Player Matchup

Fafnir
Fafnir
Adlfhipstr
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,726 Elo+
Party 1
Chaac
Chaac
Bandock
Chaac
Level 128
God Stats
0W - 1L
1,308 SR
Queue Stats
11W - 11L
1,608 Elo+
Party 1
Artio
Artio
DayumImGood
Artio
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,563 Elo+
Party 1
Cerberus
Cerberus
HawkDragonXXX
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
xllll0llllll
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,460 Elo+
Solo
Team Averages
Level 97
1,462 SR
1,572 Elo+

VS

Team Averages
Level 122
1,546 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
RemoveEAC
Nike
Level 105
God Stats
1W - 0L
1,673 SR
Queue Stats
72W - 63L
1,599 Elo+
Solo
Cthulhu
Cthulhu
Wyndair
Cthulhu
Level 86
God Stats
16W - 14L
1,449 SR
Queue Stats
604W - 660L
1,382 Elo+
Solo
Rama
Rama
blockhead1382
Rama
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 243L
1,503 Elo+
Solo
Hercules
Hercules
blood888
Hercules
Level 124
God Stats
10W - 3L
1,608 SR
Queue Stats
410W - 409L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adlfhipstr
Fafnir
19
2 / 3 / 16
12,127
638
14,389
28,606
41,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Bandock
Chaac
20
5 / 7 / 10
13,023
685
23,177
34,775
43,147
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 7
11,172
588
8,662
31,129
41,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
HawkDragonXXX
Cerberus
19
5 / 8 / 11
12,501
658
17,872
33,064
43,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 12
13,943
734
32,708
18,204
12,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
5 / 6 / 14
12,209
643
22,798
14,246
7,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
19
2 / 5 / 19
12,167
640
17,550
23,346
27,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Wyndair
Cthulhu
19
3 / 5 / 19
12,718
669
26,285
26,095
25,000
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 5 / 8
14,243
750
28,492
21,633
10,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
blood888
Hercules
20
3 / 2 / 20
14,481
762
21,740
30,898
54,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
106
23
Kills
26
27
Deaths
23
56
Assists
80
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
6
14
2
L
Fafnir
Adlfhipstr
Fafnir
2
3
16
3.33
L
Chaac
Bandock
Chaac
5
7
10
1.43
L
2
7
7
0.79
L
Cerberus
HawkDragonXXX
Cerberus
5
8
11
1.31
W
Nike
2
5
19
2.3
W
Cthulhu
Wyndair
Cthulhu
3
5
19
2.5
W
13
5
8
3.4
W
Hercules
blood888
Hercules
3
2
20
6.5
L
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,808
Damage
116,865
145,778
Taken
116,218
183,051
Mitigated
125,547
52,464
Healing
48,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
22,798
5,087
0
1,399
14,246
7,808
976
4,608
9,638
33,089
4,389
L
Fafnir
Adlfhipstr
Fafnir
14,389
5,551
3,670
7,658
28,606
41,903
818
7,019
21,307
21,656
0
L
Chaac
Bandock
Chaac
23,177
4,903
1,063
7,413
34,775
43,147
765
11,619
22,849
0
45,460
L
8,662
683
7,953
6,483
31,129
41,444
300
7,924
22,787
18,667
0
L
Cerberus
HawkDragonXXX
Cerberus
17,872
1,748
3,412
7,520
33,064
43,619
554
11,464
21,000
45,307
0
W
Nike
17,550
3,253
897
3,957
23,346
27,520
1,062
8,720
14,626
0
32,088
W
Cthulhu
Wyndair
Cthulhu
26,285
1,376
7,642
8,428
26,095
25,000
82
8,477
17,618
44,848
0
W
28,492
13,311
0
5,549
21,633
10,801
4,785
8,191
13,442
0
52,524
W
Hercules
blood888
Hercules
21,740
6,209
4,024
16,198
30,898
54,418
827
10,927
19,971
0
38,539
L
32,708
17,172
1,933
5,359
18,204
12,938
2,607
5,538
12,414
0
65,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,766
Gold Earned
65,818
194
Minions Killed
186
0
Camps Cleared
0
1,728,725
Distance Traveled
1,697,134
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,209
643
29
2
0
310,706
3
L
Fafnir
12,127
638
4
0
0
370,113
5
L
Chaac
13,023
685
47
2
0
345,311
1
L
Artio
11,172
588
13
1
0
364,424
0
L
Cerberus
12,501
658
49
3
0
336,815
0
W
Nike
12,167
640
21
1
0
356,122
2
W
Cthulhu
12,718
669
49
3
0
385,856
2
W
Rama
14,243
750
37
2
0
275,572
1
W
Hercules
14,481
762
50
3
0
368,878
0
L
Neith
13,943
734
81
4
0
312,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role