Player Matchup

Anubis
Anubis
DEEMONEY6969
Anubis
Level 34
God Stats
5W - 10L
1,282 SR
Queue Stats
6W - 10L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
Roxaus
Sun Wukong
Level 38
God Stats
9W - 5L
1,493 SR
Queue Stats
13W - 12L
1,401 Elo+
Solo
Hercules
Hercules
YoooBrian
Hercules
Level 108
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 11L
1,280 Elo+
Party 1
Team Averages
Level 60
1,360 SR
1,327 Elo+

VS

Team Averages
Level 83
1,420 SR
1,384 Elo+
Achilles
Achilles
DonnyBurgerLTE
Achilles
Level 62
God Stats
5W - 11L
1,417 SR
Queue Stats
76W - 104L
1,374 Elo+
Party 2
Jing Wei
Jing Wei
ShiaAngrian
Jing Wei
Level 84
God Stats
0W - 1L
1,395 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 2
Yu Huang
Yu Huang
WittiestAnt
Yu Huang
Level 102
God Stats
0W - 5L
1,448 SR
Queue Stats
51W - 71L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 3 / 6
8,273
689
5,852
8,214
4,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Roxaus
Sun Wukong
15
6 / 0 / 8
9,730
811
12,366
16,497
13,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
YoooBrian
Hercules
14
6 / 4 / 7
9,899
825
12,504
18,715
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 6 / 2
8,678
723
7,130
14,645
13,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
ShiaAngrian
Jing Wei
12
1 / 5 / 5
7,565
630
11,122
11,873
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
WittiestAnt
Yu Huang
12
2 / 4 / 4
8,075
673
11,084
10,719
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
3
6
2
L
Achilles
4
6
2
0.83
W
Sun Wukong
Roxaus
Sun Wukong
6
0
8
10
L
Jing Wei
ShiaAngrian
Jing Wei
1
5
5
0.7
L
Yu Huang
WittiestAnt
Yu Huang
2
4
4
1
W
Hercules
YoooBrian
Hercules
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
29,336
43,426
Taken
37,237
31,967
Mitigated
22,614
17,731
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,852
446
0
2,601
8,214
4,287
0
2,797
5,203
20,846
0
L
Achilles
7,130
1,423
0
290
14,645
13,892
0
2,180
12,465
0
12,577
W
Sun Wukong
Roxaus
Sun Wukong
12,366
2,423
656
7,887
16,497
13,084
424
3,969
12,146
0
41,442
L
Jing Wei
ShiaAngrian
Jing Wei
11,122
8,270
0
1,670
11,873
4,675
0
2,247
9,626
0
28,441
L
Yu Huang
WittiestAnt
Yu Huang
11,084
1,398
1,063
1,795
10,719
4,047
0
1,836
8,883
28,681
0
W
Hercules
YoooBrian
Hercules
12,504
4,563
0
6,587
18,715
14,596
60
3,795
14,496
0
24,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
24,318
135
Minions Killed
101
7
Camps Cleared
2
640,498
Distance Traveled
575,347
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,273
689
41
3
3
187,346
0
L
Achilles
8,678
723
8
1
0
210,690
0
W
Sun Wukong
9,730
811
65
5
4
243,072
1
L
Jing Wei
7,565
630
38
3
1
183,418
2
L
Yu Huang
8,075
673
55
5
1
181,239
2
W
Hercules
9,899
825
29
2
0
210,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role