Player Matchup

Shiva
Shiva
Angry Samoan 11
Shiva
Level 94
God Stats
4W - 2L
1,583 SR
Queue Stats
122W - 140L
1,407 Elo+
Party 2
Ares
Ares
OddMuffin
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,540 Elo+
Party 3
Zeus
Zeus
OsamaBinLaggin69
Zeus
Level 45
God Stats
1W - 0L
1,723 SR
Queue Stats
51W - 65L
1,333 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YesGang
Ah Muzen Cab
Level 118
God Stats
35W - 28L
1,600 SR
Queue Stats
142W - 135L
1,558 Elo+
Party 3
Ymir
Ymir
kephrimain69
Ymir
Level 4
God Stats
3W - 1L
1,555 SR
Queue Stats
4W - 3L
1,359 Elo+
Party 3
Team Averages
Level 53
1,592 SR
1,439 Elo+

VS

Team Averages
Level 69
1,600 SR
1,475 Elo+
King Arthur
King Arthur
Hakkito
King Arthur
Level 17
God Stats
8W - 7L
1,685 SR
Queue Stats
116W - 99L
1,495 Elo+
Party 1
Terra
Terra
JPatter
Terra
Level 129
God Stats
7W - 5L
1,288 SR
Queue Stats
236W - 213L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
MrRageQuit_x
Nu Wa
Level 131
God Stats
3W - 3L
1,699 SR
Queue Stats
420W - 438L
1,532 Elo+
Party 1
Thanatos
Thanatos
Unadulterated96
Thanatos
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 67L
1,326 Elo+
Solo
Heimdallr
Heimdallr
spid3rf4te
Heimdallr
Level 29
God Stats
3W - 5L
1,827 SR
Queue Stats
108W - 95L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
10,639
560
13,227
13,541
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
13
0 / 2 / 8
9,001
474
3,868
14,078
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 3 / 6
9,866
519
8,270
10,483
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
YesGang
Ah Muzen Cab
16
8 / 1 / 2
10,266
540
13,634
12,011
5,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 1
11,184
589
13,461
12,011
9,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hakkito
King Arthur
16
0 / 4 / 1
9,241
486
5,965
15,025
8,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
JPatter
Terra
16
1 / 2 / 1
9,248
487
5,847
12,684
6,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 4
7,394
389
10,620
14,715
5,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
2 / 8 / 1
7,464
393
5,921
19,066
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
spid3rf4te
Heimdallr
14
3 / 4 / 0
8,197
431
8,610
11,036
4,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
7
7
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
King Arthur
Hakkito
King Arthur
0
4
1
0.13
L
Terra
JPatter
Terra
1
2
1
0.75
L
1
5
4
0.6
W
Ares
0
2
8
2
W
2
3
6
1.67
L
Thanatos
2
8
1
0.31
W
Ah Muzen Cab
YesGang
Ah Muzen Cab
8
1
2
9
W
6
1
1
6.5
L
Heimdallr
spid3rf4te
Heimdallr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,460
Damage
36,963
62,124
Taken
72,526
39,933
Mitigated
32,707
16,057
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,227
3,471
0
5,601
13,541
7,084
0
2,857
10,612
0
83,232
L
King Arthur
Hakkito
King Arthur
5,965
824
0
3,350
15,025
8,342
0
10,005
4,504
0
67,845
L
Terra
JPatter
Terra
5,847
907
401
4,287
12,684
6,642
0
5,669
6,939
78,402
0
L
10,620
4,237
285
3,051
14,715
5,851
168
1,803
12,912
37,313
0
W
Ares
3,868
0
0
2,584
14,078
13,836
236
3,633
10,445
12,443
0
W
8,270
2,287
0
2,582
10,483
3,949
1,590
4,733
5,509
72,205
0
L
Thanatos
5,921
1,553
0
11,592
19,066
7,446
0
5,169
13,749
0
43,891
W
Ah Muzen Cab
YesGang
Ah Muzen Cab
13,634
4,684
0
4,458
12,011
5,071
2,984
3,028
8,983
0
116,340
W
13,461
3,910
0
832
12,011
9,993
316
2,138
9,765
77,906
0
L
Heimdallr
spid3rf4te
Heimdallr
8,610
6,236
0
2,078
11,036
4,426
0
2,213
8,823
0
61,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,956
Gold Earned
41,544
588
Minions Killed
542
0
Camps Cleared
0
1,764,088
Distance Traveled
1,718,699
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,639
560
116
6
0
420,063
4
L
King Arthur
9,241
486
133
7
0
335,586
7
L
Terra
9,248
487
165
9
0
380,831
0
L
Nu Wa
7,394
389
45
2
0
328,021
0
W
Ares
9,001
474
23
1
0
355,364
4
W
Zeus
9,866
519
109
6
0
319,756
1
L
Thanatos
7,464
393
67
4
0
359,284
3
W
Ah Muzen Cab
10,266
540
180
9
0
376,347
2
W
Ymir
11,184
589
160
8
0
292,558
4
L
Heimdallr
8,197
431
132
7
0
314,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role