Player Matchup

Tiamat
Tiamat
Escuincle
Tiamat
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 81L
1,528 Elo+
Solo
He Bo
He Bo
PerryJr00
He Bo
Level 28
God Stats
8W - 12L
1,472 SR
Queue Stats
306W - 332L
1,476 Elo+
Party 1
Bakasura
Bakasura
angelcalderon200
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
miceNrice
Ne Zha
Level 144
God Stats
1W - 2L
1,880 SR
Queue Stats
40W - 27L
1,694 Elo+
Party 1
Hercules
Hercules
thiccc1
Hercules
Level 128
God Stats
2W - 3L
1,415 SR
Queue Stats
27W - 30L
1,502 Elo+
Party 1
Team Averages
Level 82
1,553 SR
1,540 Elo+

VS

Team Averages
Level 99
1,519 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
MomkeyDump
Xing Tian
Level 160
God Stats
6W - 4L
1,531 SR
Queue Stats
94W - 132L
1,433 Elo+
Party 2
Vulcan
Vulcan
SeraphSake
Vulcan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
nonstopdisco
Izanami
Level 68
God Stats
16W - 6L
1,663 SR
Queue Stats
73W - 68L
1,554 Elo+
Solo
Chiron
Chiron
ramonstro31
Chiron
Level 61
God Stats
2W - 1L
1,401 SR
Queue Stats
44W - 40L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Escuincle
Tiamat
14
2 / 2 / 3
7,415
742
9,120
11,002
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
PerryJr00
He Bo
14
2 / 1 / 6
7,533
753
7,632
7,517
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 10 / 0
6,071
607
608
13,159
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
miceNrice
Ne Zha
14
1 / 0 / 4
7,686
769
7,705
9,070
8,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
thiccc1
Hercules
14
3 / 0 / 0
7,152
715
3,128
9,877
6,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 1
7,034
703
4,568
10,915
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
MomkeyDump
Xing Tian
12
1 / 2 / 1
7,231
723
3,970
10,443
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
SeraphSake
Vulcan
13
2 / 2 / 3
7,235
724
9,420
6,182
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
nonstopdisco
Izanami
14
2 / 0 / 3
7,830
783
8,025
8,333
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
16
6 / 0 / 3
8,381
838
8,193
7,982
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
8
Kills
12
13
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
1
0.38
L
Tiamat
Escuincle
Tiamat
2
2
3
1.75
W
Xing Tian
MomkeyDump
Xing Tian
1
2
1
0.75
L
He Bo
PerryJr00
He Bo
2
1
6
5
W
Vulcan
SeraphSake
Vulcan
2
2
3
1.75
L
0
10
0
0
L
Ne Zha
miceNrice
Ne Zha
1
0
4
3
W
Izanami
nonstopdisco
Izanami
2
0
3
3.5
W
Chiron
6
0
3
7.5
L
Hercules
thiccc1
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
34,176
50,625
Taken
43,855
31,071
Mitigated
25,287
13,091
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,568
513
367
2,351
10,915
8,499
278
4,536
6,379
0
14,893
L
Tiamat
Escuincle
Tiamat
9,120
944
0
3,212
11,002
7,667
0
4,373
6,420
30,116
0
W
Xing Tian
MomkeyDump
Xing Tian
3,970
550
0
2,394
10,443
7,342
289
3,863
6,580
12,340
0
L
He Bo
PerryJr00
He Bo
7,632
355
0
743
7,517
2,905
0
1,189
6,264
33,899
0
W
Vulcan
SeraphSake
Vulcan
9,420
3,147
557
1,233
6,182
2,596
191
3,113
3,069
22,188
0
L
608
484
0
140
13,159
5,659
471
1,809
11,350
0
3,362
L
Ne Zha
miceNrice
Ne Zha
7,705
879
0
3,194
9,070
8,467
0
3,775
5,215
0
23,003
W
Izanami
nonstopdisco
Izanami
8,025
4,756
0
4,575
8,333
3,506
952
2,862
5,471
0
31,865
W
Chiron
8,193
4,485
572
2,820
7,982
3,344
1,375
2,378
5,604
0
27,846
L
Hercules
thiccc1
Hercules
3,128
447
449
5,353
9,877
6,373
0
2,244
7,602
0
11,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
37,711
158
Minions Killed
180
0
Camps Cleared
0
1,013,359
Distance Traveled
954,255
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,034
703
30
3
0
145,325
0
L
Tiamat
7,415
742
47
5
0
221,717
2
W
Xing Tian
7,231
723
17
2
0
175,518
2
L
He Bo
7,533
753
54
5
0
192,729
0
W
Vulcan
7,235
724
26
3
0
216,477
0
L
Bakasura
6,071
607
3
0
0
160,851
1
L
Ne Zha
7,686
769
30
3
0
231,368
1
W
Izanami
7,830
783
46
5
0
202,128
1
W
Chiron
8,381
838
61
6
0
214,807
2
L
Hercules
7,152
715
24
2
0
206,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role