Player Matchup

Odin
Odin
Dagkar01
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,214 Elo+
Party 2
Chang'e
Chang'e
HardBrawl
Chang'e
Level 107
God Stats
1W - 2L
1,255 SR
Queue Stats
345W - 333L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TheGigantuar
Hun Batz
Level 26
God Stats
1W - 1L
1,694 SR
Queue Stats
24W - 42L
1,383 Elo+
Solo
Kukulkan
Kukulkan
gengar96
Kukulkan
Level 153
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 15L
1,213 Elo+
Party 2
Ullr
Ullr
tgameee
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,368 Elo+
Solo
Team Averages
Level 65
1,454 SR
1,336 Elo+

VS

Team Averages
Level 87
1,699 SR
1,661 Elo+
Guan Yu
Guan Yu
Aquariqs
Guan Yu
Level 160
God Stats
1W - 0L
1,994 SR
Queue Stats
85W - 39L
1,731 Elo+
Party 1
Eset
Eset
OopsIBeMissing
Eset
Level 24
God Stats
3W - 0L
1,751 SR
Queue Stats
67W - 20L
1,854 Elo+
Party 1
Fenrir
Fenrir
TriflnBandit
Fenrir
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
401W - 439L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
l3lack-Jok3r2000
Ao Kuang
Level 62
God Stats
1W - 0L
1,752 SR
Queue Stats
82W - 72L
1,467 Elo+
Solo
Kukulkan
Kukulkan
xSTeRoiDz--
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 11L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 3 / 8
8,145
740
4,875
12,298
11,793
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
HardBrawl
Chang'e
14
0 / 3 / 7
7,341
667
5,472
12,126
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
TheGigantuar
Hun Batz
12
3 / 6 / 2
7,323
666
11,100
16,388
7,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
gengar96
Kukulkan
17
5 / 3 / 5
9,701
882
19,381
12,879
5,966
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
tgameee
Ullr
10
0 / 5 / 4
6,757
614
3,226
10,675
4,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aquariqs
Guan Yu
17
4 / 1 / 16
10,157
923
11,713
21,796
24,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 0 / 15
9,687
881
17,072
10,214
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
2 / 6 / 10
7,809
710
4,374
13,415
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 10
8,254
750
7,562
17,978
12,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
xSTeRoiDz--
Kukulkan
18
7 / 1 / 9
10,231
930
19,882
7,670
4,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
11
Kills
20
20
Deaths
12
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aquariqs
Guan Yu
4
1
16
12
L
Odin
3
3
8
2.33
L
Chang'e
HardBrawl
Chang'e
0
3
7
1.17
W
5
0
15
12.5
L
Hun Batz
TheGigantuar
Hun Batz
3
6
2
0.67
W
Fenrir
2
6
10
1.17
L
Kukulkan
gengar96
Kukulkan
5
3
5
2.5
W
2
4
10
1.75
L
Ullr
tgameee
Ullr
0
5
4
0.4
W
Kukulkan
xSTeRoiDz--
Kukulkan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,054
Damage
60,603
64,366
Taken
71,073
34,761
Mitigated
59,560
26,859
Healing
29,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aquariqs
Guan Yu
11,713
584
9,668
9,293
21,796
24,484
57
5,469
16,327
0
17,148
L
Odin
4,875
1,433
1,138
873
12,298
11,793
0
9,021
2,761
251
6,256
L
Chang'e
HardBrawl
Chang'e
5,472
210
11,989
5,978
12,126
4,915
0
7,176
4,485
17,108
0
W
17,072
1,451
2,523
506
10,214
7,407
55
5,409
4,805
27,483
0
L
Hun Batz
TheGigantuar
Hun Batz
11,100
878
874
443
16,388
7,767
0
10,885
4,951
0
16,362
W
Fenrir
4,374
686
389
978
13,415
10,130
698
6,334
7,081
94
7,232
L
Kukulkan
gengar96
Kukulkan
19,381
1,553
1,131
3,599
12,879
5,966
0
7,871
4,648
51,368
0
W
7,562
1,826
1,439
3,805
17,978
12,923
273
4,980
12,998
8,378
0
L
Ullr
tgameee
Ullr
3,226
955
458
376
10,675
4,320
0
7,891
2,491
0
4,619
W
Kukulkan
xSTeRoiDz--
Kukulkan
19,882
476
826
125
7,670
4,616
211
2,855
4,815
47,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
46,138
116
Minions Killed
119
0
Camps Cleared
0
1,010,648
Distance Traveled
1,137,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,157
923
7
1
0
259,767
0
L
Odin
8,145
740
3
0
0
216,912
0
L
Chang'e
7,341
667
22
2
0
225,861
0
W
Eset
9,687
881
38
3
0
211,833
0
L
Hun Batz
7,323
666
7
1
0
176,798
0
W
Fenrir
7,809
710
3
0
0
208,629
0
L
Kukulkan
9,701
882
79
7
0
211,131
0
W
Ao Kuang
8,254
750
3
0
0
216,315
0
L
Ullr
6,757
614
5
0
0
179,946
0
W
Kukulkan
10,231
930
68
6
0
241,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role