Player Matchup

Bastet
Bastet
JKW0LF
Bastet
Level 121
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
KAESIX
Hercules
Level 69
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Rama
Rama
Last Active
Rama
Level 27
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Twelvyyy
Persephone
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Neith
Neith
teto214
Neith
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Team Averages
Level 55
1,432 SR
1,314 Elo+

VS

Team Averages
Level 72
1,554 SR
1,464 Elo+
Izanami
Izanami
Art is wherever
Izanami
Level 107
God Stats
6W - 4L
1,561 SR
Queue Stats
289W - 291L
1,480 Elo+
Solo
Artio
Artio
InMortalUnit12
Artio
Level 30
God Stats
12W - 5L
1,661 SR
Queue Stats
210W - 222L
1,467 Elo+
Party 2
Pele
Pele
ObeyKali
Pele
Level 79
God Stats
15W - 6L
1,791 SR
Queue Stats
123W - 104L
1,627 Elo+
Party 2
Cabrakan
Cabrakan
lINeRdlI UN
Cabrakan
Level 24
God Stats
8W - 9L
1,158 SR
Queue Stats
132W - 121L
1,317 Elo+
Party 2
Merlin
Merlin
zMuRd3R_4L
Merlin
Level 118
God Stats
10W - 6L
1,600 SR
Queue Stats
331W - 301L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JKW0LF
Bastet
13
2 / 2 / 1
8,347
464
8,870
12,935
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
KAESIX
Hercules
10
0 / 5 / 1
6,867
382
5,551
15,337
5,898
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
6,806
378
3,580
9,655
3,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Twelvyyy
Persephone
8
0 / 5 / 2
6,158
342
5,445
9,553
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
teto214
Neith
12
1 / 5 / 2
7,683
427
9,807
10,654
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,830
546
7,991
13,872
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 9
8,777
488
5,900
21,422
21,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
17
7 / 1 / 5
10,299
572
13,096
13,473
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
lINeRdlI UN
Cabrakan
14
1 / 2 / 3
8,709
484
5,819
10,993
12,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
zMuRd3R_4L
Merlin
16
9 / 0 / 0
9,693
539
9,293
7,924
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
22
22
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
2
0
9
6.5
L
Bastet
JKW0LF
Bastet
2
2
1
1.25
L
Hercules
KAESIX
Hercules
0
5
1
0.1
L
1
5
0
0.2
W
Pele
7
1
5
9.5
L
Persephone
Twelvyyy
Persephone
0
5
2
0.2
W
Cabrakan
lINeRdlI UN
Cabrakan
1
2
3
1.25
L
Neith
teto214
Neith
1
5
2
0.4
W
Merlin
zMuRd3R_4L
Merlin
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,253
Damage
42,099
58,134
Taken
67,684
20,527
Mitigated
50,318
8,940
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,991
5,745
0
4,481
13,872
6,211
3,426
2,569
11,303
0
99,003
W
5,900
782
3,575
6,629
21,422
21,338
0
2,557
18,865
11,950
0
L
Bastet
JKW0LF
Bastet
8,870
2,465
0
4,022
12,935
4,435
0
3,350
9,585
0
49,492
L
Hercules
KAESIX
Hercules
5,551
1,884
0
926
15,337
5,898
545
6,706
8,236
0
35,331
L
3,580
2,447
449
388
9,655
3,327
32
3,992
5,597
0
34,060
W
Pele
13,096
2,628
0
2,735
13,473
6,365
1,091
272
13,201
0
92,989
L
Persephone
Twelvyyy
Persephone
5,445
1,632
485
1,495
9,553
2,470
0
2,706
6,842
15,795
0
W
Cabrakan
lINeRdlI UN
Cabrakan
5,819
1,017
0
1,414
10,993
12,738
316
0
10,993
41,285
0
L
Neith
teto214
Neith
9,807
4,886
0
1,175
10,654
4,397
0
3,794
6,860
0
42,551
W
Merlin
zMuRd3R_4L
Merlin
9,293
316
573
4,065
7,924
3,666
46
47
7,877
74,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
47,308
278
Minions Killed
531
0
Camps Cleared
0
1,581,451
Distance Traveled
1,674,495
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,830
546
170
9
0
252,404
0
W
Artio
8,777
488
16
1
0
392,479
3
L
Bastet
8,347
464
82
5
0
394,161
2
L
Hercules
6,867
382
63
4
0
343,324
1
L
Rama
6,806
378
51
3
0
295,287
3
W
Pele
10,299
572
144
8
0
412,762
0
L
Persephone
6,158
342
15
1
0
261,878
2
W
Cabrakan
8,709
484
80
4
0
289,679
0
L
Neith
7,683
427
67
4
0
286,801
0
W
Merlin
9,693
539
121
7
0
327,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role