Player Matchup

Janus
Janus
LobsterWitClams
Janus
Level 121
God Stats
2W - 1L
1,443 SR
Queue Stats
87W - 106L
1,352 Elo+
Party 1
Bellona
Bellona
PlusMinas
Bellona
Level 7
God Stats
0W - 3L
1,134 SR
Queue Stats
4W - 14L
1,593 Elo+
Party 1
Sol
Sol
applebeys
Sol
Level 16
God Stats
16W - 16L
1,366 SR
Queue Stats
68W - 98L
1,276 Elo+
Party 1
Team Averages
Level 48
1,314 SR
1,407 Elo+

VS

Team Averages
Level 61
1,502 SR
1,315 Elo+
Janus
Janus
TTooSmooth_
Janus
Level 89
God Stats
1W - 0L
1,562 SR
Queue Stats
42W - 58L
1,418 Elo+
Party 2
Geb
Geb
deucedeuce1k
Geb
Level 18
God Stats
2W - 1L
1,319 SR
Queue Stats
2W - 1L
1,311 Elo+
Party 2
Cupid
Cupid
xXMF_VictorXx
Cupid
Level 76
God Stats
1W - 1L
1,625 SR
Queue Stats
3W - 10L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,171
652
9,506
7,857
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
PlusMinas
Bellona
11
1 / 2 / 0
7,010
637
4,010
9,513
8,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 2
6,831
621
5,942
8,610
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,719
702
10,164
8,593
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 8
7,637
694
3,339
9,343
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 3
8,196
745
7,796
6,827
3,114
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Bellona
PlusMinas
Bellona
1
2
0
0.5
W
3
2
5
2.75
L
0
2
2
0.5
W
0
0
8
4
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
21,299
25,980
Taken
24,763
15,100
Mitigated
15,443
3,966
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,506
122
356
730
7,857
3,073
84
3,336
4,385
28,567
0
L
Bellona
PlusMinas
Bellona
4,010
1,015
180
435
9,513
8,561
31
4,755
4,422
0
12,568
W
10,164
895
212
2,178
8,593
3,952
0
5,575
3,018
32,734
0
L
5,942
1,605
154
2,111
8,610
3,466
51
4,702
3,670
18,856
0
W
3,339
256
0
970
9,343
8,377
0
5,978
3,365
10,769
0
W
7,796
4,149
2,341
2,949
6,827
3,114
462
4,407
2,420
0
29,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,012
Gold Earned
23,552
95
Minions Killed
128
1
Camps Cleared
6
558,356
Distance Traveled
618,766
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,171
652
44
4
0
177,971
1
L
Bellona
7,010
637
20
2
1
206,549
1
W
Janus
7,719
702
65
6
5
219,341
2
L
Sol
6,831
621
31
3
0
173,836
1
W
Geb
7,637
694
10
1
1
182,831
0
W
Cupid
8,196
745
53
5
0
216,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role