Player Matchup

Bakasura
Bakasura
StevNuggs4hire
Bakasura
Level 104
God Stats
4W - 1L
1,454 SR
Queue Stats
204W - 128L
1,614 Elo+
Party 1
Ymir
Ymir
SuperNatural361
Ymir
Level 16
God Stats
11W - 3L
1,515 SR
Queue Stats
80W - 66L
1,517 Elo+
Party 1
Hel
Hel
mcknickletooke
Hel
Level 126
God Stats
14W - 9L
1,433 SR
Queue Stats
489W - 294L
1,614 Elo+
Party 1
Team Averages
Level 82
1,467 SR
1,582 Elo+

VS

Team Averages
Level 30
1,431 SR
1,185 Elo+
Hou Yi
Hou Yi
AvocadoMe
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,185 Elo+
Party 2
Janus
Janus
SmoothedBrain
Janus
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 25L
1,136 Elo+
Party 2
Cthulhu
Cthulhu
YaBoiJ-Puff
Cthulhu
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
6 / 1 / 4
8,175
743
6,966
10,981
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 8
8,250
750
4,186
8,513
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 6
8,264
751
13,324
9,148
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AvocadoMe
Hou Yi
10
1 / 4 / 1
6,536
594
3,751
8,669
3,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 2
6,583
598
11,184
9,101
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
YaBoiJ-Puff
Cthulhu
11
1 / 2 / 1
6,757
614
8,032
11,069
8,304
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AvocadoMe
Hou Yi
1
4
1
0.38
L
0
5
2
0.2
W
Bakasura
6
1
4
8
W
1
0
8
5
L
Cthulhu
YaBoiJ-Puff
Cthulhu
1
2
1
0.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
22,967
28,642
Taken
28,839
18,308
Mitigated
14,850
14,476
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AvocadoMe
Hou Yi
3,751
2,530
0
534
8,669
3,281
161
4,826
3,273
0
11,735
L
11,184
958
0
0
9,101
3,265
0
5,775
3,201
26,869
0
W
Bakasura
6,966
5,369
0
3,162
10,981
6,551
750
7,277
3,385
0
19,642
W
4,186
263
0
1,229
8,513
7,789
0
5,438
2,750
13,274
0
L
Cthulhu
YaBoiJ-Puff
Cthulhu
8,032
251
484
1,110
11,069
8,304
0
6,978
3,422
24,166
0
W
13,324
1,438
5,306
4,779
9,148
3,968
216
6,408
2,476
36,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
19,876
126
Minions Killed
105
9
Camps Cleared
2
627,568
Distance Traveled
522,387
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,536
594
21
2
1
146,537
0
L
Janus
6,583
598
55
5
1
184,573
3
W
Bakasura
8,175
743
48
4
7
227,301
4
W
Ymir
8,250
750
10
1
0
190,922
0
L
Cthulhu
6,757
614
29
3
0
191,277
0
W
Hel
8,264
751
68
6
2
209,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role