Player Matchup

Charybdis
Charybdis
Silver II
Cam0v
Charybdis
Silver II
Level 100
God Stats
4W - 1L
1,845 SR
Queue Stats
26W - 28L
1,253 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Death Wiiish
Guan Yu
Gold V
Level 115
God Stats
2W - 0L
1,685 SR
Queue Stats
145W - 160L
1,472 MMR
Party 1
Sylvanus
Sylvanus
Silver II
HeyBevis
Sylvanus
Silver II
Level 102
God Stats
2W - 0L
1,693 SR
Queue Stats
21W - 24L
1,276 MMR
Party 2
Bakasura
Bakasura
Gold V
I SmokeDemon
Bakasura
Gold V
Level 108
God Stats
53W - 47L
1,600 SR
Queue Stats
160W - 164L
1,418 MMR
Party 1
Hades
Hades
Gold IV
ICEINMYVEINS313
Hades
Gold IV
Level 91
God Stats
68W - 54L
1,581 SR
Queue Stats
114W - 104L
1,374 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,681 SR
1,359 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,499 SR
1,365 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Coldplay_132
Gilgamesh
Silver IV
Level 147
God Stats
0W - 2L
1,399 SR
Queue Stats
10W - 20L
1,225 MMR
Solo
Janus
Janus
Gold IV
Dw-rtchf
Janus
Gold IV
Level 125
God Stats
3W - 7L
1,477 SR
Queue Stats
160W - 160L
1,399 MMR
Solo
Heimdallr
Heimdallr
Gold V
NIKE KING45
Heimdallr
Gold V
Level 155
God Stats
3W - 5L
1,621 SR
Queue Stats
238W - 242L
1,297 MMR
Solo
Ares
Ares
Bronze IV
RizenPower
Ares
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cam0v
Charybdis
17
1 / 4 / 1
10,461
498
11,341
19,839
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Death Wiiish
Guan Yu
18
0 / 2 / 4
11,707
557
7,798
15,625
11,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
HeyBevis
Sylvanus
15
3 / 0 / 4
10,620
506
6,877
12,937
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
I SmokeDemon
Bakasura
19
7 / 1 / 5
12,022
572
18,343
21,661
11,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 3
11,710
558
11,946
13,917
8,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
FreyaLokiAtlas

VS

Bans
CliodhnaBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 1 / 0
7,049
336
6,062
11,191
3,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Coldplay_132
Gilgamesh
15
5 / 4 / 2
9,352
445
13,397
20,894
11,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Dw-rtchf
Janus
18
2 / 2 / 1
10,195
485
6,429
10,333
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
NIKE KING45
Heimdallr
14
0 / 3 / 3
8,372
399
10,177
17,116
6,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 2
8,183
390
11,239
19,811
17,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
0
1
W
Charybdis
Cam0v
Charybdis
1
4
1
0.38
L
Gilgamesh
Coldplay_132
Gilgamesh
5
4
2
1.5
W
Guan Yu
Death Wiiish
Guan Yu
0
2
4
1
L
Janus
Dw-rtchf
Janus
2
2
1
1.25
W
Sylvanus
HeyBevis
Sylvanus
3
0
4
5
W
Bakasura
I SmokeDemon
Bakasura
7
1
5
9.5
W
4
1
3
5.5
L
Heimdallr
NIKE KING45
Heimdallr
0
3
3
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,305
Damage
47,304
83,979
Taken
79,345
53,654
Mitigated
43,643
42,730
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,062
296
89
1,048
11,191
3,873
0
3,026
7,753
0
42,855
W
Charybdis
Cam0v
Charybdis
11,341
7,865
0
9,067
19,839
9,005
832
2,138
17,615
0
101,136
L
Gilgamesh
Coldplay_132
Gilgamesh
13,397
2,889
0
6,009
20,894
11,232
0
5,312
14,496
0
69,338
W
Guan Yu
Death Wiiish
Guan Yu
7,798
1,850
810
10,264
15,625
11,821
3,152
5,219
9,834
0
83,901
L
Janus
Dw-rtchf
Janus
6,429
287
0
2,138
10,333
4,393
0
4,624
5,215
88,849
0
W
Sylvanus
HeyBevis
Sylvanus
6,877
1,811
2,335
6,107
12,937
13,109
120
3,062
9,489
38,803
0
W
Bakasura
I SmokeDemon
Bakasura
18,343
12,791
0
7,246
21,661
11,678
0
3,599
17,802
0
95,192
W
11,946
1,402
523
6,378
13,917
8,041
340
3,380
10,537
103,533
0
L
Heimdallr
NIKE KING45
Heimdallr
10,177
4,416
0
5,563
17,116
6,538
0
2,338
14,494
0
68,059
L
11,239
962
0
517
19,811
17,607
0
3,059
14,999
47,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,520
Gold Earned
43,151
702
Minions Killed
517
0
Camps Cleared
0
2,012,727
Distance Traveled
1,806,180
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,049
336
50
2
0
276,311
3
W
Charybdis
10,461
498
152
7
0
379,877
2
L
Gilgamesh
9,352
445
101
5
0
406,715
4
W
Guan Yu
11,707
557
160
8
0
377,521
4
L
Janus
10,195
485
167
8
0
390,136
8
W
Sylvanus
10,620
506
44
2
0
373,775
4
W
Bakasura
12,022
572
151
7
0
507,839
1
W
Hades
11,710
558
195
9
0
373,715
6
L
Heimdallr
8,372
399
111
5
0
341,407
0
L
Ares
8,183
390
88
4
0
391,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role