Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Rockrasom
Cupid
Level 147
God Stats
1W - 1L
1,636 SR
Queue Stats
11W - 7L
1,543 Elo+
Party 1
He Bo
He Bo
ShamV5
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,592 Elo+
Solo
Yemoja
Yemoja
Silentleopard99
Yemoja
Level 148
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 6L
1,583 Elo+
Party 1
Team Averages
Level 131
1,489 SR
1,544 Elo+

VS

Team Averages
Level 107
1,476 SR
1,515 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Hectoru98
Ah Puch
Level 123
God Stats
29W - 21L
1,311 SR
Queue Stats
707W - 729L
1,501 Elo+
Solo
Bacchus
Bacchus
MadMacTho
Bacchus
Level 120
God Stats
12W - 13L
1,505 SR
Queue Stats
87W - 84L
1,492 Elo+
Solo
Hades
Hades
Solarlinx
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,473 Elo+
Solo
Kali
Kali
sharpblaze3432
Kali
Level 144
God Stats
5W - 3L
1,562 SR
Queue Stats
1,011W - 921L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 5 / 5
8,734
485
9,818
19,977
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
 
Horus
13
2 / 5 / 0
8,315
462
10,382
14,858
8,985
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Rockrasom
Cupid
12
1 / 6 / 1
7,576
421
11,428
15,890
5,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
ShamV5
He Bo
14
3 / 6 / 1
8,985
499
8,399
14,866
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 1
7,442
413
6,034
14,257
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 1 / 6
9,858
548
10,197
13,961
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Hectoru98
Ah Puch
16
7 / 1 / 9
9,919
551
15,632
13,065
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MadMacTho
Bacchus
14
4 / 1 / 7
9,615
534
7,753
14,976
17,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Solarlinx
Hades
16
6 / 2 / 4
10,456
581
13,316
15,275
8,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 3 / 7
10,593
589
11,216
18,156
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
27
27
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
5
0.7
L
Horus
 
Horus
2
5
0
0.4
W
Hou Yi
 
Hou Yi
3
1
6
6
W
Ah Puch
Hectoru98
Ah Puch
7
1
9
11.5
W
Bacchus
MadMacTho
Bacchus
4
1
7
7.5
L
Cupid
Rockrasom
Cupid
1
6
1
0.25
L
He Bo
ShamV5
He Bo
3
6
1
0.58
L
0
5
1
0.1
W
Hades
Solarlinx
Hades
6
2
4
4
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
58,114
79,848
Taken
75,433
39,274
Mitigated
45,143
18,154
Healing
32,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,818
5,923
0
5,821
19,977
9,186
0
6,495
13,482
0
69,353
L
Horus
 
Horus
10,382
5,188
311
3,267
14,858
8,985
181
8,330
6,528
184
56,705
W
Hou Yi
 
Hou Yi
10,197
6,495
0
4,913
13,961
5,841
3,704
1,717
12,244
0
80,828
W
Ah Puch
Hectoru98
Ah Puch
15,632
670
0
5,123
13,065
5,855
348
4,903
8,162
74,211
0
W
Bacchus
MadMacTho
Bacchus
7,753
1,199
3,123
6,161
14,976
17,131
39
4,157
10,819
30,775
0
L
Cupid
Rockrasom
Cupid
11,428
5,484
118
3,775
15,890
5,180
346
4,820
11,070
0
49,858
L
He Bo
ShamV5
He Bo
8,399
593
84
1,642
14,866
5,514
112
10,054
4,812
56,287
0
L
6,034
957
726
2,410
14,257
10,409
0
7,002
7,255
30,918
0
W
Hades
Solarlinx
Hades
13,316
281
267
8,886
15,275
8,308
640
1,963
13,312
81,094
0
W
11,216
6,639
0
4,208
18,156
8,008
68
1,877
16,279
0
88,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
50,441
397
Minions Killed
557
0
Camps Cleared
0
1,582,296
Distance Traveled
1,735,466
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,734
485
100
6
0
371,422
4
L
Horus
8,315
462
64
4
0
240,147
4
W
Hou Yi
9,858
548
137
8
0
300,226
5
W
Ah Puch
9,919
551
96
5
0
354,899
4
W
Bacchus
9,615
534
37
2
0
351,668
4
L
Cupid
7,576
421
80
4
0
326,980
4
L
He Bo
8,985
499
108
6
0
307,381
1
L
Yemoja
7,442
413
45
3
0
336,366
5
W
Hades
10,456
581
147
8
0
317,241
5
W
Kali
10,593
589
140
8
0
411,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role