Player Matchup

Atlas
Atlas
Azaezlle
Atlas
Level 87
God Stats
2W - 0L
1,246 SR
Queue Stats
322W - 437L
1,403 Elo+
Party 2
Arachne
Arachne
DarkQC15
Arachne
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,429 Elo+
Solo
Aphrodite
Aphrodite
Starxfallen
Aphrodite
Level 87
God Stats
34W - 54L
1,424 SR
Queue Stats
334W - 452L
1,413 Elo+
Party 2
Skadi
Skadi
True_Squall
Skadi
Level 125
God Stats
4W - 2L
1,642 SR
Queue Stats
38W - 36L
1,468 Elo+
Solo
Ra
Ra
linkmaster00
Ra
Level 147
God Stats
14W - 12L
1,492 SR
Queue Stats
35W - 37L
1,378 Elo+
Solo
Team Averages
Level 106
1,461 SR
1,418 Elo+

VS

Team Averages
Level 78
1,607 SR
1,457 Elo+
Terra
Terra
Aireeezz
Terra
Level 45
God Stats
50W - 29L
1,646 SR
Queue Stats
297W - 258L
1,551 Elo+
Party 1
Medusa
Medusa
Astral-Solitary
Medusa
Level 120
God Stats
54W - 47L
1,568 SR
Queue Stats
865W - 926L
1,323 Elo+
Solo
Chang'e
Chang'e
DAAX1
Chang'e
Level 120
God Stats
25W - 16L
1,639 SR
Queue Stats
698W - 674L
1,541 Elo+
Party 1
Thanatos
Thanatos
MCArtist967
Thanatos
Level 57
God Stats
3W - 3L
1,681 SR
Queue Stats
46W - 58L
1,393 Elo+
Solo
Achilles
Achilles
Phynerei
Achilles
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 23L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Azaezlle
Atlas
17
1 / 2 / 12
12,096
1,100
14,573
17,714
26,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DarkQC15
Arachne
18
7 / 1 / 7
12,437
1,131
16,185
15,766
10,626
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Starxfallen
Aphrodite
17
2 / 0 / 10
10,933
994
9,645
13,272
10,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

17
5 / 2 / 10
11,951
1,086
23,711
12,585
6,481
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 10
11,475
1,043
20,464
19,286
11,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

221

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aireeezz
Terra
17
1 / 3 / 6
11,074
1,007
16,908
24,340
27,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 2 / 5
10,548
959
8,707
11,720
6,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DAAX1
Chang'e
16
3 / 3 / 4
11,350
1,032
18,148
14,972
7,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MCArtist967
Thanatos
16
0 / 7 / 2
9,859
896
13,282
18,306
9,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Phynerei
Achilles
17
3 / 3 / 2
11,608
1,055
16,810
23,768
29,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
18
Kills
7
7
Deaths
18
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
Aireeezz
Terra
1
3
6
1.33
L
0
2
5
1.25
W
Atlas
Azaezlle
Atlas
1
2
12
3.5
L
Chang'e
DAAX1
Chang'e
3
3
4
1.67
W
Arachne
DarkQC15
Arachne
7
1
7
10.5
L
Thanatos
MCArtist967
Thanatos
0
7
2
0.14
L
Achilles
Phynerei
Achilles
3
3
2
1.33
W
Aphrodite
Starxfallen
Aphrodite
2
0
10
7
W
5
2
10
5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,578
Damage
73,855
78,623
Taken
93,106
65,509
Mitigated
80,071
33,551
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aireeezz
Terra
16,908
2,025
2,920
3,705
24,340
27,344
0
11,091
13,249
37,027
0
L
8,707
2,826
0
0
11,720
6,330
0
4,894
6,826
0
35,864
W
Atlas
Azaezlle
Atlas
14,573
5,204
0
1,443
17,714
26,474
0
6,535
10,440
33,983
0
L
Chang'e
DAAX1
Chang'e
18,148
857
4,788
4,055
14,972
7,445
0
4,755
10,217
43,407
0
W
Arachne
DarkQC15
Arachne
16,185
13,636
971
4,547
15,766
10,626
0
6,553
8,781
94
23,484
L
Thanatos
MCArtist967
Thanatos
13,282
3,545
0
6,052
18,306
9,764
0
10,953
7,353
0
24,586
L
Achilles
Phynerei
Achilles
16,810
4,802
0
1,452
23,768
29,188
0
13,061
10,707
0
38,441
W
Aphrodite
Starxfallen
Aphrodite
9,645
1,750
7,095
6,570
13,272
10,761
0
4,972
8,193
24,015
0
W
23,711
9,254
0
386
12,585
6,481
0
7,437
4,806
0
41,344
W
20,464
2,555
4,233
8,306
19,286
11,167
0
8,382
10,348
53,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
54,439
219
Minions Killed
247
5
Camps Cleared
5
1,022,385
Distance Traveled
1,109,422
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,074
1,007
39
4
0
252,549
0
L
Medusa
10,548
959
57
5
2
219,649
0
W
Atlas
12,096
1,100
32
3
1
154,590
0
L
Chang'e
11,350
1,032
65
6
0
229,497
0
W
Arachne
12,437
1,131
20
2
0
233,763
0
L
Thanatos
9,859
896
26
2
1
192,876
0
L
Achilles
11,608
1,055
60
5
2
214,851
0
W
Aphrodite
10,933
994
59
5
0
214,305
0
W
Skadi
11,951
1,086
35
3
1
212,081
1
W
Ra
11,475
1,043
73
7
3
207,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role