Player Matchup

Charybdis
Charybdis
Devilskight
Charybdis
Level 125
God Stats
11W - 20L
1,362 SR
Queue Stats
93W - 138L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
KingPG24
Baron Samedi
Level 30
God Stats
8W - 4L
1,833 SR
Queue Stats
40W - 28L
1,228 Elo+
Party 1
Guan Yu
Guan Yu
heni 5
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,140 Elo+
Party 1
Team Averages
Level 53
1,565 SR
1,235 Elo+

VS

Team Averages
Level 66
1,473 SR
1,329 Elo+
Neith
Neith
BellaChewy
Neith
Level 13
God Stats
31W - 29L
1,464 SR
Queue Stats
62W - 67L
1,344 Elo+
Party 2
Scylla
Scylla
Darkarma727
Scylla
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 460L
1,304 Elo+
Solo
Sylvanus
Sylvanus
H20SMOKE
Sylvanus
Level 108
God Stats
5W - 8L
1,454 SR
Queue Stats
65W - 75L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Devilskight
Charybdis
17
6 / 6 / 5
12,722
707
14,697
22,181
7,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KingPG24
Baron Samedi
17
5 / 6 / 5
11,567
643
20,549
16,583
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
heni 5
Guan Yu
15
1 / 8 / 8
10,671
593
7,653
28,116
19,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 2 / 8
14,379
799
15,800
19,707
10,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Scylla
19
8 / 3 / 8
13,537
752
24,039
14,460
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
H20SMOKE
Sylvanus
17
3 / 7 / 11
12,437
691
15,619
23,939
35,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
20
20
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
9
2
8
6.5
W
Scylla
8
3
8
4
L
Charybdis
Devilskight
Charybdis
6
6
5
1.42
W
Sylvanus
H20SMOKE
Sylvanus
3
7
11
1.21
L
Baron Samedi
KingPG24
Baron Samedi
5
6
5
1.25
L
Guan Yu
heni 5
Guan Yu
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,899
Damage
55,458
66,880
Taken
58,106
33,537
Mitigated
52,289
13,313
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,800
11,281
0
9,323
19,707
10,672
2,575
8,134
11,573
0
81,090
W
Scylla
24,039
2,519
0
3,212
14,460
6,617
172
4,168
10,292
63,843
0
L
Charybdis
Devilskight
Charybdis
14,697
6,941
420
4,003
22,181
7,620
848
13,274
8,907
0
40,458
W
Sylvanus
H20SMOKE
Sylvanus
15,619
5,161
1,725
4,594
23,939
35,000
236
9,434
14,505
28,089
6,283
L
Baron Samedi
KingPG24
Baron Samedi
20,549
1,592
2,082
2,539
16,583
6,514
0
12,042
4,541
41,641
0
L
Guan Yu
heni 5
Guan Yu
7,653
2,263
590
3,679
28,116
19,403
113
12,906
15,210
0
18,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
40,353
133
Minions Killed
231
2
Camps Cleared
12
792,353
Distance Traveled
837,629
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,379
799
112
6
3
283,960
2
W
Scylla
13,537
752
80
4
5
306,922
0
L
Charybdis
12,722
707
55
3
1
238,057
1
W
Sylvanus
12,437
691
39
2
4
246,747
1
L
Baron Samedi
11,567
643
54
3
1
257,504
6
L
Guan Yu
10,671
593
24
1
0
296,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role