Player Matchup

Mulan
Mulan
DanielBorkez
Mulan
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 23L
1,397 Elo+
Solo
Izanami
Izanami
LaMarnell
Izanami
Level 67
God Stats
8W - 8L
1,564 SR
Queue Stats
91W - 96L
1,317 Elo+
Party 1
Khepri
Khepri
LaQuavis
Khepri
Level 65
God Stats
15W - 8L
1,259 SR
Queue Stats
115W - 118L
1,332 Elo+
Party 1
Hun Batz
Hun Batz
Thejoker3440
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,383 Elo+
Solo
Zeus
Zeus
oneshot87onekill
Zeus
Level 66
God Stats
2W - 0L
1,790 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 58
1,523 SR
1,386 Elo+

VS

Team Averages
Level 59
1,492 SR
1,339 Elo+
Chaac
Chaac
FloppyRaptor28
Chaac
Level 119
God Stats
0W - 3L
1,300 SR
Queue Stats
141W - 160L
1,297 Elo+
Solo
Cliodhna
Cliodhna
MBK Lawful
Cliodhna
Level 45
God Stats
5W - 3L
1,618 SR
Queue Stats
24W - 25L
1,358 Elo+
Party 2
Athena
Athena
MBKForbidden
Athena
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 105L
1,272 Elo+
Party 2
Danzaburou
Danzaburou
PRIVATE-BOBcAT
Danzaburou
Level 74
God Stats
9W - 9L
1,542 SR
Queue Stats
50W - 65L
1,457 Elo+
Solo
The Morrigan
The Morrigan
VaRyTasty
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 14
13,906
515
15,642
23,377
21,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
LaMarnell
Izanami
20
8 / 0 / 12
14,782
547
24,611
12,324
7,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
LaQuavis
Khepri
18
2 / 1 / 17
13,625
505
8,781
26,610
40,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Thejoker3440
Hun Batz
20
7 / 3 / 11
14,125
523
15,004
28,009
14,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 9
13,109
486
12,176
11,538
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 2
11,798
437
9,944
28,673
24,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
MBK Lawful
Cliodhna
15
1 / 8 / 1
10,943
405
9,785
24,548
10,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
16
0 / 4 / 1
10,656
395
3,942
22,589
26,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PRIVATE-BOBcAT
Danzaburou
16
1 / 5 / 0
11,194
415
7,397
19,160
8,607
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
VaRyTasty
The Morrigan
19
2 / 6 / 0
13,816
512
16,481
15,380
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
9
32
Kills
5
5
Deaths
32
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
1
14
20
L
1
9
2
0.22
W
Izanami
LaMarnell
Izanami
8
0
12
14
W
Khepri
LaQuavis
Khepri
2
1
17
10.5
L
Cliodhna
MBK Lawful
Cliodhna
1
8
1
0.19
L
Athena
0
4
1
0.13
L
Danzaburou
PRIVATE-BOBcAT
Danzaburou
1
5
0
0.2
W
Hun Batz
Thejoker3440
Hun Batz
7
3
11
4.17
L
The Morrigan
VaRyTasty
The Morrigan
2
6
0
0.33
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,214
Damage
47,549
101,858
Taken
110,350
90,119
Mitigated
77,834
35,323
Healing
34,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,642
2,781
0
8,706
23,377
21,500
653
4,892
18,485
0
79,748
L
9,944
2,563
0
9,976
28,673
24,220
2,247
6,206
21,507
0
80,906
W
Izanami
LaMarnell
Izanami
24,611
19,039
0
7,263
12,324
7,294
3,327
1,529
10,795
0
177,279
W
Khepri
LaQuavis
Khepri
8,781
658
1,172
5,457
26,610
40,935
817
4,790
21,820
44,277
0
L
Cliodhna
MBK Lawful
Cliodhna
9,785
1,337
0
9,716
24,548
10,797
0
3,671
20,877
0
85,073
L
Athena
3,942
887
0
4,048
22,589
26,473
680
2,163
20,426
33,519
0
L
Danzaburou
PRIVATE-BOBcAT
Danzaburou
7,397
2,715
565
7,613
19,160
8,607
3,484
4,487
14,673
0
92,119
W
Hun Batz
Thejoker3440
Hun Batz
15,004
4,561
0
8,704
28,009
14,762
3,080
6,095
21,914
0
130,105
L
The Morrigan
VaRyTasty
The Morrigan
16,481
306
0
2,625
15,380
7,737
1,621
4,430
10,950
106,105
3,466
W
12,176
1,079
0
4,021
11,538
5,628
2,909
2,737
8,801
96,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,547
Gold Earned
58,407
717
Minions Killed
611
0
Camps Cleared
0
2,521,377
Distance Traveled
2,340,827
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,906
515
113
4
0
504,350
1
L
Chaac
11,798
437
110
4
0
521,085
0
W
Izanami
14,782
547
248
9
0
469,848
2
W
Khepri
13,625
505
50
2
0
512,554
4
L
Cliodhna
10,943
405
120
4
0
504,742
0
L
Athena
10,656
395
57
2
0
486,308
3
L
Danzaburou
11,194
415
137
5
0
405,755
6
W
Hun Batz
14,125
523
162
6
0
580,916
0
L
The Morrigan
13,816
512
187
7
0
422,937
0
W
Zeus
13,109
486
144
5
0
453,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role