Player Matchup

Atlas
Atlas
Bojack_Horsemaz
Atlas
Level 105
God Stats
3W - 1L
1,454 SR
Queue Stats
5W - 6L
1,139 Elo+
Party 2
Raijin
Raijin
HumidspotQC
Raijin
Level 86
God Stats
2W - 1L
1,158 SR
Queue Stats
12W - 20L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
ReUsQc
Danzaburou
Level 27
God Stats
2W - 1L
1,429 SR
Queue Stats
3W - 1L
1,116 Elo+
Party 2
Team Averages
Level 73
1,347 SR
1,174 Elo+

VS

Team Averages
Level 111
1,525 SR
1,170 Elo+
Chaac
Chaac
CB024375
Chaac
Level 67
God Stats
8W - 9L
1,656 SR
Queue Stats
293W - 341L
1,227 Elo+
Party 1
Danzaburou
Danzaburou
PouNdCakE541
Danzaburou
Level 127
God Stats
8W - 17L
1,404 SR
Queue Stats
87W - 262L
1,161 Elo+
Party 1
Eset
Eset
SpiderMerc420
Eset
Level 140
God Stats
0W - 3L
1,514 SR
Queue Stats
102W - 270L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 17
10,274
685
8,309
15,959
15,561
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
16
6 / 0 / 9
10,907
727
8,902
8,293
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ReUsQc
Danzaburou
17
10 / 1 / 7
12,070
805
23,430
9,903
4,757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CB024375
Chaac
13
1 / 8 / 1
9,351
623
7,566
23,804
22,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
PouNdCakE541
Danzaburou
14
1 / 4 / 1
9,137
609
9,954
11,957
4,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 6 / 0
8,717
581
7,874
11,138
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
3
3
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
Chaac
CB024375
Chaac
1
8
1
0.19
W
Raijin
6
0
9
10.5
L
Danzaburou
PouNdCakE541
Danzaburou
1
4
1
0.38
W
Danzaburou
ReUsQc
Danzaburou
10
1
7
13.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,641
Damage
25,394
34,155
Taken
46,899
24,038
Mitigated
31,160
5,376
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,309
2,218
0
1,647
15,959
15,561
281
3,336
12,623
25,897
0
L
Chaac
CB024375
Chaac
7,566
915
101
4,950
23,804
22,706
0
8,464
15,340
0
28,101
W
Raijin
8,902
828
0
1,194
8,293
3,720
264
1,992
6,301
34,041
0
L
Danzaburou
PouNdCakE541
Danzaburou
9,954
2,121
58
790
11,957
4,595
0
5,032
6,925
0
41,826
W
Danzaburou
ReUsQc
Danzaburou
23,430
13,575
0
2,535
9,903
4,757
2,170
2,546
7,357
0
55,512
L
7,874
853
461
640
11,138
3,859
0
4,405
6,733
22,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
27,205
150
Minions Killed
155
3
Camps Cleared
7
798,108
Distance Traveled
751,621
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,274
685
29
2
0
263,273
2
L
Chaac
9,351
623
39
3
3
258,556
3
W
Raijin
10,907
727
59
4
1
273,950
3
L
Danzaburou
9,137
609
70
5
4
255,068
6
W
Danzaburou
12,070
805
62
4
2
260,885
1
L
Eset
8,717
581
46
3
0
237,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role