Player Matchup

Fenrir
Fenrir
JKDGames
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 1
Cerberus
Cerberus
Pit22xxs
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 1
Sol
Sol
TheeRonGee
Sol
Level 126
God Stats
13W - 10L
1,521 SR
Queue Stats
174W - 171L
1,552 Elo+
Solo
Team Averages
Level 78
1,507 SR
1,673 Elo+

VS

Team Averages
Level 107
1,394 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Andresthemess1
Baron Samedi
Level 106
God Stats
2W - 0L
1,666 SR
Queue Stats
116W - 135L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
Canis13Dirus
Erlang Shen
Level 157
God Stats
2W - 1L
1,262 SR
Queue Stats
265W - 325L
1,470 Elo+
Solo
Cupid
Cupid
MySp00nz2Big
Cupid
Level 59
God Stats
2W - 4L
1,254 SR
Queue Stats
88W - 131L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JKDGames
Fenrir
10
2 / 2 / 1
5,856
732
5,928
10,989
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Pit22xxs
Cerberus
10
0 / 3 / 3
5,996
750
4,479
12,407
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
1 / 0 / 0
5,338
667
1,726
1,251
331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andresthemess1
Baron Samedi
11
3 / 1 / 2
6,612
827
8,147
6,091
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Canis13Dirus
Erlang Shen
10
1 / 1 / 4
6,586
823
6,987
8,472
6,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 1 / 3
6,096
762
5,547
4,335
1,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
5
5
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andresthemess1
Baron Samedi
3
1
2
4
W
Erlang Shen
Canis13Dirus
Erlang Shen
1
1
4
3
L
Fenrir
JKDGames
Fenrir
2
2
1
1.25
W
1
1
3
2.5
L
Cerberus
Pit22xxs
Cerberus
0
3
3
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,133
Damage
20,681
24,647
Taken
18,898
16,029
Mitigated
11,310
4,598
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andresthemess1
Baron Samedi
8,147
1,421
1,644
2,562
6,091
3,148
290
2,481
3,489
27,485
0
W
Erlang Shen
Canis13Dirus
Erlang Shen
6,987
4,557
396
2,147
8,472
6,486
261
2,523
5,839
0
18,148
L
Fenrir
JKDGames
Fenrir
5,928
1,813
0
1,106
10,989
7,363
0
2,485
8,504
0
13,744
W
5,547
3,582
421
849
4,335
1,676
483
1,699
2,514
0
15,640
L
Cerberus
Pit22xxs
Cerberus
4,479
359
0
3,054
12,407
8,335
0
5,736
6,671
11,238
0
L
1,726
823
0
438
1,251
331
0
132
1,119
7,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,190
Gold Earned
19,294
49
Minions Killed
98
2
Camps Cleared
5
386,868
Distance Traveled
474,740
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,612
827
45
6
2
159,446
3
W
Erlang Shen
6,586
823
25
3
3
168,944
1
L
Fenrir
5,856
732
17
2
1
158,992
0
W
Cupid
6,096
762
28
4
0
146,350
0
L
Cerberus
5,996
750
16
2
0
155,881
0
L
Sol
5,338
667
16
2
1
71,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role