Player Matchup

Baron Samedi
Baron Samedi
PoopNugg3ts-
Baron Samedi
Level 65
God Stats
7W - 6L
1,580 SR
Queue Stats
225W - 146L
1,499 Elo+
Party 1
Sobek
Sobek
barcelonabro
Sobek
Level 12
God Stats
15W - 10L
1,637 SR
Queue Stats
154W - 56L
1,556 Elo+
Party 1
Nemesis
Nemesis
onehotmomma5
Nemesis
Level 100
God Stats
2W - 2L
1,701 SR
Queue Stats
321W - 204L
1,526 Elo+
Party 1
Team Averages
Level 59
1,639 SR
1,527 Elo+

VS

Team Averages
Level 31
1,531 SR
1,633 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FearXenovia
Ymir
Level 42
God Stats
7W - 2L
1,593 SR
Queue Stats
33W - 12L
1,659 Elo+
Party 2
Shiva
Shiva
koonkoonfruit
Shiva
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PoopNugg3ts-
Baron Samedi
13
1 / 7 / 3
8,835
631
9,948
14,915
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 6
9,195
657
6,376
22,876
30,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
onehotmomma5
Nemesis
13
6 / 6 / 0
9,489
678
12,586
17,998
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 2 / 10
11,319
809
23,993
15,945
7,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 11
11,558
826
11,447
17,565
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 3 / 9
10,409
744
11,922
10,306
7,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
10
6
W
6
2
11
5.75
L
Baron Samedi
PoopNugg3ts-
Baron Samedi
1
7
3
0.36
L
0
5
6
0.6
W
5
3
9
3.17
L
Nemesis
onehotmomma5
Nemesis
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
47,362
55,789
Taken
43,816
46,986
Mitigated
32,897
12,734
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,993
10,158
0
5,554
15,945
7,913
1,595
6,042
9,903
0
71,730
W
11,447
4,410
0
3,286
17,565
17,882
566
6,582
10,380
23,962
0
L
Baron Samedi
PoopNugg3ts-
Baron Samedi
9,948
959
1,110
2,820
14,915
7,912
396
2,071
12,844
34,289
0
L
6,376
1,002
0
3,221
22,876
30,044
116
5,550
17,326
13,801
0
W
11,922
3,213
986
1,293
10,306
7,102
310
4,575
5,731
0
25,093
L
Nemesis
onehotmomma5
Nemesis
12,586
4,473
0
5,583
17,998
9,030
0
4,028
13,970
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
33,286
104
Minions Killed
154
3
Camps Cleared
8
683,198
Distance Traveled
774,289
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,319
809
108
8
4
266,093
4
W
Ymir
11,558
826
21
2
2
234,353
2
L
Baron Samedi
8,835
631
59
4
0
201,751
5
L
Sobek
9,195
657
12
1
0
230,832
4
W
Shiva
10,409
744
25
2
2
273,843
1
L
Nemesis
9,489
678
33
2
3
250,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role