Player Matchup

Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum II
Bstaton_34
Eset
Platinum II
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 142L
1,803 MMR
Party 1
Ymir
Ymir
Gold III
K1LBR1D3
Ymir
Gold III
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 146L
1,487 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,500 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,530 SR
1,498 MMR
Cu Chulainn
Cu Chulainn
Gold V
CRACKEDTracy
Cu Chulainn
Gold V
Level 89
God Stats
2W - 3L
1,546 SR
Queue Stats
14W - 20L
1,419 MMR
Solo
Horus
Horus
Gold IV
Mortivore
Horus
Gold IV
Level 160
God Stats
10W - 25L
1,465 SR
Queue Stats
314W - 370L
1,576 MMR
Solo
Persephone
Persephone
Gold I
PITTIXD_507
Persephone
Gold I
Level 128
God Stats
15W - 24L
1,581 SR
Queue Stats
297W - 347L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 1 / 8
11,788
655
17,030
15,079
8,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 6
11,950
664
19,119
9,965
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
3 / 1 / 9
12,912
717
8,906
20,943
30,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BastetLancelotGilgameshAh Muzen CabCabrakan

VS

Bans
ShivaMedusaAtlasCernunnosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CRACKEDTracy
Cu Chulainn
16
1 / 4 / 3
10,661
592
12,566
20,393
22,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Mortivore
Horus
14
3 / 4 / 1
10,538
585
6,994
19,696
21,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
PITTIXD_507
Persephone
16
0 / 3 / 3
11,187
622
18,218
13,200
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
11
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
8
8
W
5
2
6
4
L
Cu Chulainn
CRACKEDTracy
Cu Chulainn
1
4
3
0.63
W
Ymir
3
1
9
7.5
L
Horus
Mortivore
Horus
3
4
1
0.88
L
Persephone
PITTIXD_507
Persephone
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
37,778
45,987
Taken
53,289
43,549
Mitigated
49,123
13,822
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,030
7,217
2,858
5,978
15,079
8,015
1,493
6,067
8,546
0
51,244
W
19,119
390
1,916
1,364
9,965
5,150
633
3,907
5,702
51,360
0
L
Cu Chulainn
CRACKEDTracy
Cu Chulainn
12,566
2,162
0
3,353
20,393
22,764
80
10,168
9,829
0
24,153
W
Ymir
8,906
1,158
0
1,706
20,943
30,384
439
8,571
11,169
27,115
0
L
Horus
Mortivore
Horus
6,994
3,388
4,021
7,468
19,696
21,265
406
11,075
8,189
0
20,747
L
Persephone
PITTIXD_507
Persephone
18,218
764
0
2,551
13,200
5,094
541
5,953
6,822
70,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
32,386
195
Minions Killed
159
7
Camps Cleared
8
976,793
Distance Traveled
934,871
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,788
655
88
5
1
306,505
6
W
Eset
11,950
664
78
4
5
355,630
3
L
Cu Chulainn
10,661
592
27
2
1
324,043
5
W
Ymir
12,912
717
29
2
1
314,658
2
L
Horus
10,538
585
28
2
4
303,293
3
L
Persephone
11,187
622
104
6
3
307,535
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role