Player Matchup

Baron Samedi
Baron Samedi
Chief Espi
Baron Samedi
Level 126
God Stats
2W - 0L
1,695 SR
Queue Stats
14W - 14L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
Hennythang
Hun Batz
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,733 Elo+
Party 1
Eset
Eset
Retro The Giant
Eset
Level 155
God Stats
1W - 0L
1,634 SR
Queue Stats
91W - 56L
1,629 Elo+
Party 1
Ganesha
Ganesha
squid tiki land
Ganesha
Level 136
God Stats
2W - 1L
1,710 SR
Queue Stats
62W - 47L
1,611 Elo+
Party 1
Persephone
Persephone
x Antdawgg x
Persephone
Level 105
God Stats
1W - 1L
1,489 SR
Queue Stats
52W - 29L
1,592 Elo+
Party 1
Team Averages
Level 132
1,606 SR
1,632 Elo+

VS

Team Averages
Level 128
1,460 SR
1,454 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ices black8522
Sun Wukong
Level 142
God Stats
0W - 2L
1,298 SR
Queue Stats
110W - 120L
1,466 Elo+
Solo
Cliodhna
Cliodhna
SubieDobie
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,296 Elo+
Solo
Olorun
Olorun
WILLOW19
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chief Espi
Baron Samedi
14
5 / 1 / 8
8,428
843
8,517
11,287
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Hennythang
Hun Batz
13
2 / 3 / 12
7,838
784
9,047
11,060
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 1 / 9
9,279
928
13,622
11,277
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
1 / 1 / 16
8,013
801
4,206
23,717
17,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
x Antdawgg x
Persephone
14
2 / 1 / 11
8,365
837
11,247
6,906
3,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 4 / 0
7,604
760
9,173
8,920
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
 
Hades
11
0 / 1 / 2
6,267
627
268
3,899
2,941
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Ices black8522
Sun Wukong
15
1 / 3 / 5
7,581
758
5,652
12,920
16,029
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
SubieDobie
Cliodhna
12
0 / 6 / 4
6,914
691
8,919
13,673
6,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Olorun
WILLOW19
Olorun
14
1 / 4 / 2
7,127
713
9,258
9,738
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
18
Kills
6
7
Deaths
18
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
0
1
L
Hades
 
Hades
0
1
2
1
W
Baron Samedi
Chief Espi
Baron Samedi
5
1
8
9
W
Hun Batz
Hennythang
Hun Batz
2
3
12
2.67
L
Sun Wukong
Ices black8522
Sun Wukong
1
3
5
1.17
W
8
1
9
12.5
L
Cliodhna
SubieDobie
Cliodhna
0
6
4
0.33
L
Olorun
WILLOW19
Olorun
1
4
2
0.5
W
1
1
16
9
W
Persephone
x Antdawgg x
Persephone
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
33,270
64,247
Taken
49,150
38,572
Mitigated
35,213
35,778
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,173
639
418
1,466
8,920
4,646
0
7,977
880
21,253
0
L
Hades
 
Hades
268
60
204
731
3,899
2,941
0
2,727
1,136
2,914
0
W
Baron Samedi
Chief Espi
Baron Samedi
8,517
1,121
6,773
3,974
11,287
6,223
923
2,703
8,584
17,417
0
W
Hun Batz
Hennythang
Hun Batz
9,047
2,268
2,247
1,108
11,060
6,828
0
3,819
7,241
0
13,091
L
Sun Wukong
Ices black8522
Sun Wukong
5,652
148
772
3,382
12,920
16,029
0
8,609
4,071
0
10,932
W
13,622
1,124
6,348
3,469
11,277
5,365
470
3,471
7,806
24,069
0
L
Cliodhna
SubieDobie
Cliodhna
8,919
256
118
2,919
13,673
6,441
0
10,720
2,824
0
15,247
L
Olorun
WILLOW19
Olorun
9,258
3,424
3,189
2,998
9,738
5,156
0
7,559
2,084
20,974
0
W
4,206
144
2,209
7,729
23,717
17,117
27
6,010
17,707
14,699
0
W
Persephone
x Antdawgg x
Persephone
11,247
702
595
1,326
6,906
3,039
377
2,695
4,210
27,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
35,493
117
Minions Killed
88
0
Camps Cleared
0
954,173
Distance Traveled
834,827
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,604
760
31
3
0
164,643
0
L
Hades
6,267
627
10
1
0
113,709
0
W
Baron Samedi
8,428
843
17
2
0
192,445
1
W
Hun Batz
7,838
784
22
2
0
189,954
2
L
Sun Wukong
7,581
758
4
0
0
194,006
0
W
Eset
9,279
928
31
3
0
205,353
0
L
Cliodhna
6,914
691
15
2
0
190,062
0
L
Olorun
7,127
713
28
3
0
172,407
2
W
Ganesha
8,013
801
0
0
0
169,322
5
W
Persephone
8,365
837
47
5
0
197,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role