Player Matchup

Eset
Eset
CallMePoppaPerc
Eset
Level 62
God Stats
33W - 36L
1,460 SR
Queue Stats
504W - 628L
1,413 Elo+
Party 1
Bacchus
Bacchus
Red71gun
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,196 Elo+
Party 4
Pele
Pele
TimingFawn70363
Pele
Level 67
God Stats
3W - 5L
1,546 SR
Queue Stats
109W - 132L
1,316 Elo+
Party 4
Rama
Rama
aru_akise_1
Rama
Level 71
God Stats
11W - 11L
1,542 SR
Queue Stats
516W - 623L
1,434 Elo+
Party 1
Chaac
Chaac
nightmare69847
Chaac
Level 95
God Stats
25W - 20L
1,722 SR
Queue Stats
378W - 457L
1,421 Elo+
Party 1
Team Averages
Level 60
1,554 SR
1,356 Elo+

VS

Team Averages
Level 58
1,506 SR
1,363 Elo+
Vamana
Vamana
BloodSosa
Vamana
Level 28
God Stats
2W - 2L
1,646 SR
Queue Stats
47W - 60L
1,331 Elo+
Party 3
Sun Wukong
Sun Wukong
NeiLeif
Sun Wukong
Level 61
God Stats
6W - 5L
1,443 SR
Queue Stats
165W - 191L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
Pgrewal_01
Cthulhu
Level 59
God Stats
14W - 9L
1,442 SR
Queue Stats
128W - 137L
1,312 Elo+
Party 3
Lancelot
Lancelot
lild3athd3vil
Lancelot
Level 83
God Stats
57W - 28L
1,484 SR
Queue Stats
224W - 206L
1,414 Elo+
Party 2
Poseidon
Poseidon
shawndeol_
Poseidon
Level 61
God Stats
22W - 14L
1,517 SR
Queue Stats
69W - 95L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,146
543
11,104
9,309
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Red71gun
Bacchus
11
1 / 4 / 1
6,915
461
3,184
14,197
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 4
7,825
522
6,746
12,918
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
6,072
405
6,773
10,342
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 0
7,516
501
8,708
14,284
7,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BloodSosa
Vamana
12
6 / 2 / 7
7,680
512
9,314
12,379
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
NeiLeif
Sun Wukong
14
2 / 0 / 7
8,455
564
9,325
13,847
7,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Pgrewal_01
Cthulhu
12
6 / 1 / 8
7,913
528
9,224
11,828
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
lild3athd3vil
Lancelot
11
1 / 1 / 5
6,816
454
7,576
11,146
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
shawndeol_
Poseidon
12
4 / 5 / 4
7,614
508
5,096
9,074
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
19
20
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
BloodSosa
Vamana
6
2
7
4.75
L
4
3
1
1.5
W
Sun Wukong
NeiLeif
Sun Wukong
2
0
7
5.5
W
Cthulhu
Pgrewal_01
Cthulhu
6
1
8
10
L
Bacchus
Red71gun
Bacchus
1
4
1
0.38
L
2
4
4
1
L
0
5
2
0.2
W
Lancelot
lild3athd3vil
Lancelot
1
1
5
3.5
L
2
4
0
0.5
W
Poseidon
shawndeol_
Poseidon
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,515
Damage
40,535
61,050
Taken
58,274
33,040
Mitigated
32,335
13,714
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BloodSosa
Vamana
9,314
5,228
0
2,652
12,379
9,302
282
1,762
10,540
0
30,171
L
11,104
852
117
2,911
9,309
3,495
1,056
1,787
7,421
48,191
0
W
Sun Wukong
NeiLeif
Sun Wukong
9,325
2,876
0
4,655
13,847
7,816
427
2,150
11,567
0
56,707
W
Cthulhu
Pgrewal_01
Cthulhu
9,224
425
955
2,879
11,828
5,455
351
1,411
10,417
35,908
0
L
Bacchus
Red71gun
Bacchus
3,184
106
0
1,628
14,197
13,769
383
4,403
9,657
18,311
0
L
6,746
1,639
0
2,554
12,918
4,740
385
2,663
10,227
0
65,459
L
6,773
6,397
111
2,636
10,342
3,502
742
3,798
6,230
0
30,998
W
Lancelot
lild3athd3vil
Lancelot
7,576
2,046
0
2,418
11,146
6,566
0
3,655
7,233
0
37,333
L
8,708
1,859
0
3,757
14,284
7,534
0
1,669
12,546
0
51,156
W
Poseidon
shawndeol_
Poseidon
5,096
242
129
784
9,074
3,196
646
4,426
4,229
37,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
38,478
323
Minions Killed
339
0
Camps Cleared
0
1,369,148
Distance Traveled
1,604,408
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,680
512
37
2
0
316,981
0
L
Eset
8,146
543
68
5
0
266,093
0
W
Sun Wukong
8,455
564
115
8
0
310,934
0
W
Cthulhu
7,913
528
56
4
0
314,156
1
L
Bacchus
6,915
461
21
1
0
283,366
1
L
Pele
7,825
522
99
7
0
324,563
3
L
Rama
6,072
405
44
3
0
237,139
0
W
Lancelot
6,816
454
53
4
0
359,072
0
L
Chaac
7,516
501
91
6
0
257,987
2
W
Poseidon
7,614
508
78
5
0
303,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role