Player Matchup

Heimdallr
Heimdallr
BipKid
Heimdallr
Level 28
God Stats
0W - 1L
1,286 SR
Queue Stats
26W - 17L
1,653 Elo+
Party 2
Khepri
Khepri
Huntaruuu
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Kon3z
Ratatoskr
Level 75
God Stats
1W - 1L
1,575 SR
Queue Stats
74W - 46L
1,584 Elo+
Party 2
Horus
Horus
Yert777
Horus
Level 67
God Stats
6W - 4L
1,556 SR
Queue Stats
93W - 70L
1,542 Elo+
Party 2
Janus
Janus
icyturbosloth
Janus
Level 57
God Stats
2W - 7L
1,291 SR
Queue Stats
95W - 112L
1,413 Elo+
Solo
Team Averages
Level 46
1,442 SR
1,538 Elo+

VS

Team Averages
Level 61
1,645 SR
1,536 Elo+
Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
JinxKrash
Hera
Level 64
God Stats
3W - 4L
1,288 SR
Queue Stats
351W - 356L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RRRREEEEEEE
Ah Muzen Cab
Level 153
God Stats
9W - 1L
1,829 SR
Queue Stats
73W - 34L
1,657 Elo+
Party 1
Ymir
Ymir
TerryBeary
Ymir
Level 26
God Stats
10W - 1L
1,874 SR
Queue Stats
42W - 24L
1,573 Elo+
Party 1
Sol
Sol
VividDevil
Sol
Level 13
God Stats
22W - 9L
1,734 SR
Queue Stats
31W - 18L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BipKid
Heimdallr
15
3 / 9 / 1
10,465
1,047
16,587
22,143
11,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Huntaruuu
Khepri
15
0 / 8 / 2
9,940
994
5,063
25,182
28,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Kon3z
Ratatoskr
15
1 / 9 / 4
10,221
1,022
12,826
26,881
17,229
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Yert777
Horus
15
1 / 9 / 1
9,524
952
8,496
33,554
38,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 4
9,780
978
14,833
13,503
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

11

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
6 / 1 / 31
12,898
1,290
12,932
17,169
25,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
18
5 / 1 / 18
11,768
1,177
14,905
7,180
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
RRRREEEEEEE
Ah Muzen Cab
19
17 / 0 / 21
13,581
1,358
50,787
12,180
6,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 1 / 35
12,676
1,268
8,967
14,838
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
10 / 2 / 16
11,988
1,199
28,508
12,351
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
162
5
Kills
41
41
Deaths
5
12
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
31
21.5
L
Heimdallr
BipKid
Heimdallr
3
9
1
0.39
L
Khepri
Huntaruuu
Khepri
0
8
2
0.13
W
Hera
5
1
18
14
L
Ratatoskr
Kon3z
Ratatoskr
1
9
4
0.33
W
Ah Muzen Cab
RRRREEEEEEE
Ah Muzen Cab
17
0
21
27.5
W
3
1
35
20.5
W
10
2
16
9
L
Horus
Yert777
Horus
1
9
1
0.17
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,805
Damage
116,099
121,263
Taken
63,718
100,824
Mitigated
68,254
11,802
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,932
5,765
6,516
5,791
17,169
25,780
0
5,430
11,739
0
15,883
L
Heimdallr
BipKid
Heimdallr
16,587
7,876
0
1,304
22,143
11,807
0
11,080
11,063
0
29,516
L
Khepri
Huntaruuu
Khepri
5,063
818
0
829
25,182
28,249
0
8,709
16,473
10,510
0
W
Hera
14,905
3,033
0
250
7,180
3,637
0
2,322
4,858
41,718
0
L
Ratatoskr
Kon3z
Ratatoskr
12,826
2,894
0
1,192
26,881
17,229
0
10,341
16,540
0
29,827
W
Ah Muzen Cab
RRRREEEEEEE
Ah Muzen Cab
50,787
25,406
0
3,570
12,180
6,982
0
3,129
9,051
0
84,428
W
8,967
2,532
0
1,689
14,838
24,973
0
5,703
9,135
12,416
0
W
28,508
13,535
0
3,621
12,351
6,882
0
3,312
9,039
36,089
3,770
L
Horus
Yert777
Horus
8,496
4,065
3,527
4,950
33,554
38,398
0
11,923
21,631
0
23,627
L
14,833
712
0
0
13,503
5,141
0
7,657
5,846
37,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
62,911
186
Minions Killed
182
4
Camps Cleared
10
837,911
Distance Traveled
956,831
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,898
1,290
9
1
1
227,012
0
L
Heimdallr
10,465
1,047
40
4
2
136,618
0
L
Khepri
9,940
994
15
2
0
150,851
0
W
Hera
11,768
1,177
59
6
5
177,753
3
L
Ratatoskr
10,221
1,022
35
4
1
197,153
0
W
Ah Muzen Cab
13,581
1,358
72
7
3
203,329
0
W
Ymir
12,676
1,268
9
1
0
171,695
0
W
Sol
11,988
1,199
33
3
1
177,042
0
L
Horus
9,524
952
31
3
0
179,438
0
L
Janus
9,780
978
65
7
1
173,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role