Player Matchup

Tyr
Tyr
Diamond II
 
Tyr
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond II
Bylieth
Izanami
Diamond II
Level 135
God Stats
2W - 2L
1,632 SR
Queue Stats
234W - 223L
2,051 MMR
Solo
Nemesis
Nemesis
Diamond III
Koutvoul
Nemesis
Diamond III
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 43L
2,283 MMR
Solo
Cerberus
Cerberus
Diamond III
Mєєω
Cerberus
Diamond III
Level 86
God Stats
1W - 1L
1,739 SR
Queue Stats
43W - 45L
2,159 MMR
Party 1
Ra
Ra
Diamond IV
ThePäcifier
Ra
Diamond IV
Level 61
God Stats
3W - 2L
1,825 SR
Queue Stats
103W - 78L
2,210 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,639 SR
2,041 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,646 SR
2,015 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
ElBandidoBurro
Cabrakan
Masters
Level 84
God Stats
3W - 2L
1,585 SR
Queue Stats
173W - 142L
2,355 MMR
Solo
Heimdallr
Heimdallr
Diamond V
HelpStepBro
Heimdallr
Diamond V
Level 101
God Stats
18W - 13L
1,674 SR
Queue Stats
206W - 203L
2,047 MMR
Party 2
Chang'e
Chang'e
Diamond II
IaiIai
Chang'e
Diamond II
Level 156
God Stats
2W - 2L
1,762 SR
Queue Stats
103W - 87L
2,276 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
wydstepbro69420
Baron Samedi
Platinum III
Level 112
God Stats
24W - 20L
1,710 SR
Queue Stats
220W - 222L
1,896 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
2 / 0 / 0
5,122
732
3,457
5,790
3,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Bylieth
Izanami
7
0 / 0 / 0
4,137
591
1,481
3,125
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Koutvoul
Nemesis
8
0 / 0 / 0
4,209
601
1,209
4,293
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Mєєω
Cerberus
5
0 / 0 / 0
3,873
553
779
2,491
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,420
631
2,560
3,634
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
UllrKaliKhepriCliodhna

VS

Bans
LancelotRavanaAphroditeOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 0 / 0
4,219
603
545
2,659
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
8
1 / 0 / 0
4,512
645
2,803
4,444
2,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
HelpStepBro
Heimdallr
8
0 / 0 / 0
4,152
593
3,115
5,365
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
IaiIai
Chang'e
8
0 / 2 / 0
4,456
637
3,098
5,857
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
wydstepbro69420
Baron Samedi
7
0 / 0 / 1
4,245
606
1,236
2,149
658
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
0
0
2
W
Thor
 
Thor
0
0
0
0
L
Izanami
Bylieth
Izanami
0
0
0
0
W
Cabrakan
1
0
0
1
W
Heimdallr
HelpStepBro
Heimdallr
0
0
0
0
W
Chang'e
IaiIai
Chang'e
0
2
0
0
L
Nemesis
Koutvoul
Nemesis
0
0
0
0
L
Cerberus
Mєєω
Cerberus
0
0
0
0
L
0
1
0
0
W
Baron Samedi
wydstepbro69420
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,486
Damage
10,797
19,333
Taken
20,474
8,194
Mitigated
7,083
8,929
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,457
50
0
3,003
5,790
3,394
0
2,716
2,692
0
27,737
W
Thor
 
Thor
545
0
0
1,832
2,659
935
0
267
2,362
0
23,300
L
Izanami
Bylieth
Izanami
1,481
1,005
0
767
3,125
835
0
115
3,010
0
34,009
W
Cabrakan
2,803
314
0
1,332
4,444
2,119
0
1,847
2,472
34,611
0
W
Heimdallr
HelpStepBro
Heimdallr
3,115
2,044
0
2,718
5,365
1,637
0
214
5,151
0
35,090
W
Chang'e
IaiIai
Chang'e
3,098
162
32
2,343
5,857
1,734
0
0
5,857
23,263
0
L
Nemesis
Koutvoul
Nemesis
1,209
334
0
2,574
4,293
1,417
0
794
3,499
0
24,266
L
Cerberus
Mєєω
Cerberus
779
0
0
1,404
2,491
994
0
668
1,823
6,395
0
L
2,560
872
75
1,106
3,634
1,554
0
2,462
1,172
33,353
0
W
Baron Samedi
wydstepbro69420
Baron Samedi
1,236
302
935
843
2,149
658
0
854
1,293
10,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
21,584
245
Minions Killed
266
0
Camps Cleared
0
737,841
Distance Traveled
728,398
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,122
732
45
6
0
174,960
2
W
Thor
4,219
603
63
9
0
184,783
4
L
Izanami
4,137
591
56
8
0
135,496
0
W
Cabrakan
4,512
645
68
10
0
134,673
1
W
Heimdallr
4,152
593
63
9
0
128,813
1
W
Chang'e
4,456
637
55
8
0
144,632
2
L
Nemesis
4,209
601
53
8
0
170,642
2
L
Cerberus
3,873
553
20
3
0
112,400
0
L
Ra
4,420
631
71
10
0
144,343
2
W
Baron Samedi
4,245
606
17
2
0
135,497
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role