Player Matchup

Thanatos
Thanatos
BlazingHornet13
Thanatos
Level 76
God Stats
0W - 1L
1,417 SR
Queue Stats
7W - 12L
1,389 Elo+
Party 3
Chaac
Chaac
DirtyxDale2413
Chaac
Level 107
God Stats
2W - 4L
1,434 SR
Queue Stats
18W - 17L
1,443 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lucid Dagger
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,614 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
Maxkilla899
Jormungandr
Level 30
God Stats
4W - 8L
1,520 SR
Queue Stats
18W - 33L
1,344 Elo+
Party 3
Kukulkan
Kukulkan
TwiztedSpencer
Kukulkan
Level 123
God Stats
2W - 2L
1,559 SR
Queue Stats
8W - 9L
1,372 Elo+
Party 1
Team Averages
Level 92
1,509 SR
1,397 Elo+

VS

Team Averages
Level 66
1,465 SR
1,560 Elo+
Vamana
Vamana
 
Vamana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lemirr
Yemoja
Level 29
God Stats
1W - 0L
1,191 SR
Queue Stats
10W - 6L
1,529 Elo+
Party 2
Hachiman
Hachiman
Migueru2207
Hachiman
Level 115
God Stats
11W - 7L
1,650 SR
Queue Stats
151W - 160L
1,566 Elo+
Solo
Yu Huang
Yu Huang
Nishandra
Yu Huang
Level 100
God Stats
3W - 2L
1,487 SR
Queue Stats
179W - 140L
1,609 Elo+
Party 2
Arachne
Arachne
gatholith
Arachne
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 9 / 1
8,263
636
5,757
13,439
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 0
8,576
660
12,002
13,613
13,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Lucid Dagger
Ah Muzen Cab
15
0 / 3 / 1
8,443
649
5,110
9,398
4,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Maxkilla899
Jormungandr
15
1 / 0 / 1
8,498
654
5,865
9,554
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
0 / 3 / 1
7,859
605
10,780
11,100
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 1 / 4
9,863
759
7,836
15,212
13,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Lemirr
Yemoja
15
2 / 0 / 8
9,069
698
2,689
8,295
8,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Migueru2207
Hachiman
16
2 / 1 / 8
9,166
705
8,017
10,222
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Nishandra
Yu Huang
17
2 / 0 / 11
9,749
750
12,403
7,649
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
gatholith
Arachne
16
6 / 2 / 6
9,469
728
14,382
14,312
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
16
16
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
4
6
L
Thanatos
2
9
1
0.28
L
1
1
0
1
W
Yemoja
Lemirr
Yemoja
2
0
8
6
L
Ah Muzen Cab
Lucid Dagger
Ah Muzen Cab
0
3
1
0.17
L
Jormungandr
Maxkilla899
Jormungandr
1
0
1
1.5
W
Hachiman
Migueru2207
Hachiman
2
1
8
6
W
Yu Huang
Nishandra
Yu Huang
2
0
11
7.5
L
Kukulkan
0
3
1
0.17
W
Arachne
gatholith
Arachne
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
45,327
57,104
Taken
55,690
37,169
Mitigated
39,761
13,156
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,836
4,679
1,406
4,465
15,212
13,444
70
2,682
12,530
0
23,702
L
Thanatos
5,757
1,831
0
4,140
13,439
6,991
0
2,962
10,283
0
16,120
L
12,002
1,331
0
4,819
13,613
13,457
212
2,226
11,197
0
42,634
W
Yemoja
Lemirr
Yemoja
2,689
1,051
6,960
3,185
8,295
8,184
33
3,499
4,636
8,871
0
L
Ah Muzen Cab
Lucid Dagger
Ah Muzen Cab
5,110
993
75
2,020
9,398
4,934
13
2,635
6,633
0
29,836
L
Jormungandr
Maxkilla899
Jormungandr
5,865
565
0
1,503
9,554
6,844
0
2,309
7,165
19,226
0
W
Hachiman
Migueru2207
Hachiman
8,017
3,663
0
2,137
10,222
4,808
2,001
2,525
7,617
0
32,569
W
Yu Huang
Nishandra
Yu Huang
12,403
1,234
0
1,414
7,649
3,958
534
3,449
4,140
42,128
0
L
Kukulkan
10,780
1,328
216
383
11,100
4,943
114
4,130
6,734
31,914
0
W
Arachne
gatholith
Arachne
14,382
9,133
211
4,492
14,312
9,367
684
4,342
9,943
0
40,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
47,316
229
Minions Killed
262
0
Camps Cleared
0
1,246,859
Distance Traveled
1,355,707
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,863
759
53
4
0
304,994
2
L
Thanatos
8,263
636
29
2
0
241,468
0
L
Chaac
8,576
660
63
5
0
269,530
1
W
Yemoja
9,069
698
15
1
0
247,384
0
L
Ah Muzen Cab
8,443
649
56
4
0
254,775
0
L
Jormungandr
8,498
654
43
3
0
254,930
3
W
Hachiman
9,166
705
50
4
0
247,755
2
W
Yu Huang
9,749
750
92
7
0
254,058
0
L
Kukulkan
7,859
605
38
3
0
226,156
0
W
Arachne
9,469
728
52
4
0
301,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role