Player Matchup

The Morrigan
The Morrigan
Blоck
The Morrigan
Level 155
God Stats
4W - 2L
1,619 SR
Queue Stats
194W - 120L
1,622 Elo+
Party 3
Ullr
Ullr
LickmyTacos
Ullr
Level 54
God Stats
12W - 15L
1,471 SR
Queue Stats
666W - 639L
1,570 Elo+
Party 3
Jormungandr
Jormungandr
WASPSAW
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,714 Elo+
Party 3
Khepri
Khepri
worminators
Khepri
Level 129
God Stats
11W - 12L
1,574 SR
Queue Stats
193W - 130L
1,635 Elo+
Party 3
Thanatos
Thanatos
xXD4RKL0RD420Xx
Thanatos
Level 40
God Stats
4W - 0L
1,568 SR
Queue Stats
65W - 5L
2,088 Elo+
Party 3
Team Averages
Level 93
1,546 SR
1,726 Elo+

VS

Team Averages
Level 123
1,532 SR
1,484 Elo+
Baron Samedi
Baron Samedi
CAX0798
Baron Samedi
Level 129
God Stats
1W - 1L
1,695 SR
Queue Stats
98W - 101L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
SrBoom25
Heimdallr
Level 145
God Stats
6W - 4L
1,704 SR
Queue Stats
108W - 102L
1,535 Elo+
Party 1
Merlin
Merlin
Tazmanion
Merlin
Level 149
God Stats
5W - 7L
1,273 SR
Queue Stats
364W - 371L
1,475 Elo+
Party 2
Susano
Susano
YahuV2
Susano
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 126L
1,505 Elo+
Party 1
Shiva
Shiva
eXhaLePlatinum
Shiva
Level 40
God Stats
8W - 3L
1,489 SR
Queue Stats
189W - 217L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blоck
The Morrigan
10
0 / 0 / 5
6,053
605
3,760
3,927
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
5,772
577
3,689
5,250
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
WASPSAW
Jormungandr
10
1 / 0 / 3
5,991
599
3,844
5,165
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
8
1 / 0 / 7
5,307
531
2,760
4,338
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
9
10 / 0 / 2
6,608
661
8,732
7,986
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CAX0798
Baron Samedi
7
0 / 3 / 2
4,790
479
2,389
7,763
2,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SrBoom25
Heimdallr
9
1 / 1 / 0
5,278
528
3,427
4,345
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Tazmanion
Merlin
9
0 / 2 / 1
4,952
495
3,160
3,992
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
YahuV2
Susano
7
1 / 6 / 0
4,904
490
1,871
9,364
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,129
513
3,166
7,108
2,968
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Blоck
The Morrigan
0
0
5
2.5
L
Baron Samedi
CAX0798
Baron Samedi
0
3
2
0.33
W
1
2
3
1.25
L
Heimdallr
SrBoom25
Heimdallr
1
1
0
1
L
Merlin
Tazmanion
Merlin
0
2
1
0.25
W
Jormungandr
WASPSAW
Jormungandr
1
0
3
2.5
L
Susano
YahuV2
Susano
1
6
0
0.17
L
0
1
0
0
W
Khepri
1
0
7
4.5
W
Thanatos
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
14,013
26,666
Taken
32,572
12,280
Mitigated
11,337
13,768
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Blоck
The Morrigan
3,760
892
0
697
3,927
1,808
201
1,331
2,596
42,251
5,214
L
Baron Samedi
CAX0798
Baron Samedi
2,389
510
957
1,597
7,763
2,903
0
1,951
5,812
12,978
0
W
3,689
1,287
0
465
5,250
2,176
0
1,582
3,668
0
38,907
L
Heimdallr
SrBoom25
Heimdallr
3,427
1,783
0
1,934
4,345
1,403
0
829
3,516
0
29,239
L
Merlin
Tazmanion
Merlin
3,160
506
0
744
3,992
1,497
0
2,107
1,885
32,259
0
W
Jormungandr
WASPSAW
Jormungandr
3,844
1,746
0
2,270
5,165
2,399
0
0
5,165
40,223
0
L
Susano
YahuV2
Susano
1,871
556
0
1,860
9,364
2,566
0
958
8,406
0
19,501
L
3,166
353
0
1,609
7,108
2,968
146
3,569
3,539
0
30,373
W
Khepri
2,760
800
0
1,672
4,338
2,343
0
1,057
3,281
12,424
0
W
Thanatos
8,732
4,151
0
8,664
7,986
3,554
0
1,579
6,407
0
45,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
25,053
341
Minions Killed
214
0
Camps Cleared
0
1,024,261
Distance Traveled
975,095
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,053
605
89
9
0
198,001
4
L
Baron Samedi
4,790
479
16
2
0
191,493
2
W
Ullr
5,772
577
68
7
0
205,701
0
L
Heimdallr
5,278
528
52
5
0
189,042
1
L
Merlin
4,952
495
57
6
0
180,330
3
W
Jormungandr
5,991
599
87
9
0
192,284
0
L
Susano
4,904
490
43
4
0
213,774
0
L
Shiva
5,129
513
46
5
0
200,456
0
W
Khepri
5,307
531
20
2
0
208,279
5
W
Thanatos
6,608
661
77
8
0
219,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role