Player Matchup

Izanami
Izanami
Austria2111
Izanami
Level 75
God Stats
12W - 10L
1,370 SR
Queue Stats
136W - 150L
1,427 Elo+
Party 1
Discordia
Discordia
MrSpinna9
Discordia
Level 104
God Stats
1W - 0L
1,691 SR
Queue Stats
12W - 23L
1,212 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rexckoning
Cu Chulainn
Level 64
God Stats
7W - 6L
1,573 SR
Queue Stats
12W - 17L
1,501 Elo+
Solo
Nox
Nox
Swaiziee
Nox
Level 101
God Stats
10W - 10L
1,400 SR
Queue Stats
194W - 202L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
XxSAMUELREXxX
Baron Samedi
Level 78
God Stats
7W - 14L
1,315 SR
Queue Stats
186W - 213L
1,390 Elo+
Party 1
Team Averages
Level 84
1,470 SR
1,368 Elo+

VS

Team Averages
Level 69
1,505 SR
1,328 Elo+
Bacchus
Bacchus
BurryMcCokkiner
Bacchus
Level 96
God Stats
2W - 4L
1,318 SR
Queue Stats
5W - 8L
1,268 Elo+
Solo
Ravana
Ravana
MusheenGunChris
Ravana
Level 62
God Stats
17W - 13L
1,573 SR
Queue Stats
216W - 239L
1,355 Elo+
Solo
Ullr
Ullr
almightyaxel1
Ullr
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
183W - 214L
1,285 Elo+
Solo
Tyr
Tyr
cooltiger117
Tyr
Level 62
God Stats
2W - 1L
1,671 SR
Queue Stats
29W - 43L
1,298 Elo+
Solo
The Morrigan
The Morrigan
turtilyy
The Morrigan
Level 89
God Stats
8W - 22L
1,460 SR
Queue Stats
168W - 184L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Austria2111
Izanami
18
4 / 2 / 2
11,131
530
9,536
14,799
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
MrSpinna9
Discordia
16
3 / 4 / 7
10,399
495
11,547
9,460
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rexckoning
Cu Chulainn
15
3 / 5 / 3
9,938
473
7,338
17,678
9,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 9
9,381
447
5,407
13,515
11,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
XxSAMUELREXxX
Baron Samedi
15
5 / 1 / 8
10,370
494
14,776
16,213
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,024
430
9,636
18,256
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 5 / 4
10,071
480
14,895
16,034
12,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 6
7,526
358
8,005
13,580
5,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 3
8,267
394
10,667
20,138
16,754
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
turtilyy
The Morrigan
5
0 / 0 / 0
6,199
295
182
1,799
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
18
Kills
14
14
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Austria2111
Izanami
4
2
2
2.5
L
3
4
5
1.38
W
Discordia
MrSpinna9
Discordia
3
4
7
1.63
L
9
5
4
2.2
W
Cu Chulainn
Rexckoning
Cu Chulainn
3
5
3
0.9
W
3
2
9
3.75
W
Baron Samedi
XxSAMUELREXxX
Baron Samedi
5
1
8
9
L
0
5
6
0.6
L
2
4
3
0.88
L
The Morrigan
turtilyy
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
43,385
71,665
Taken
69,807
39,980
Mitigated
53,902
19,668
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Austria2111
Izanami
9,536
6,740
0
6,921
14,799
6,077
2,705
2,631
12,168
0
111,988
L
9,636
1,028
572
4,741
18,256
18,928
0
5,681
12,575
40,736
0
W
Discordia
MrSpinna9
Discordia
11,547
192
0
155
9,460
3,923
390
578
8,844
67,290
0
L
14,895
3,896
0
5,304
16,034
12,406
0
10,153
5,881
0
56,750
W
Cu Chulainn
Rexckoning
Cu Chulainn
7,338
3,111
30
720
17,678
9,468
0
817
16,861
0
91,176
W
5,407
927
109
2,556
13,515
11,507
441
3,648
9,867
27,402
0
W
Baron Samedi
XxSAMUELREXxX
Baron Samedi
14,776
1,677
1,702
7,475
16,213
9,005
1,647
2,106
14,107
71,587
0
L
8,005
4,241
0
482
13,580
5,191
0
4,455
9,125
0
39,027
L
10,667
1,462
0
4,262
20,138
16,754
582
10,542
9,596
0
43,782
L
The Morrigan
turtilyy
The Morrigan
182
98
0
625
1,799
623
34
899
900
11,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
41,087
513
Minions Killed
262
0
Camps Cleared
0
1,931,041
Distance Traveled
1,645,991
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,131
530
154
7
0
348,788
4
L
Bacchus
9,024
430
52
2
0
406,537
0
W
Discordia
10,399
495
98
5
0
390,123
0
L
Ravana
10,071
480
91
4
0
435,204
2
W
Cu Chulainn
9,938
473
112
5
0
444,512
4
W
Nox
9,381
447
51
2
0
393,093
1
W
Baron Samedi
10,370
494
98
5
0
354,525
0
L
Ullr
7,526
358
48
2
0
322,675
0
L
Tyr
8,267
394
49
2
0
403,777
1
L
The Morrigan
6,199
295
22
1
0
77,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role