumba
Charybdis
12,887
6,325
0
4,962
18,269
7,704
82
4,263
14,006
0
85,061
L
7,971
1,103
0
3,518
23,036
18,550
0
17,388
5,648
0
68,108
L
Discordia
TomoChan35
Discordia
8,621
879
60
4,108
17,169
7,108
86
6,540
10,629
81,814
0
W
Cabrakan
Walrus Sw3G
Cabrakan
23,304
3,709
0
9,060
24,771
24,917
1,746
1,366
23,405
111,225
0
W
9,679
258
0
1,000
13,540
5,077
577
3,148
10,392
84,730
0
L
Gilgamesh
xexoes
Gilgamesh
13,990
3,774
0
4,353
19,994
10,831
0
10,251
9,743
0
78,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,813
Gold Earned
52,048
769
Minions Killed
511
0
Camps Cleared
0
1,997,239
Distance Traveled
1,933,676
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,902
541
151
7
0
453,755
16
W
Zeus
10,970
499
143
7
0
378,529
1
L
Bacchus
8,974
408
18
1
0
434,056
4
W
Hun Batz
11,786
536
129
6
0
453,148
2
L
Charybdis
9,207
419
115
5
0
355,349
8
L
Bellona
11,770
535
125
6
0
368,698
2
L
Discordia
11,118
505
141
6
0
369,330
3
W
Cabrakan
13,878
631
201
9
0
329,262
4
W
Thoth
11,277
513
145
7
0
382,545
1
L
Gilgamesh
10,979
499
112
5
0
406,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role