Player Matchup

Cthulhu
Cthulhu
Great Nateee
Cthulhu
Level 122
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 1L
1,783 Elo+
Party 2
King Arthur
King Arthur
Refernum
King Arthur
Level 123
God Stats
5W - 5L
1,534 SR
Queue Stats
111W - 101L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
anheiru
Zhong Kui
Level 111
God Stats
2W - 1L
1,536 SR
Queue Stats
130W - 142L
1,497 Elo+
Solo
Skadi
Skadi
herondale23
Skadi
Level 66
God Stats
46W - 40L
1,560 SR
Queue Stats
246W - 268L
1,487 Elo+
Solo
Lancelot
Lancelot
xXalienXx1108
Lancelot
Level 86
God Stats
7W - 1L
1,781 SR
Queue Stats
169W - 163L
1,529 Elo+
Solo
Team Averages
Level 102
1,626 SR
1,569 Elo+

VS

Team Averages
Level 86
1,505 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CavalierSPARTAN
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 1
Lancelot
Lancelot
KingPG24
Lancelot
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,461 Elo+
Party 1
Neith
Neith
heni 5
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 1
Poseidon
Poseidon
pwnSAUCEdd
Poseidon
Level 155
God Stats
81W - 83L
1,526 SR
Queue Stats
681W - 705L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Great Nateee
Cthulhu
20
8 / 1 / 18
14,761
1,135
22,898
20,926
36,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Refernum
King Arthur
20
7 / 1 / 15
14,364
1,105
24,669
30,703
32,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
anheiru
Zhong Kui
20
6 / 0 / 18
13,645
1,050
27,927
15,715
18,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 1 / 9
13,981
1,075
16,592
6,733
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
xXalienXx1108
Lancelot
19
4 / 4 / 16
13,104
1,008
21,325
19,469
10,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 6 / 1
12,185
937
14,678
17,247
7,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 4
12,596
969
19,921
25,841
23,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
KingPG24
Lancelot
17
0 / 10 / 2
11,313
870
11,727
23,690
10,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
heni 5
Neith
18
0 / 7 / 4
11,783
906
8,274
20,373
8,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
pwnSAUCEdd
Poseidon
18
3 / 5 / 2
12,979
998
31,575
29,706
11,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
30
Kills
7
7
Deaths
30
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
1
0.42
L
2
2
4
2
W
Cthulhu
Great Nateee
Cthulhu
8
1
18
17
L
Lancelot
KingPG24
Lancelot
0
10
2
0.1
W
King Arthur
Refernum
King Arthur
7
1
15
14.5
W
Zhong Kui
anheiru
Zhong Kui
6
0
18
15
L
Neith
heni 5
Neith
0
7
4
0.29
W
5
1
9
9.5
L
Poseidon
pwnSAUCEdd
Poseidon
3
5
2
0.8
W
Lancelot
xXalienXx1108
Lancelot
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,411
Damage
86,175
93,546
Taken
116,857
101,851
Mitigated
60,853
20,986
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,678
6,543
0
207
17,247
7,421
0
8,415
8,641
0
29,958
L
19,921
1,457
0
5,194
25,841
23,303
0
11,143
14,452
0
52,604
W
Cthulhu
Great Nateee
Cthulhu
22,898
390
2,671
3,363
20,926
36,660
0
5,652
15,274
45,414
0
L
Lancelot
KingPG24
Lancelot
11,727
2,231
0
0
23,690
10,383
0
12,268
11,025
0
23,087
W
King Arthur
Refernum
King Arthur
24,669
4,640
0
6,836
30,703
32,159
0
11,940
18,763
0
51,671
W
Zhong Kui
anheiru
Zhong Kui
27,927
1,589
0
6,471
15,715
18,929
0
5,850
9,865
39,141
0
L
Neith
heni 5
Neith
8,274
3,401
0
1,046
20,373
8,558
0
7,911
12,267
0
13,525
W
16,592
7,226
0
815
6,733
3,277
0
1,456
5,277
0
61,247
L
Poseidon
pwnSAUCEdd
Poseidon
31,575
5,543
436
2,428
29,706
11,188
0
9,652
19,647
68,900
0
W
Lancelot
xXalienXx1108
Lancelot
21,325
2,256
0
830
19,469
10,826
0
6,677
12,792
0
27,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,855
Gold Earned
60,856
278
Minions Killed
239
12
Camps Cleared
5
1,380,908
Distance Traveled
1,108,644
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,185
937
42
3
1
146,117
0
L
Chaac
12,596
969
78
6
0
250,999
0
W
Cthulhu
14,761
1,135
54
4
1
279,091
0
L
Lancelot
11,313
870
26
2
0
245,496
0
W
King Arthur
14,364
1,105
64
5
1
283,854
1
W
Zhong Kui
13,645
1,050
42
3
0
263,738
0
L
Neith
11,783
906
10
1
1
212,049
0
W
Skadi
13,981
1,075
104
8
9
254,849
4
L
Poseidon
12,979
998
83
6
3
253,983
0
W
Lancelot
13,104
1,008
14
1
1
299,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role