Player Matchup

Chang'e
Chang'e
Jrusty
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Neith
Neith
Sockmunkay
Neith
Level 32
God Stats
6W - 3L
1,583 SR
Queue Stats
16W - 9L
1,649 Elo+
Party 2
Guan Yu
Guan Yu
SuprisedPatrick
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,801 Elo+
Party 2
Team Averages
Level 22
1,528 SR
1,650 Elo+

VS

Team Averages
Level 32
1,535 SR
1,381 Elo+
Cthulhu
Cthulhu
DjwetWET
Cthulhu
Level 24
God Stats
1W - 3L
1,523 SR
Queue Stats
4W - 9L
1,444 Elo+
Party 1
Anubis
Anubis
Maidenman987
Anubis
Level 44
God Stats
2W - 6L
1,354 SR
Queue Stats
14W - 34L
1,255 Elo+
Party 1
Bakasura
Bakasura
twistynips619
Bakasura
Level 27
God Stats
0W - 1L
1,728 SR
Queue Stats
14W - 8L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jrusty
Chang'e
13
1 / 2 / 9
8,001
727
13,956
11,114
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
5 / 0 / 5
8,764
797
14,195
7,718
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 5
9,381
853
6,863
10,852
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DjwetWET
Cthulhu
11
0 / 1 / 3
7,322
666
5,408
16,207
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
1 / 5 / 1
6,788
617
5,920
9,960
4,951
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
twistynips619
Bakasura
11
2 / 4 / 1
7,109
646
5,683
13,010
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DjwetWET
Cthulhu
0
1
3
1.5
W
Chang'e
Jrusty
Chang'e
1
2
9
2.75
L
Anubis
1
5
1
0.3
W
Neith
5
0
5
7.5
W
4
1
5
6.5
L
Bakasura
twistynips619
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
17,011
29,684
Taken
39,177
19,085
Mitigated
31,422
13,980
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DjwetWET
Cthulhu
5,408
489
97
1,552
16,207
17,820
0
5,406
10,801
18,198
0
W
Chang'e
Jrusty
Chang'e
13,956
1,140
2,081
4,114
11,114
4,196
850
3,996
6,197
45,940
0
L
Anubis
5,920
235
0
2,400
9,960
4,951
0
3,308
6,652
19,937
0
W
Neith
14,195
6,343
270
2,500
7,718
3,269
1,712
4,192
3,291
0
44,924
W
6,863
763
1,900
3,115
10,852
11,620
391
3,923
6,474
0
14,906
L
Bakasura
twistynips619
Bakasura
5,683
3,251
0
2,587
13,010
8,651
0
5,388
7,622
0
13,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
21,219
161
Minions Killed
96
8
Camps Cleared
2
639,508
Distance Traveled
628,216
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,322
666
22
2
0
219,176
2
W
Chang'e
8,001
727
72
7
6
205,211
2
L
Anubis
6,788
617
37
3
0
176,610
1
W
Neith
8,764
797
61
6
2
206,919
1
W
Guan Yu
9,381
853
28
3
0
227,378
1
L
Bakasura
7,109
646
37
3
2
232,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role