Player Matchup

Artio
Artio
Exile Sage
Artio
Level 147
God Stats
3W - 3L
1,485 SR
Queue Stats
243W - 238L
1,404 Elo+
Solo
Thor
Thor
GeoLul
Thor
Level 118
God Stats
13W - 8L
1,679 SR
Queue Stats
302W - 258L
1,584 Elo+
Party 1
Raijin
Raijin
MurderousBlue
Raijin
Level 125
God Stats
8W - 4L
1,335 SR
Queue Stats
152W - 123L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
beastinator1234
Danzaburou
Level 21
God Stats
18W - 5L
1,756 SR
Queue Stats
67W - 42L
1,589 Elo+
Party 1
Ymir
Ymir
ortega715
Ymir
Level 32
God Stats
9W - 7L
1,626 SR
Queue Stats
96W - 62L
1,601 Elo+
Party 1
Team Averages
Level 89
1,576 SR
1,537 Elo+

VS

Team Averages
Level 85
1,564 SR
1,374 Elo+
Freya
Freya
BigThiccEnergy
Freya
Level 94
God Stats
6W - 4L
1,541 SR
Queue Stats
112W - 111L
1,406 Elo+
Party 2
Da Ji
Da Ji
HentaiHeroxd
Da Ji
Level 105
God Stats
29W - 26L
1,415 SR
Queue Stats
52W - 47L
1,497 Elo+
Party 3
Hercules
Hercules
Hezpali
Hercules
Level 11
God Stats
1W - 4L
1,578 SR
Queue Stats
1W - 5L
1,338 Elo+
Party 3
Ra
Ra
TribalChief9275
Ra
Level 134
God Stats
0W - 1L
1,659 SR
Queue Stats
3W - 10L
1,232 Elo+
Party 3
Cthulhu
Cthulhu
buria909
Cthulhu
Level 82
God Stats
12W - 11L
1,628 SR
Queue Stats
43W - 45L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
0 / 1 / 2
9,632
567
5,356
10,170
8,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
GeoLul
Thor
17
4 / 1 / 2
10,097
594
6,650
13,378
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
4 / 1 / 4
9,973
587
11,606
8,773
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
beastinator1234
Danzaburou
14
0 / 2 / 0
8,471
498
1,903
7,218
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
1 / 2 / 2
8,604
506
1,505
13,563
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,801
459
4,247
7,504
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 5 / 1
8,393
494
10,287
13,957
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Hezpali
Hercules
13
1 / 0 / 1
7,063
415
3,174
8,757
4,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
7,884
464
5,670
10,821
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
buria909
Cthulhu
1
0 / 0 / 0
3,174
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
7
7
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Artio
0
1
2
1
W
Thor
GeoLul
Thor
4
1
2
5
L
5
5
1
1.1
L
Hercules
Hezpali
Hercules
1
0
1
1.5
W
4
1
4
6
L
0
3
1
0.17
W
Danzaburou
beastinator1234
Danzaburou
0
2
0
0
L
Cthulhu
buria909
Cthulhu
0
0
0
0
W
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
23,378
53,102
Taken
41,039
32,152
Mitigated
17,982
18,582
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,247
1,297
0
4,015
7,504
3,522
0
1,612
5,892
48,572
4,741
W
Artio
5,356
308
173
4,967
10,170
8,337
330
0
10,170
59,422
0
W
Thor
GeoLul
Thor
6,650
1,210
0
6,628
13,378
5,993
1,368
1,955
11,423
0
98,936
L
10,287
2,485
0
3,810
13,957
5,599
0
5,817
8,140
0
46,951
L
Hercules
Hezpali
Hercules
3,174
1,143
0
1,884
8,757
4,770
0
5,654
3,103
0
24,646
W
11,606
1,007
0
1,140
8,773
3,523
1,837
1,903
6,870
83,563
0
L
5,670
194
467
2,781
10,821
4,091
710
5,384
5,437
70,869
0
W
Danzaburou
beastinator1234
Danzaburou
1,903
620
0
2,477
7,218
2,927
1,662
2,089
5,129
0
73,400
L
Cthulhu
buria909
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
1,505
487
0
3,197
13,563
11,372
24
3,517
10,046
23,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
34,315
601
Minions Killed
336
0
Camps Cleared
0
1,591,912
Distance Traveled
1,195,537
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,801
459
98
6
0
270,685
4
W
Artio
9,632
567
131
8
0
301,462
4
W
Thor
10,097
594
159
9
0
359,972
4
L
Da Ji
8,393
494
80
5
0
293,492
0
L
Hercules
7,063
415
41
2
0
323,458
2
W
Raijin
9,973
587
136
8
0
287,169
1
L
Ra
7,884
464
117
7
0
307,902
3
W
Danzaburou
8,471
498
130
8
0
312,884
1
L
Cthulhu
3,174
187
0
0
0
0
0
W
Ymir
8,604
506
45
3
0
330,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role