Player Matchup

Janus
Janus
HeartearthScar
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,365 Elo+
Party 2
Bacchus
Bacchus
Lyuda_Shinryu_9
Bacchus
Level 129
God Stats
3W - 1L
1,822 SR
Queue Stats
88W - 105L
1,446 Elo+
Party 2
Neith
Neith
MischievousMrCat
Neith
Level 128
God Stats
6W - 9L
1,504 SR
Queue Stats
182W - 135L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
SnapCupid63
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,150 Elo+
Party 2
Lancelot
Lancelot
gamebeast291
Lancelot
Level 109
God Stats
0W - 2L
1,428 SR
Queue Stats
77W - 99L
1,415 Elo+
Party 2
Team Averages
Level 99
1,551 SR
1,385 Elo+

VS

Team Averages
Level 72
1,285 SR
1,425 Elo+
Kali
Kali
EscanorTheOne31
Kali
Level 105
God Stats
8W - 9L
1,118 SR
Queue Stats
140W - 144L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Furriousbbc
Sun Wukong
Level 17
God Stats
3W - 11L
1,090 SR
Queue Stats
11W - 19L
1,350 Elo+
Party 1
Poseidon
Poseidon
NoHopePOPE3693
Poseidon
Level 68
God Stats
2W - 1L
1,221 SR
Queue Stats
94W - 117L
1,425 Elo+
Party 1
Hades
Hades
gibby2972
Hades
Level 49
God Stats
184W - 178L
1,485 SR
Queue Stats
194W - 196L
1,428 Elo+
Solo
Chang'e
Chang'e
xLaKaiix
Chang'e
Level 121
God Stats
3W - 3L
1,510 SR
Queue Stats
140W - 140L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,932
432
4,438
15,609
6,073
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 6 / 0
10,730
467
16,568
18,853
15,867
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 4
10,098
439
12,992
17,948
11,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SnapCupid63
Gilgamesh
12
2 / 11 / 3
8,720
379
5,386
22,994
14,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
gamebeast291
Lancelot
12
0 / 10 / 3
7,994
348
11,135
17,603
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,867
516
11,189
21,625
11,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Furriousbbc
Sun Wukong
15
1 / 3 / 5
10,282
447
5,808
18,693
13,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
19
14 / 1 / 6
12,574
547
14,542
12,971
5,228
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hades
gibby2972
Hades
17
11 / 5 / 11
11,990
521
20,072
24,049
15,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
xLaKaiix
Chang'e
19
5 / 0 / 11
12,830
558
14,657
16,414
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
10
Kills
36
37
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Sun Wukong
Furriousbbc
Sun Wukong
1
3
5
1.17
L
1
4
1
0.38
L
6
6
0
1
L
1
6
4
0.5
W
Poseidon
14
1
6
17
L
Gilgamesh
SnapCupid63
Gilgamesh
2
11
3
0.32
L
Lancelot
gamebeast291
Lancelot
0
10
3
0.15
W
Hades
gibby2972
Hades
11
5
11
3.3
W
Chang'e
xLaKaiix
Chang'e
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,519
Damage
66,268
93,007
Taken
93,752
54,789
Mitigated
53,297
13,710
Healing
43,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,189
5,693
0
9,154
21,625
11,439
0
4,647
16,978
0
96,649
W
Sun Wukong
Furriousbbc
Sun Wukong
5,808
1,004
0
5,299
18,693
13,604
1,195
6,487
12,206
0
55,817
L
4,438
615
0
3,194
15,609
6,073
0
5,531
10,078
68,148
0
L
16,568
2,007
0
3,418
18,853
15,867
495
7,344
11,509
67,459
0
L
12,992
5,662
0
3,908
17,948
11,399
2,219
12,458
5,490
0
91,059
W
Poseidon
14,542
1,272
131
4,785
12,971
5,228
952
2,445
10,526
105,995
0
L
Gilgamesh
SnapCupid63
Gilgamesh
5,386
1,135
0
320
22,994
14,438
1,123
15,160
7,834
0
27,030
L
Lancelot
gamebeast291
Lancelot
11,135
2,367
0
2,870
17,603
7,012
0
9,318
8,285
0
44,641
W
Hades
gibby2972
Hades
20,072
837
73
8,614
24,049
15,309
2,341
4,306
19,743
74,967
0
W
Chang'e
xLaKaiix
Chang'e
14,657
908
3,497
12,325
16,414
7,717
330
4,315
12,099
110,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,474
Gold Earned
59,543
436
Minions Killed
645
0
Camps Cleared
0
1,948,620
Distance Traveled
2,205,126
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,867
516
114
5
0
532,117
4
W
Sun Wukong
10,282
447
97
4
0
389,359
4
L
Janus
9,932
432
124
5
0
382,314
2
L
Bacchus
10,730
467
93
4
0
403,136
3
L
Neith
10,098
439
135
6
0
371,728
14
W
Poseidon
12,574
547
142
6
0
449,425
8
L
Gilgamesh
8,720
379
32
1
0
333,401
0
L
Lancelot
7,994
348
52
2
0
458,041
0
W
Hades
11,990
521
100
4
0
386,954
0
W
Chang'e
12,830
558
192
8
0
447,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role