Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CptCrunch1530
Mercury
Level 28
God Stats
47W - 38L
1,555 SR
Queue Stats
229W - 242L
1,546 Elo+
Solo
Mulan
Mulan
NotHayden13
Mulan
Level 63
God Stats
2W - 4L
1,464 SR
Queue Stats
99W - 86L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RickPearson
Danzaburou
Level 121
God Stats
18W - 25L
1,487 SR
Queue Stats
410W - 438L
1,469 Elo+
Solo
Yemoja
Yemoja
YourEpicness
Yemoja
Level 160
God Stats
1W - 3L
1,188 SR
Queue Stats
131W - 158L
1,507 Elo+
Party 1
Team Averages
Level 105
1,439 SR
1,504 Elo+

VS

Team Averages
Level 102
1,666 SR
1,601 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Eyrico
King Arthur
Level 157
God Stats
73W - 45L
1,622 SR
Queue Stats
226W - 183L
1,644 Elo+
Party 2
Xing Tian
Xing Tian
FrankKnight1
Xing Tian
Level 155
God Stats
4W - 3L
1,737 SR
Queue Stats
87W - 86L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
Kittau
Cernunnos
Level 142
God Stats
3W - 3L
1,748 SR
Queue Stats
59W - 72L
1,520 Elo+
Party 2
Merlin
Merlin
Yeahisuck
Merlin
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 0L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 3 / 3
7,585
690
7,131
9,581
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
13
1 / 4 / 1
7,339
667
4,379
12,113
5,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 2
7,723
702
7,144
13,295
5,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RickPearson
Danzaburou
14
2 / 3 / 0
7,935
721
7,639
12,181
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
0 / 3 / 3
7,686
699
5,988
11,544
8,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 1 / 1
8,826
802
8,994
8,653
4,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Eyrico
King Arthur
15
3 / 1 / 5
8,211
746
12,433
11,958
11,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
FrankKnight1
Xing Tian
16
5 / 1 / 6
8,812
801
11,672
11,774
9,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Kittau
Cernunnos
15
2 / 1 / 4
8,179
744
5,712
6,046
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Yeahisuck
Merlin
16
4 / 1 / 7
8,567
779
11,632
7,818
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
17
17
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
3
0.5
W
Ne Zha
 
Ne Zha
3
1
1
3.5
L
Mercury
1
4
1
0.38
W
King Arthur
Eyrico
King Arthur
3
1
5
5.5
W
Xing Tian
FrankKnight1
Xing Tian
5
1
6
8
W
Cernunnos
Kittau
Cernunnos
2
1
4
4
L
2
4
2
0.75
L
Danzaburou
RickPearson
Danzaburou
2
3
0
0.67
W
Merlin
Yeahisuck
Merlin
4
1
7
7.5
L
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
50,443
58,714
Taken
46,249
29,099
Mitigated
32,384
9,222
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,131
843
0
130
9,581
3,707
0
3,406
5,747
33,184
0
W
Ne Zha
 
Ne Zha
8,994
1,006
0
3,645
8,653
4,386
1,301
1,804
6,849
0
47,326
L
Mercury
4,379
2,006
0
1,342
12,113
5,145
0
2,562
9,305
0
18,609
W
King Arthur
Eyrico
King Arthur
12,433
1,611
0
2,546
11,958
11,328
129
3,345
8,613
0
30,418
W
Xing Tian
FrankKnight1
Xing Tian
11,672
1,074
400
1,618
11,774
9,555
329
2,082
9,692
21,764
0
W
Cernunnos
Kittau
Cernunnos
5,712
2,719
0
1,425
6,046
3,081
350
2,347
3,699
0
26,980
L
7,144
1,608
0
133
13,295
5,577
0
5,482
7,166
0
15,568
L
Danzaburou
RickPearson
Danzaburou
7,639
2,261
0
2,304
12,181
5,907
0
4,806
7,051
0
23,769
W
Merlin
Yeahisuck
Merlin
11,632
860
0
750
7,818
4,034
1,279
3,541
4,277
29,344
0
L
Yemoja
5,988
1,217
3,359
1,954
11,544
8,763
0
5,009
6,141
16,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
42,595
184
Minions Killed
248
0
Camps Cleared
0
1,094,687
Distance Traveled
1,157,610
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,585
690
68
6
0
217,532
1
W
Ne Zha
8,826
802
71
6
0
243,775
3
L
Mercury
7,339
667
31
3
0
242,616
4
W
King Arthur
8,211
746
45
4
0
246,402
5
W
Xing Tian
8,812
801
29
3
0
237,962
2
W
Cernunnos
8,179
744
46
4
0
216,337
0
L
Mulan
7,723
702
20
2
0
213,282
2
L
Danzaburou
7,935
721
39
4
0
224,570
4
W
Merlin
8,567
779
57
5
0
213,134
0
L
Yemoja
7,686
699
26
2
0
196,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role