Player Matchup

Gilgamesh
Gilgamesh
GodIsGood123
Gilgamesh
Level 98
God Stats
8W - 4L
1,549 SR
Queue Stats
119W - 100L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Markypoo27
Cthulhu
Level 29
God Stats
35W - 14L
1,683 SR
Queue Stats
46W - 39L
1,565 Elo+
Party 1
Tyr
Tyr
xxbossmanxx989
Tyr
Level 88
God Stats
6W - 8L
1,346 SR
Queue Stats
168W - 138L
1,573 Elo+
Party 1
Team Averages
Level 72
1,526 SR
1,575 Elo+

VS

Team Averages
Level 73
1,537 SR
1,413 Elo+
Yu Huang
Yu Huang
Albeartow
Yu Huang
Level 87
God Stats
2W - 2L
1,612 SR
Queue Stats
17W - 47L
1,240 Elo+
Solo
Lancelot
Lancelot
Hardtojungle
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
KakashioPs
Shiva
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodIsGood123
Gilgamesh
18
10 / 3 / 8
13,005
723
18,383
22,112
20,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Markypoo27
Cthulhu
15
2 / 1 / 10
12,169
676
11,260
17,206
21,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 2 / 11
13,157
731
16,912
20,676
21,994
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Albeartow
Yu Huang
15
3 / 10 / 2
11,553
642
10,320
15,456
7,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Hardtojungle
Lancelot
15
2 / 5 / 3
11,288
627
17,214
16,887
12,824
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
15
0 / 5 / 5
10,472
582
12,858
20,182
16,478
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
5
6
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Albeartow
Yu Huang
3
10
2
0.4
W
Gilgamesh
GodIsGood123
Gilgamesh
10
3
8
4.67
L
Lancelot
Hardtojungle
Lancelot
2
5
3
0.7
L
Shiva
0
5
5
0.5
W
Cthulhu
Markypoo27
Cthulhu
2
1
10
7
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,555
Damage
40,392
59,994
Taken
52,525
64,361
Mitigated
36,616
13,239
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Albeartow
Yu Huang
10,320
943
518
484
15,456
7,314
0
2,868
12,503
32,628
0
W
Gilgamesh
GodIsGood123
Gilgamesh
18,383
5,270
1,343
2,606
22,112
20,784
403
2,810
19,302
0
47,111
L
Lancelot
Hardtojungle
Lancelot
17,214
2,577
0
838
16,887
12,824
0
2,965
13,768
0
37,402
L
Shiva
12,858
2,047
522
1,495
20,182
16,478
0
6,116
14,046
1,874
27,413
W
Cthulhu
Markypoo27
Cthulhu
11,260
683
3,169
1,645
17,206
21,583
256
4,863
12,343
30,061
0
W
16,912
2,335
0
4,476
20,676
21,994
294
4,236
16,440
0
50,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
33,313
180
Minions Killed
136
11
Camps Cleared
5
1,075,671
Distance Traveled
908,818
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,553
642
59
3
1
248,069
3
W
Gilgamesh
13,005
723
71
4
4
343,199
2
L
Lancelot
11,288
627
50
3
2
346,733
1
L
Shiva
10,472
582
27
2
2
314,016
0
W
Cthulhu
12,169
676
54
3
1
357,881
1
W
Tyr
13,157
731
55
3
6
374,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role