Player Matchup

Cthulhu
Cthulhu
KingDSmitty
Cthulhu
Level 63
God Stats
5W - 8L
1,331 SR
Queue Stats
16W - 25L
1,298 Elo+
Party 2
Lancelot
Lancelot
Ravenshadow88
Lancelot
Level 112
God Stats
8W - 10L
1,481 SR
Queue Stats
358W - 487L
1,332 Elo+
Party 2
Neith
Neith
VAW Valkyrie
Neith
Level 129
God Stats
3W - 3L
1,630 SR
Queue Stats
419W - 542L
1,325 Elo+
Party 2
Janus
Janus
taklyn
Janus
Level 116
God Stats
13W - 10L
1,438 SR
Queue Stats
237W - 347L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
taylors all day
Hou Yi
Level 89
God Stats
3W - 1L
1,585 SR
Queue Stats
30W - 31L
1,299 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,316 Elo+

VS

Team Averages
Level 97
1,405 SR
1,388 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alyvrae
Geb
Level 88
God Stats
8W - 12L
1,290 SR
Queue Stats
570W - 718L
1,349 Elo+
Party 1
Olorun
Olorun
ChancyDrew
Olorun
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 71L
1,365 Elo+
Party 3
Zhong Kui
Zhong Kui
Punisher2D
Zhong Kui
Level 137
God Stats
5W - 7L
1,143 SR
Queue Stats
630W - 804L
1,385 Elo+
Party 1
Izanami
Izanami
Rozsadek
Izanami
Level 41
God Stats
25W - 17L
1,592 SR
Queue Stats
37W - 38L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingDSmitty
Cthulhu
10
0 / 6 / 5
6,221
415
8,294
12,878
6,659
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Ravenshadow88
Lancelot
13
5 / 3 / 2
8,172
545
5,787
11,375
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 4
8,970
598
6,633
6,777
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
taklyn
Janus
13
1 / 4 / 7
7,910
527
9,118
8,535
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 4
8,139
543
15,745
9,242
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 0 / 0
5,291
353
889
2,560
964
Geb
9
1 / 4 / 6
6,954
464
4,024
17,349
13,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ChancyDrew
Olorun
12
2 / 4 / 6
7,326
488
5,515
12,547
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Punisher2D
Zhong Kui
12
2 / 3 / 3
7,448
497
6,256
13,841
8,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rozsadek
Izanami
14
9 / 2 / 2
8,856
590
13,248
17,268
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
14
15
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
L
Geb
1
4
6
1
L
Olorun
ChancyDrew
Olorun
2
4
6
1.25
W
Cthulhu
KingDSmitty
Cthulhu
0
6
5
0.42
L
Zhong Kui
Punisher2D
Zhong Kui
2
3
3
1.17
W
Lancelot
Ravenshadow88
Lancelot
5
3
2
2
L
Izanami
Rozsadek
Izanami
9
2
2
5
W
2
0
4
4
W
Janus
taklyn
Janus
1
4
7
1.13
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
29,932
48,807
Taken
63,565
20,471
Mitigated
35,933
10,830
Healing
24,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
889
157
0
610
2,560
964
0
0
2,560
0
10,895
L
Geb
4,024
809
2,229
3,834
17,349
13,175
0
6,212
11,083
14,587
0
L
Olorun
ChancyDrew
Olorun
5,515
2,507
48
4,105
12,547
5,386
792
4,420
7,888
45,302
0
W
Cthulhu
KingDSmitty
Cthulhu
8,294
1,046
136
753
12,878
6,659
64
3,223
9,655
27,129
0
L
Zhong Kui
Punisher2D
Zhong Kui
6,256
321
0
5,200
13,841
8,912
0
2,178
11,491
55,505
0
W
Lancelot
Ravenshadow88
Lancelot
5,787
1,613
0
3,652
11,375
4,554
0
2,392
8,983
0
45,676
L
Izanami
Rozsadek
Izanami
13,248
9,407
0
8,905
17,268
7,496
474
4,093
13,131
0
75,922
W
6,633
2,337
43
2,989
6,777
2,569
4,110
2,591
4,186
0
59,335
W
Janus
taklyn
Janus
9,118
1,274
0
1,598
8,535
3,471
284
3,979
4,556
54,534
0
W
15,745
10,513
0
1,659
9,242
3,218
224
3,610
5,632
0
45,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
35,875
376
Minions Killed
321
0
Camps Cleared
0
1,317,356
Distance Traveled
1,060,065
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,291
353
17
1
0
94,737
2
L
Geb
6,954
464
15
1
0
245,022
2
L
Olorun
7,326
488
67
4
0
238,349
0
W
Cthulhu
6,221
415
29
2
0
270,170
2
L
Zhong Kui
7,448
497
95
6
0
230,672
0
W
Lancelot
8,172
545
84
6
0
318,497
0
L
Izanami
8,856
590
127
8
0
251,285
1
W
Neith
8,970
598
119
8
0
228,853
1
W
Janus
7,910
527
90
6
0
248,506
2
W
Hou Yi
8,139
543
54
4
0
251,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role