Player Matchup

Lancelot
Lancelot
FastestAround
Lancelot
Level 86
God Stats
9W - 10L
1,627 SR
Queue Stats
91W - 77L
1,565 Elo+
Party 1
Agni
Agni
Olothontor
Agni
Level 98
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
johnwick00783
Guan Yu
Level 25
God Stats
11W - 5L
1,458 SR
Queue Stats
90W - 68L
1,487 Elo+
Party 1
Team Averages
Level 70
1,462 SR
1,517 Elo+

VS

Team Averages
Level 60
1,621 SR
1,513 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
TyHub18
Hercules
Level 25
God Stats
2W - 1L
1,732 SR
Queue Stats
33W - 30L
1,538 Elo+
Party 2
Neith
Neith
kingjerbear1
Neith
Level 69
God Stats
2W - 0L
1,631 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FastestAround
Lancelot
10
1 / 4 / 0
6,380
638
5,849
10,982
6,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 4 / 1
6,447
645
11,446
7,161
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
10
0 / 4 / 0
6,135
614
5,038
12,069
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 7
7,845
785
8,900
5,381
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
TyHub18
Hercules
11
2 / 0 / 10
7,792
779
7,352
13,220
9,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 1 / 7
7,858
786
8,032
8,446
3,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
12
12
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
7
8.5
L
Lancelot
FastestAround
Lancelot
1
4
0
0.25
L
0
4
1
0.13
W
Hercules
TyHub18
Hercules
2
0
10
7
L
Guan Yu
0
4
0
0
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
24,284
30,212
Taken
27,047
21,165
Mitigated
16,346
5,943
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,900
557
3,061
2,338
5,381
2,832
0
2,926
2,455
22,488
0
L
Lancelot
FastestAround
Lancelot
5,849
188
428
1,020
10,982
6,089
0
3,190
7,426
0
18,694
L
11,446
597
0
250
7,161
2,829
0
1,757
5,238
32,643
0
W
Hercules
TyHub18
Hercules
7,352
3,029
761
5,401
13,220
9,773
0
4,790
7,944
0
11,540
L
Guan Yu
5,038
375
1,268
2,977
12,069
12,247
0
3,402
8,265
0
13,658
W
8,032
3,736
513
3,255
8,446
3,741
0
3,924
4,487
0
29,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,962
Gold Earned
23,495
102
Minions Killed
109
4
Camps Cleared
5
563,082
Distance Traveled
551,199
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,845
785
48
5
1
184,195
0
L
Lancelot
6,380
638
29
3
3
198,997
0
L
Agni
6,447
645
49
5
1
169,667
2
W
Hercules
7,792
779
11
1
2
189,480
0
L
Guan Yu
6,135
614
24
2
0
194,418
3
W
Neith
7,858
786
50
5
2
177,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role