Player Matchup

Anhur
Anhur
EclecticWay
Anhur
Level 58
God Stats
2W - 1L
1,746 SR
Queue Stats
3W - 3L
1,423 Elo+
Solo
Kukulkan
Kukulkan
XxAsher48xX
Kukulkan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
darkchambers66
Bacchus
Level 65
God Stats
8W - 10L
1,252 SR
Queue Stats
59W - 134L
1,230 Elo+
Solo
Team Averages
Level 56
1,499 SR
1,385 Elo+

VS

Team Averages
Level 64
1,371 SR
1,196 Elo+
Artemis
Artemis
C4_Raptor17
Artemis
Level 41
God Stats
1W - 5L
1,227 SR
Queue Stats
13W - 32L
1,104 Elo+
Solo
Cthulhu
Cthulhu
SunMater
Cthulhu
Level 43
God Stats
13W - 15L
1,385 SR
Queue Stats
150W - 202L
1,144 Elo+
Solo
Chang'e
Chang'e
gree14
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
11,741
587
9,316
21,017
7,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
XxAsher48xX
Kukulkan
17
1 / 4 / 2
12,423
621
18,374
13,507
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 8 / 2
12,448
622
12,030
31,344
35,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C4_Raptor17
Artemis
18
5 / 1 / 9
13,228
661
19,666
13,310
5,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
SunMater
Cthulhu
17
4 / 1 / 13
13,068
653
19,349
21,471
23,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
gree14
Chang'e
20
10 / 1 / 9
14,534
727
20,108
17,486
12,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
19
19
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
C4_Raptor17
Artemis
5
1
9
9.5
L
1
7
2
0.29
W
Cthulhu
SunMater
Cthulhu
4
1
13
10.5
L
Kukulkan
XxAsher48xX
Kukulkan
1
4
2
0.5
L
1
8
2
0.25
W
Chang'e
gree14
Chang'e
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
59,123
65,868
Taken
52,267
49,356
Mitigated
41,357
8,333
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C4_Raptor17
Artemis
19,666
11,722
0
1,279
13,310
5,743
2,449
9,908
3,402
0
51,006
L
9,316
4,982
285
1,430
21,017
7,885
528
13,493
7,081
0
29,578
W
Cthulhu
SunMater
Cthulhu
19,349
1,712
480
1,309
21,471
23,359
320
12,303
9,168
46,248
0
L
Kukulkan
XxAsher48xX
Kukulkan
18,374
897
129
213
13,507
5,829
675
8,768
4,331
65,205
0
L
12,030
1,630
391
5,885
31,344
35,642
288
15,878
14,773
27,934
0
W
Chang'e
gree14
Chang'e
20,108
2,962
3,941
11,467
17,486
12,255
100
8,857
8,629
76,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
40,830
178
Minions Killed
240
3
Camps Cleared
10
821,145
Distance Traveled
1,065,179
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,228
661
62
3
1
319,095
1
L
Anhur
11,741
587
50
3
1
260,281
0
W
Cthulhu
13,068
653
62
3
3
403,132
2
L
Kukulkan
12,423
621
106
5
1
256,017
3
L
Bacchus
12,448
622
22
1
1
304,847
0
W
Chang'e
14,534
727
116
6
6
342,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role