Player Matchup

Izanami
Izanami
ArmeneusHell
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,571 Elo+
Solo
Scylla
Scylla
Godyhael
Scylla
Level 147
God Stats
4W - 5L
1,388 SR
Queue Stats
144W - 148L
1,491 Elo+
Solo
Bakasura
Bakasura
RICHI398
Bakasura
Level 63
God Stats
3W - 7L
1,329 SR
Queue Stats
203W - 198L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Shmeat5
Guan Yu
Level 125
God Stats
4W - 3L
1,547 SR
Queue Stats
539W - 504L
1,535 Elo+
Solo
Fenrir
Fenrir
ToonInk777
Fenrir
Level 64
God Stats
7W - 6L
1,478 SR
Queue Stats
219W - 229L
1,496 Elo+
Solo
Team Averages
Level 110
1,448 SR
1,523 Elo+

VS

Team Averages
Level 104
1,547 SR
1,509 Elo+
Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Harv Dog13
Zhong Kui
Level 64
God Stats
0W - 2L
1,320 SR
Queue Stats
73W - 54L
1,585 Elo+
Solo
Hel
Hel
SithLadyCrystal
Hel
Level 158
God Stats
5W - 4L
1,662 SR
Queue Stats
91W - 90L
1,523 Elo+
Solo
Chiron
Chiron
Solaire2074
Chiron
Level 66
God Stats
2W - 2L
1,616 SR
Queue Stats
39W - 43L
1,441 Elo+
Party 1
King Arthur
King Arthur
ĈŖΣǺM
King Arthur
Level 127
God Stats
5W - 3L
1,635 SR
Queue Stats
61W - 49L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArmeneusHell
Izanami
19
6 / 0 / 2
12,199
610
12,545
11,670
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Godyhael
Scylla
18
1 / 1 / 9
10,776
539
13,255
9,885
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RICHI398
Bakasura
17
4 / 3 / 6
10,673
534
14,010
22,491
12,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Shmeat5
Guan Yu
15
1 / 3 / 8
9,919
496
6,921
19,698
15,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
ToonInk777
Fenrir
16
6 / 0 / 8
11,129
556
11,935
18,120
23,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 3 / 4
8,306
415
2,913
18,752
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Harv Dog13
Zhong Kui
16
2 / 5 / 3
9,476
474
14,074
17,973
19,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 4
8,703
435
7,601
15,929
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
13
0 / 4 / 0
7,423
371
6,591
12,065
3,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

King Arthur
ĈŖΣǺM
King Arthur
16
3 / 2 / 4
9,388
469
14,328
19,330
9,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
18
Kills
7
7
Deaths
18
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
4
1
W
Izanami
ArmeneusHell
Izanami
6
0
2
7
W
Scylla
Godyhael
Scylla
1
1
9
5.5
L
Zhong Kui
Harv Dog13
Zhong Kui
2
5
3
0.7
W
Bakasura
RICHI398
Bakasura
4
3
6
2.33
W
Guan Yu
Shmeat5
Guan Yu
1
3
8
1.67
L
1
4
4
0.75
L
Chiron
0
4
0
0
W
Fenrir
ToonInk777
Fenrir
6
0
8
10
L
King Arthur
ĈŖΣǺM
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,666
Damage
45,507
81,864
Taken
84,049
61,547
Mitigated
58,229
30,773
Healing
32,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,913
227
0
4,184
18,752
18,764
0
3,621
14,781
0
33,182
W
Izanami
ArmeneusHell
Izanami
12,545
7,911
0
6,594
11,670
5,958
1,059
980
10,690
0
154,261
W
Scylla
Godyhael
Scylla
13,255
1,189
0
4,280
9,885
4,675
745
3,184
6,701
99,571
0
L
Zhong Kui
Harv Dog13
Zhong Kui
14,074
1,564
0
7,170
17,973
19,093
29
2,214
14,705
79,880
0
W
Bakasura
RICHI398
Bakasura
14,010
10,330
0
8,068
22,491
12,053
210
5,059
17,432
0
78,228
W
Guan Yu
Shmeat5
Guan Yu
6,921
821
764
5,684
19,698
15,803
2,022
9,728
9,970
0
60,018
L
7,601
663
2,850
7,122
15,929
7,077
82
4,144
11,221
72,212
0
L
Chiron
6,591
1,278
756
3,346
12,065
3,407
161
919
10,603
0
52,845
W
Fenrir
ToonInk777
Fenrir
11,935
3,390
0
5,383
18,120
23,058
0
3,704
14,416
58
38,137
L
King Arthur
ĈŖΣǺM
King Arthur
14,328
2,303
0
7,426
19,330
9,888
0
2,415
16,596
0
86,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
43,296
637
Minions Killed
538
0
Camps Cleared
0
1,925,460
Distance Traveled
1,829,114
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,306
415
55
3
0
400,596
2
W
Izanami
12,199
610
220
11
0
378,425
6
W
Scylla
10,776
539
155
8
0
348,817
5
L
Zhong Kui
9,476
474
131
7
0
318,430
6
W
Bakasura
10,673
534
116
6
0
386,913
2
W
Guan Yu
9,919
496
112
6
0
389,872
2
L
Hel
8,703
435
128
6
0
355,974
4
L
Chiron
7,423
371
92
5
0
349,108
3
W
Fenrir
11,129
556
34
2
0
421,433
1
L
King Arthur
9,388
469
132
7
0
405,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role