Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
deadxscene
Awilix
Level 129
God Stats
9W - 10L
1,456 SR
Queue Stats
716W - 784L
1,503 Elo+
Solo
Vamana
Vamana
x__King_Rygel__x
Vamana
Level 86
God Stats
0W - 1L
1,292 SR
Queue Stats
20W - 22L
1,425 Elo+
Solo
Team Averages
Level 120
1,450 SR
1,486 Elo+

VS

Team Averages
Level 94
1,431 SR
1,451 Elo+
Arachne
Arachne
GiornoSolosGoku
Arachne
Level 106
God Stats
13W - 5L
1,504 SR
Queue Stats
328W - 355L
1,488 Elo+
Party 1
Yu Huang
Yu Huang
Poisonkiller1234
Yu Huang
Level 123
God Stats
2W - 0L
1,733 SR
Queue Stats
17W - 25L
1,459 Elo+
Solo
Athena
Athena
SltySpitoon
Athena
Level 105
God Stats
2W - 5L
1,292 SR
Queue Stats
326W - 354L
1,488 Elo+
Party 1
Anubis
Anubis
TheKrinkster
Anubis
Level 54
God Stats
7W - 14L
1,103 SR
Queue Stats
15W - 27L
1,334 Elo+
Party 1
Medusa
Medusa
Zexidan
Medusa
Level 84
God Stats
2W - 3L
1,525 SR
Queue Stats
53W - 52L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 2 / 1
5,743
522
5,291
6,009
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
 
Sylvanus
8
0 / 3 / 3
5,505
500
2,788
9,774
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
 
Vulcan
8
0 / 5 / 1
4,959
451
4,674
6,384
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
deadxscene
Awilix
9
2 / 2 / 0
5,675
516
3,767
8,806
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,418
583
6,385
8,871
4,970
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
6,836
621
8,215
11,372
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 2
6,255
569
4,334
4,970
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
1 / 2 / 7
6,127
557
3,440
9,795
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
3 / 0 / 0
6,686
608
4,398
7,150
3,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Zexidan
Medusa
10
4 / 0 / 2
6,064
551
6,956
6,837
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
14
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
L
Sylvanus
 
Sylvanus
0
3
3
0.5
L
Vulcan
 
Vulcan
0
5
1
0.1
W
4
1
5
6.5
W
2
1
2
3
W
Athena
1
2
7
2.25
W
Anubis
3
0
0
3
W
Medusa
Zexidan
Medusa
4
0
2
5
L
Awilix
deadxscene
Awilix
2
2
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,905
Damage
27,343
39,844
Taken
40,124
19,044
Mitigated
18,669
9,451
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,291
2,300
0
1,537
6,009
2,124
0
1,559
4,450
0
37,551
L
Sylvanus
 
Sylvanus
2,788
620
980
2,996
9,774
6,544
0
3,417
6,357
17,990
0
L
Vulcan
 
Vulcan
4,674
1,190
0
971
6,384
2,292
0
1,693
4,691
25,389
0
W
8,215
6,581
0
2,357
11,372
4,384
0
2,674
8,444
0
48,490
W
4,334
700
0
220
4,970
1,735
810
465
4,447
40,046
0
W
Athena
3,440
873
0
3,014
9,795
6,397
26
2,331
7,394
13,789
0
W
Anubis
4,398
309
0
5,610
7,150
3,907
0
0
7,150
45,998
0
W
Medusa
Zexidan
Medusa
6,956
3,460
0
2,636
6,837
2,246
0
1,582
5,227
0
35,739
L
Awilix
deadxscene
Awilix
3,767
1,257
0
525
8,806
3,114
0
1,650
7,156
0
35,848
L
6,385
2,776
0
2,442
8,871
4,970
0
3,853
5,018
0
52,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
31,968
306
Minions Killed
340
0
Camps Cleared
0
1,060,982
Distance Traveled
1,046,454
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,743
522
55
5
0
208,033
4
L
Sylvanus
5,505
500
43
4
0
200,056
5
L
Vulcan
4,959
451
49
4
0
210,148
4
W
Arachne
6,836
621
87
8
0
261,638
0
W
Yu Huang
6,255
569
67
6
0
209,627
4
W
Athena
6,127
557
24
2
0
212,245
2
W
Anubis
6,686
608
89
8
0
157,588
0
W
Medusa
6,064
551
73
7
0
205,356
0
L
Awilix
5,675
516
57
5
0
242,040
2
L
Vamana
6,418
583
102
9
0
200,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role