Player Matchup

Medusa
Medusa
BudaMasta
Medusa
Level 114
God Stats
4W - 5L
1,724 SR
Queue Stats
283W - 285L
1,402 Elo+
Party 1
Cupid
Cupid
Krylliah
Cupid
Level 29
God Stats
2W - 5L
1,283 SR
Queue Stats
274W - 263L
1,067 Elo+
Party 1
Kuzenbo
Kuzenbo
Peredex
Kuzenbo
Level 23
God Stats
1W - 1L
1,691 SR
Queue Stats
21W - 23L
1,406 Elo+
Solo
Ullr
Ullr
Thunderbolt7284
Ullr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 39L
1,391 Elo+
Party 1
Tyr
Tyr
Voltromm
Tyr
Level 42
God Stats
2W - 2L
1,716 SR
Queue Stats
301W - 292L
1,315 Elo+
Party 1
Team Averages
Level 45
1,583 SR
1,316 Elo+

VS

Team Averages
Level 119
1,434 SR
1,435 Elo+
Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HardBrawl
Morgan Le Fay
Level 107
God Stats
3W - 5L
1,495 SR
Queue Stats
345W - 333L
1,468 Elo+
Solo
Kali
Kali
KILLERGJ04
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,336 Elo+
Party 2
Olorun
Olorun
Quikpuff
Olorun
Level 121
God Stats
1W - 1L
1,272 SR
Queue Stats
189W - 174L
1,474 Elo+
Solo
Chiron
Chiron
vanillagurrillaa
Chiron
Level 127
God Stats
6W - 8L
1,402 SR
Queue Stats
512W - 521L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BudaMasta
Medusa
20
6 / 3 / 5
11,571
643
25,126
17,012
11,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Krylliah
Cupid
18
2 / 3 / 8
10,301
572
13,457
14,318
9,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Peredex
Kuzenbo
17
1 / 7 / 8
10,046
558
15,069
27,774
49,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 2 / 8
10,248
569
12,307
14,268
8,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 5 / 7
10,796
600
13,638
24,436
24,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
2 / 2 / 13
12,730
707
13,963
18,955
10,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
HardBrawl
Morgan Le Fay
19
0 / 4 / 14
11,225
624
20,760
19,659
12,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 2 / 7
15,240
847
18,909
21,798
16,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Quikpuff
Olorun
19
3 / 6 / 13
12,026
668
18,311
23,754
12,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 3 / 9
11,461
637
15,979
18,083
9,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
13
Kills
20
20
Deaths
17
36
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
13
4.25
L
Medusa
BudaMasta
Medusa
6
3
5
2.83
W
Morgan Le Fay
HardBrawl
Morgan Le Fay
0
4
14
1.75
W
12
2
7
7.75
L
Cupid
Krylliah
Cupid
2
3
8
2
L
Kuzenbo
Peredex
Kuzenbo
1
7
8
0.71
W
Olorun
Quikpuff
Olorun
3
6
13
1.58
L
1
2
8
2.5
L
3
5
7
1.3
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,597
Damage
87,922
97,808
Taken
102,249
102,520
Mitigated
61,760
21,905
Healing
56,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,963
2,296
1,688
7,494
18,955
10,365
208
2,000
16,955
52,581
0
L
Medusa
BudaMasta
Medusa
25,126
8,911
4,205
4,491
17,012
11,078
47
8,699
8,313
0
62,660
W
Morgan Le Fay
HardBrawl
Morgan Le Fay
20,760
933
1,926
3,708
19,659
12,090
303
2,532
17,127
45,820
0
W
18,909
7,475
4,288
11,137
21,798
16,918
417
1,772
20,026
0
26,333
L
Cupid
Krylliah
Cupid
13,457
5,335
6,103
2,218
14,318
9,141
0
8,700
5,618
0
27,049
L
Kuzenbo
Peredex
Kuzenbo
15,069
3,956
466
1,163
27,774
49,046
0
16,092
11,682
22,598
0
W
Olorun
Quikpuff
Olorun
18,311
12,815
2,962
9,685
23,754
12,996
4,675
6,944
16,810
39,037
0
L
12,307
3,801
445
506
14,268
8,306
0
6,813
7,455
0
30,963
L
13,638
1,363
453
1,855
24,436
24,949
0
12,730
11,706
0
17,971
W
15,979
4,970
4,216
9,733
18,083
9,391
2,772
1,821
16,182
0
34,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,962
Gold Earned
62,682
166
Minions Killed
212
0
Camps Cleared
0
1,632,599
Distance Traveled
1,583,459
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,730
707
77
4
0
337,303
0
L
Medusa
11,571
643
69
4
0
369,437
2
W
Morgan Le Fay
11,225
624
44
2
0
332,805
0
W
Kali
15,240
847
12
1
0
322,950
0
L
Cupid
10,301
572
33
2
0
320,277
0
L
Kuzenbo
10,046
558
12
1
0
252,876
0
W
Olorun
12,026
668
39
2
0
276,639
0
L
Ullr
10,248
569
44
2
0
331,193
0
L
Tyr
10,796
600
8
0
0
358,816
2
W
Chiron
11,461
637
40
2
0
313,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role