Player Matchup

Thanatos
Thanatos
DarkShepard1714
Thanatos
Level 88
God Stats
1W - 2L
1,727 SR
Queue Stats
35W - 47L
1,395 Elo+
Party 2
Skadi
Skadi
DeeMaxx13
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
TalkierSiren848
Set
Level 107
God Stats
0W - 2L
1,772 SR
Queue Stats
53W - 69L
1,393 Elo+
Party 2
Team Averages
Level 73
1,666 SR
1,429 Elo+

VS

Team Averages
Level 63
1,456 SR
1,305 Elo+
Ra
Ra
Ramirooo 7
Ra
Level 125
God Stats
2W - 1L
1,515 SR
Queue Stats
46W - 50L
1,305 Elo+
Party 1
Neith
Neith
alexleal007
Neith
Level 48
God Stats
10W - 14L
1,353 SR
Queue Stats
36W - 36L
1,307 Elo+
Party 1
Atlas
Atlas
tigrerojo18
Atlas
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
39W - 40L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 3 / 3
9,013
693
7,496
11,572
5,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
DeeMaxx13
Skadi
13
1 / 3 / 4
8,639
665
5,916
10,086
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 4
8,263
636
8,971
12,098
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
9,082
699
9,770
8,928
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 2 / 3
9,269
713
12,964
9,077
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
0 / 4 / 6
8,899
685
3,247
11,826
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
7
7
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
3
3
1.83
L
Skadi
DeeMaxx13
Skadi
1
3
4
1
W
3
1
4
5
L
2
1
4
4
W
4
2
3
2.75
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
25,981
33,756
Taken
29,831
21,233
Mitigated
21,006
7,392
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,496
624
107
4,972
11,572
5,349
0
2,954
8,618
0
18,178
L
Skadi
DeeMaxx13
Skadi
5,916
2,103
0
500
10,086
4,448
0
5,757
4,329
0
27,035
W
9,770
333
480
958
8,928
4,699
110
287
8,533
34,018
0
L
8,971
3,242
0
1,813
12,098
11,436
0
4,682
7,416
0
29,351
W
12,964
6,393
0
2,254
9,077
4,248
1,768
73
8,580
0
43,301
W
3,247
1,267
0
553
11,826
12,059
86
0
11,722
6,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
27,250
119
Minions Killed
147
4
Camps Cleared
6
713,113
Distance Traveled
715,698
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,013
693
23
2
1
246,791
0
L
Skadi
8,639
665
56
4
1
222,545
1
W
Ra
9,082
699
68
5
4
250,051
0
L
Set
8,263
636
40
3
2
243,777
1
W
Neith
9,269
713
65
5
2
238,061
4
W
Atlas
8,899
685
14
1
0
227,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role