Player Matchup

Baron Samedi
Baron Samedi
AvocadoMe
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,146 Elo+
Party 2
Danzaburou
Danzaburou
SmoothedBrain
Danzaburou
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 25L
1,130 Elo+
Party 2
Jormungandr
Jormungandr
YaBoiJ-Puff
Jormungandr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,226 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,167 Elo+

VS

Team Averages
Level 85
1,739 SR
1,409 Elo+
Thor
Thor
EaZy_PeeZy26
Thor
Level 26
God Stats
3W - 2L
1,716 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 1
Nox
Nox
LordArcangel900
Nox
Level 72
God Stats
1W - 0L
1,645 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Real_Big_Dad
King Arthur
Level 157
God Stats
1W - 0L
1,857 SR
Queue Stats
155W - 142L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvocadoMe
Baron Samedi
15
1 / 13 / 4
12,615
601
7,038
23,246
14,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SmoothedBrain
Danzaburou
19
6 / 12 / 7
15,172
722
21,361
26,615
10,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
YaBoiJ-Puff
Jormungandr
19
8 / 3 / 5
15,276
727
22,175
34,404
34,308
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 6
16,614
791
22,021
18,805
8,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 3 / 15
15,154
722
20,475
15,536
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Real_Big_Dad
King Arthur
20
8 / 10 / 16
15,594
743
29,542
32,839
29,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
15
Kills
28
28
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AvocadoMe
Baron Samedi
1
13
4
0.23
W
15
2
6
9
W
5
3
15
4.17
W
King Arthur
Real_Big_Dad
King Arthur
8
10
16
1.6
L
Danzaburou
SmoothedBrain
Danzaburou
6
12
7
0.79
L
Jormungandr
YaBoiJ-Puff
Jormungandr
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
72,038
84,265
Taken
67,180
59,031
Mitigated
45,415
8,633
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AvocadoMe
Baron Samedi
7,038
2,621
554
1,610
23,246
14,091
153
5,833
17,413
21,426
0
W
22,021
3,811
0
835
18,805
8,760
213
7,314
11,491
0
58,781
W
20,475
3,587
0
1,500
15,536
6,943
887
6,697
8,839
63,148
0
W
King Arthur
Real_Big_Dad
King Arthur
29,542
3,439
0
7,161
32,839
29,712
377
17,375
15,464
0
73,793
L
Danzaburou
SmoothedBrain
Danzaburou
21,361
8,488
0
2,577
26,615
10,632
1,109
7,198
19,417
0
50,215
L
Jormungandr
YaBoiJ-Puff
Jormungandr
22,175
6,857
700
3,192
34,404
34,308
393
7,489
26,915
53,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
47,362
149
Minions Killed
191
3
Camps Cleared
10
847,667
Distance Traveled
1,056,022
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,615
601
34
2
0
211,489
0
W
Thor
16,614
791
59
3
2
371,620
0
W
Nox
15,154
722
72
3
1
363,348
3
W
King Arthur
15,594
743
60
3
7
321,054
2
L
Danzaburou
15,172
722
60
3
2
269,841
1
L
Jormungandr
15,276
727
55
3
1
366,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role