Player Matchup

Da Ji
Da Ji
CBTsteel
Da Ji
Level 105
God Stats
1W - 2L
1,635 SR
Queue Stats
40W - 37L
1,561 Elo+
Party 2
Camazotz
Camazotz
Connorblade
Camazotz
Level 157
God Stats
3W - 4L
1,384 SR
Queue Stats
344W - 349L
1,513 Elo+
Solo
Neith
Neith
GCTrooper
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 88
1,506 SR
1,525 Elo+

VS

Team Averages
Level 66
1,527 SR
1,478 Elo+
Zeus
Zeus
Swagthew
Zeus
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 18L
1,533 Elo+
Party 1
Fafnir
Fafnir
Tennfootkiller
Fafnir
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 32L
1,484 Elo+
Party 1
Lancelot
Lancelot
xdiablinx
Lancelot
Level 89
God Stats
4W - 5L
1,582 SR
Queue Stats
41W - 49L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CBTsteel
Da Ji
10
3 / 6 / 1
7,596
691
8,284
9,460
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Connorblade
Camazotz
13
5 / 4 / 5
8,761
796
9,869
14,611
5,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
GCTrooper
Neith
11
2 / 1 / 3
7,756
705
3,561
7,539
2,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 5 / 5
7,468
679
6,764
8,363
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 7
8,584
780
6,722
10,726
10,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
xdiablinx
Lancelot
15
7 / 2 / 3
9,625
875
11,242
9,613
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
11
11
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CBTsteel
Da Ji
3
6
1
0.58
L
Camazotz
Connorblade
Camazotz
5
4
5
1.88
L
Neith
GCTrooper
Neith
2
1
3
3.5
W
Zeus
1
5
5
0.7
W
3
3
7
2.17
W
Lancelot
xdiablinx
Lancelot
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
24,728
31,610
Taken
28,702
12,305
Mitigated
17,317
7,643
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CBTsteel
Da Ji
8,284
2,397
0
84
9,460
4,258
0
4,085
5,055
0
12,069
L
Camazotz
Connorblade
Camazotz
9,869
2,469
0
5,869
14,611
5,252
0
4,672
9,384
0
20,502
L
Neith
GCTrooper
Neith
3,561
1,428
0
1,690
7,539
2,795
0
3,758
3,423
0
23,066
W
Zeus
6,764
1,193
0
370
8,363
2,337
220
113
8,250
16,110
0
W
6,722
1,650
252
1,757
10,726
10,701
440
0
10,726
21,132
0
W
Lancelot
xdiablinx
Lancelot
11,242
1,392
0
1,415
9,613
4,279
0
487
9,126
0
37,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
25,677
86
Minions Killed
133
1
Camps Cleared
9
520,525
Distance Traveled
643,793
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,596
691
9
1
0
153,453
0
L
Camazotz
8,761
796
21
2
1
204,910
2
L
Neith
7,756
705
56
5
0
162,162
0
W
Zeus
7,468
679
35
3
2
171,420
3
W
Fafnir
8,584
780
40
4
1
215,998
2
W
Lancelot
9,625
875
58
5
6
256,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role