Player Matchup

Chaac
Chaac
IllGinjaNinja
Chaac
Level 58
God Stats
6W - 7L
1,480 SR
Queue Stats
15W - 26L
1,307 Elo+
Party 1
Charybdis
Charybdis
Punished-Nemesis
Charybdis
Level 38
God Stats
207W - 220L
1,557 SR
Queue Stats
207W - 222L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
RiZe Clutch
Cthulhu
Level 27
God Stats
4W - 6L
1,269 SR
Queue Stats
55W - 63L
1,321 Elo+
Party 1
Serqet
Serqet
fedposting
Serqet
Level 24
God Stats
1W - 4L
1,337 SR
Queue Stats
6W - 13L
1,529 Elo+
Party 3
Thanatos
Thanatos
skimp dime
Thanatos
Level 25
God Stats
27W - 34L
1,116 SR
Queue Stats
56W - 73L
1,228 Elo+
Party 1
Team Averages
Level 34
1,352 SR
1,374 Elo+

VS

Team Averages
Level 53
1,407 SR
1,348 Elo+
Cu Chulainn
Cu Chulainn
Mr DeafJenks
Cu Chulainn
Level 99
God Stats
98W - 138L
1,395 SR
Queue Stats
647W - 663L
1,436 Elo+
Solo
Thanatos
Thanatos
TheeKingKehr
Thanatos
Level 60
God Stats
4W - 10L
1,384 SR
Queue Stats
287W - 302L
1,455 Elo+
Solo
Nu Wa
Nu Wa
TheoddJorge
Nu Wa
Level 45
God Stats
2W - 1L
1,498 SR
Queue Stats
142W - 163L
1,393 Elo+
Solo
Charybdis
Charybdis
rastapain223
Charybdis
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
10W - 29L
1,227 Elo+
Party 2
Xbalanque
Xbalanque
zeqzR6
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
15,967
1,141
26,083
30,747
47,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
20
7 / 3 / 14
14,885
1,063
33,138
23,324
13,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
RiZe Clutch
Cthulhu
20
6 / 2 / 14
15,764
1,126
27,038
17,980
11,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
fedposting
Serqet
20
3 / 4 / 11
13,636
974
8,138
19,027
13,177
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
skimp dime
Thanatos
20
7 / 0 / 7
14,632
1,045
20,629
16,218
8,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

130

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mr DeafJenks
Cu Chulainn
19
3 / 5 / 5
14,325
1,023
24,071
39,356
53,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
TheeKingKehr
Thanatos
18
1 / 5 / 5
12,489
892
8,312
11,814
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 10 / 7
13,921
994
24,443
21,781
10,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
rastapain223
Charybdis
19
4 / 5 / 3
13,929
995
18,480
24,797
12,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
zeqzR6
Xbalanque
20
2 / 5 / 7
14,233
1,017
26,238
23,569
18,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
30
Kills
12
12
Deaths
30
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
L
Cu Chulainn
Mr DeafJenks
Cu Chulainn
3
5
5
1.1
W
Charybdis
7
3
14
4.67
W
Cthulhu
RiZe Clutch
Cthulhu
6
2
14
6.5
L
Thanatos
TheeKingKehr
Thanatos
1
5
5
0.7
L
2
10
7
0.55
W
Serqet
fedposting
Serqet
3
4
11
2.13
L
Charybdis
rastapain223
Charybdis
4
5
3
1.1
W
Thanatos
skimp dime
Thanatos
7
0
7
10.5
L
Xbalanque
zeqzR6
Xbalanque
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,026
Damage
101,544
107,296
Taken
121,317
94,284
Mitigated
102,514
28,629
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,083
4,174
847
10,029
30,747
47,525
0
10,198
19,840
0
63,374
L
Cu Chulainn
Mr DeafJenks
Cu Chulainn
24,071
2,626
490
1,401
39,356
53,994
0
8,454
29,922
13,004
54,341
W
Charybdis
33,138
25,471
0
2,043
23,324
13,798
0
5,266
17,832
0
54,663
W
Cthulhu
RiZe Clutch
Cthulhu
27,038
381
3,919
1,510
17,980
11,548
0
3,372
14,530
73,566
0
L
Thanatos
TheeKingKehr
Thanatos
8,312
1,461
0
2,346
11,814
6,442
0
3,314
8,500
0
12,109
L
24,443
5,023
0
267
21,781
10,202
0
4,634
16,781
57,764
0
W
Serqet
fedposting
Serqet
8,138
1,953
0
0
19,027
13,177
0
6,098
12,373
0
17,464
L
Charybdis
rastapain223
Charybdis
18,480
13,410
0
853
24,797
12,896
0
4,252
20,545
0
36,187
W
Thanatos
skimp dime
Thanatos
20,629
1,966
0
10,281
16,218
8,236
0
4,526
11,499
0
36,908
L
Xbalanque
zeqzR6
Xbalanque
26,238
11,905
0
1,273
23,569
18,980
0
6,384
16,717
0
50,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,884
Gold Earned
68,897
312
Minions Killed
288
5
Camps Cleared
10
1,465,161
Distance Traveled
1,223,369
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,967
1,141
92
7
1
289,542
1
L
Cu Chulainn
14,325
1,023
98
7
1
303,535
0
W
Charybdis
14,885
1,063
48
3
0
250,067
2
W
Cthulhu
15,764
1,126
108
8
2
310,050
3
L
Thanatos
12,489
892
8
1
1
182,498
0
L
Nu Wa
13,921
994
69
5
3
233,679
0
W
Serqet
13,636
974
32
2
2
256,207
0
L
Charybdis
13,929
995
37
3
3
240,045
0
W
Thanatos
14,632
1,045
32
2
0
359,295
0
L
Xbalanque
14,233
1,017
76
5
2
263,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role