Player Matchup

King Arthur
King Arthur
Gold IV
MXxPapagaioXxM
King Arthur
Gold IV
Level 122
God Stats
5W - 5L
1,553 SR
Queue Stats
8W - 13L
1,381 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
VictorSto45
Heimdallr
Platinum V
Level 160
God Stats
0W - 1L
1,737 SR
Queue Stats
53W - 36L
1,892 MMR
Party 2
Persephone
Persephone
Gold V
Yuukimuura
Persephone
Gold V
Level 157
God Stats
7W - 3L
1,637 SR
Queue Stats
39W - 30L
1,556 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,642 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 74
1,713 SR
1,562 MMR
Loki
Loki
Platinum II
Bstaton_34
Loki
Platinum II
Level 100
God Stats
1W - 0L
1,684 SR
Queue Stats
157W - 142L
1,734 MMR
Party 1
Nike
Nike
Gold III
K1LBR1D3
Nike
Gold III
Level 77
God Stats
1W - 0L
1,739 SR
Queue Stats
151W - 146L
1,417 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
rosemberg45046
Baron Samedi
Gold V
Level 45
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 2L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MXxPapagaioXxM
King Arthur
20
4 / 6 / 7
20,364
617
32,270
47,050
70,702
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
VictorSto45
Heimdallr
20
3 / 10 / 8
20,568
623
19,610
41,463
22,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Yuukimuura
Persephone
20
6 / 12 / 5
21,164
641
39,252
34,509
14,480
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
LancelotBastetAthenaAh Muzen CabGilgamesh

VS

Bans
AresBacchusCabrakanXing TianHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 11
21,605
655
26,144
33,980
16,214
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
20
11 / 4 / 12
23,289
706
39,094
50,326
72,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
rosemberg45046
Baron Samedi
20
9 / 2 / 13
23,267
705
47,330
31,015
24,971
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
13
Kills
28
28
Deaths
14
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
8
11
1.69
W
Nike
11
4
12
4.25
L
King Arthur
MXxPapagaioXxM
King Arthur
4
6
7
1.25
L
Heimdallr
VictorSto45
Heimdallr
3
10
8
0.7
L
Persephone
Yuukimuura
Persephone
6
12
5
0.71
W
Baron Samedi
rosemberg45046
Baron Samedi
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,132
Damage
112,568
123,022
Taken
115,321
107,372
Mitigated
114,082
26,595
Healing
36,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,144
2,855
0
6,649
33,980
16,214
584
14,415
19,565
0
135,345
W
Nike
39,094
883
0
12,244
50,326
72,897
1,723
17,199
33,127
0
115,977
L
King Arthur
MXxPapagaioXxM
King Arthur
32,270
1,803
369
12,142
47,050
70,702
0
17,886
29,164
0
82,933
L
Heimdallr
VictorSto45
Heimdallr
19,610
7,087
0
10,559
41,463
22,190
736
16,402
25,061
0
100,941
L
Persephone
Yuukimuura
Persephone
39,252
300
658
2,867
34,509
14,480
0
13,302
20,977
101,084
0
W
Baron Samedi
rosemberg45046
Baron Samedi
47,330
980
5,659
12,104
31,015
24,971
1,215
9,176
21,839
123,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,096
Gold Earned
68,161
331
Minions Killed
414
10
Camps Cleared
20
1,676,970
Distance Traveled
1,894,315
37
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
21,605
655
143
4
12
606,891
3
W
Nike
23,289
706
106
3
2
670,427
2
L
King Arthur
20,364
617
71
2
0
630,288
16
L
Heimdallr
20,568
623
145
4
5
529,925
6
L
Persephone
21,164
641
115
3
5
516,757
15
W
Baron Samedi
23,267
705
165
5
6
616,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role