Player Matchup

Geb
Geb
Angery_Shibe
Geb
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 126L
1,519 Elo+
Party 2
Skadi
Skadi
Drilling_Corgi
Skadi
Level 120
God Stats
4W - 2L
1,503 SR
Queue Stats
127W - 111L
1,563 Elo+
Party 2
Nike
Nike
Raging_Shibe
Nike
Level 152
God Stats
2W - 1L
1,600 SR
Queue Stats
250W - 230L
1,558 Elo+
Party 2
Lancelot
Lancelot
TheCrazyApee
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,492 Elo+
Solo
Ah Puch
Ah Puch
goofy_husky
Ah Puch
Level 145
God Stats
3W - 2L
1,387 SR
Queue Stats
186W - 161L
1,571 Elo+
Party 2
Team Averages
Level 121
1,498 SR
1,541 Elo+

VS

Team Averages
Level 125
1,441 SR
1,482 Elo+
Amaterasu
Amaterasu
DizzyyHITZ
Amaterasu
Level 125
God Stats
9W - 9L
1,492 SR
Queue Stats
188W - 212L
1,436 Elo+
Solo
Nu Wa
Nu Wa
L0RGRIM
Nu Wa
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
286W - 301L
1,607 Elo+
Solo
Mulan
Mulan
THEoGRIMoREAPER
Mulan
Level 155
God Stats
1W - 3L
1,494 SR
Queue Stats
55W - 60L
1,465 Elo+
Party 1
Freya
Freya
itzgirthyaf
Freya
Level 59
God Stats
0W - 3L
1,218 SR
Queue Stats
35W - 43L
1,457 Elo+
Party 1
Bellona
Bellona
yessylove05
Bellona
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 175L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 27
12,008
801
10,745
22,050
24,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 3 / 20
11,938
796
14,304
15,967
9,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 3 / 17
12,132
809
11,794
20,836
25,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
TheCrazyApee
Lancelot
17
4 / 3 / 24
11,039
736
14,844
19,914
11,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
goofy_husky
Ah Puch
20
10 / 2 / 21
11,991
799
33,872
16,910
10,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DizzyyHITZ
Amaterasu
17
2 / 6 / 6
9,844
656
7,458
19,762
19,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
L0RGRIM
Nu Wa
19
1 / 3 / 9
10,394
693
20,759
11,426
5,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 10 / 4
8,622
575
11,871
19,538
10,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 9 / 6
9,436
629
11,703
19,179
8,444
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
yessylove05
Bellona
16
6 / 7 / 4
10,006
667
16,867
21,074
20,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
42
35
Kills
13
13
Deaths
35
109
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
2
27
8.75
L
Amaterasu
DizzyyHITZ
Amaterasu
2
6
6
0.83
W
7
3
20
5.67
L
Nu Wa
L0RGRIM
Nu Wa
1
3
9
1.83
W
10
3
17
6.17
L
1
10
4
0.3
W
Lancelot
TheCrazyApee
Lancelot
4
3
24
5.33
W
Ah Puch
goofy_husky
Ah Puch
10
2
21
10.25
L
3
9
6
0.67
L
Bellona
yessylove05
Bellona
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,559
Damage
68,658
95,677
Taken
90,979
81,399
Mitigated
65,341
38,071
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,745
1,042
1,504
3,875
22,050
24,914
816
6,323
14,019
25,240
0
L
Amaterasu
DizzyyHITZ
Amaterasu
7,458
3,448
1,191
4,443
19,762
19,950
0
10,919
8,843
0
11,321
W
14,304
8,413
2,802
3,367
15,967
9,368
3,273
6,262
9,634
0
41,236
L
Nu Wa
L0RGRIM
Nu Wa
20,759
3,738
1,471
1,258
11,426
5,383
0
5,619
5,807
48,400
0
W
11,794
1,048
3,698
4,618
20,836
25,153
1,046
8,780
11,435
0
22,169
L
11,871
457
379
3,249
19,538
10,675
0
7,698
11,840
0
17,607
W
Lancelot
TheCrazyApee
Lancelot
14,844
2,166
1,060
6,783
19,914
11,738
1,441
6,084
13,714
0
32,931
W
Ah Puch
goofy_husky
Ah Puch
33,872
1,171
3,042
7,322
16,910
10,226
1,100
5,013
11,818
59,116
0
L
11,703
2,987
847
3,029
19,179
8,444
0
12,186
6,993
26,413
0
L
Bellona
yessylove05
Bellona
16,867
3,344
924
2,976
21,074
20,889
0
8,195
12,879
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,108
Gold Earned
48,302
190
Minions Killed
141
0
Camps Cleared
0
1,385,566
Distance Traveled
1,111,580
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,008
801
17
1
0
306,242
2
L
Amaterasu
9,844
656
19
1
0
253,822
0
W
Skadi
11,938
796
70
5
0
237,805
0
L
Nu Wa
10,394
693
59
4
0
253,171
1
W
Nike
12,132
809
19
1
0
253,079
2
L
Mulan
8,622
575
16
1
0
182,385
1
W
Lancelot
11,039
736
25
2
0
301,574
0
W
Ah Puch
11,991
799
59
4
0
286,866
1
L
Freya
9,436
629
37
2
0
211,896
0
L
Bellona
10,006
667
10
1
0
210,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role